Staredit Network > Forums > Portal News > Topic: Tutorials
Tutorials
Jan 14 2008, 5:19 pm
By: Moose  

Jan 15 2008, 4:47 am Falkoner Post #21



Lol, poor someone, I already made a really good hypertrigger one...

Oh, and I sent you both that didn't work.



None.

Jan 15 2008, 5:00 am Moose Post #22

We live in a society.

They crash when I try to open them, too. Something is seriously wrong here. :dontgetit:




Jan 15 2008, 5:02 am Falkoner Post #23



Here, I'll send the code



None.

Jan 15 2008, 5:04 am Moose Post #24

We live in a society.

Okay, that works. Maybe there's an image limit or something that I don't know about.

That might be it. When I chop off half the tutorial, it works fine.

Yeah, when you post a LOT of images it either crashes or times out while processing them and returns "Query Failed" for some reason. Not good for terrain tutorials. Dunno what you want to do with this one. :/

Post has been edited 2 time(s), last time on Jan 15 2008, 5:12 am by Mini Moose 2707.




Jan 15 2008, 5:14 am Falkoner Post #25



Maybe link to images instead?



None.

Jan 15 2008, 10:32 am in_a_biskit Post #26



Great work, Moose! The tutorial system looks like it'll be super when everything's implemented.

I see you didn't make it a wiki like the Maplantis one; but I think it's actually good that way. Individually authored pages are more suited for "how-to" tutorials, I think - whereas wiki-style pages are best for generic (e.g. reference) information.

I wonder why the query fails on images in particular... isn't it all text (bbcode or html) to the database? Why would externally linked images do anything to the DB that normal text wouldn't? hmm..



None.

Jan 15 2008, 7:50 pm O)FaRTy1billion[MM] Post #27

👻 👾 👽 💪

Can I submit my tutorial to do mixing tilesets?


Post has been edited 1 time(s), last time on Jan 15 2008, 10:34 pm by FaRTy1billion.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Jan 15 2008, 9:40 pm Symmetry Post #28

Dungeon Master

Quote from FaRTy1billion
Can I submit my tutorial to do mixing tilesets?

DUDE! It's about bloody time! I've been waiting for an easier way to mix tilesets for ages. Your pre-modified palettes make it so much easier to blend them.

Post has been edited 1 time(s), last time on Jan 15 2008, 10:34 pm by Killer_Kow.



:voy: :jaff: :voy: :jaff:

Jan 15 2008, 9:51 pm Falkoner Post #29



NICE! Farty, I love the tutorial, this makes me want to get into modding, maybe then I can try extended modded terrain!

Post has been edited 1 time(s), last time on Jan 15 2008, 10:00 pm by Falkoner.



None.

Jan 15 2008, 11:29 pm Fierce Post #30



Enough with the ******* rickroll bs

Its aggravating!



None.

Jan 16 2008, 2:19 am who Post #31



lol i somehow clicked that same rickroll link ten times in the past two days...



None.

Jan 16 2008, 2:22 am Centreri Post #32

Relatively ancient and inactive

I avoided it this time. Put in the tutorial though, Farty :P.



None.

Jan 16 2008, 3:14 am O)FaRTy1billion[MM] Post #33

👻 👾 👽 💪

But I havn't released the editor yet... and it's modding.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

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[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
[2024-5-05. : 9:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[2024-5-05. : 9:35 pm]
Vrael -- that is insane
[2024-5-05. : 9:35 pm]
Vrael -- damn is that all EUD effects?
[2024-5-04. : 10:53 pm]
Oh_Man -- https://youtu.be/MHOZptE-_-c are yall seeing this map? it's insane
[2024-5-04. : 1:05 am]
Vrael -- I won't stand for people going around saying things like im not a total madman
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