help me with bunker terran, bunker load problem
Post #1 ranmakun Oct 26 2011, 5:33 pm
Post #2
xAngelSpiritx
Oct 26 2011, 7:24 pm
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Erryday I'm lurkerin'
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You made the same topic at Campaign Creations, where you were given basically the same answers that I'm about to give you..
If I understand what you're saying correctly, then you need to either: Change the Vulture's unit size to 1. I haven't messed with bunkers in a long time, so I can't recall for sure if this is all you need to do. Do some fancy plugin work and allow the bunker to accept non-infantry(i.e. Terran units with 1 size) units. Obviously, option #1 is easier. ![]() ![]() ![]() ![]() ![]() ![]() ![]() L>PERSON TO PLAY SC1 MODS WITH @@@@@@@@ |
Post #4
xAngelSpiritx
Oct 28 2011, 5:02 pm
Post #5 ranmakun Oct 28 2011, 5:53 pm
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yes, with the datedit only can be changed the space required and provided (marine: 1, vulture: 2), changing the vulture space to 1 , the vulture load in the bunker, but this form is easy..but ...no other way to do..?? ...modifying files of the .mpq of the firegraft.mpq..?? help me please ...
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Post #6 ubermctastic Oct 28 2011, 6:04 pm
Post #7
xAngelSpiritx
Oct 28 2011, 7:24 pm
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Erryday I'm lurkerin'
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No, it also works for bunkers. I've done it myself and it works fine as long as you use values between 1 and 8 inclusive (values over 8 tend to have weird glitches).
@ranmakun: As far as I know, no, there is no other way to do it. The most obvious way of doing it would involve allowing the bunker to accept unit sizes other than 1, but that would only be possible via complicated (read: beyond most people's ability) plugin work. ![]() ![]() ![]() ![]() ![]() ![]() ![]() L>PERSON TO PLAY SC1 MODS WITH @@@@@@@@ |
Post #8
MC˛Voyager7456
Oct 28 2011, 8:26 pm
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If I recall correctly, DoA originally planned for there to be an EXE edit to allow any unit to go into bunkers, but it was too unstable. You could do the plugin work yourself, but I wouldn't have any idea where to begin.
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Post #9
xAngelSpiritx
Oct 29 2011, 12:01 am
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Erryday I'm lurkerin'
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ranmakun, I stand corrected. I checked it out just now, and there is indeed a FireGraft EXE Edit that allows Bunkers to accept unit sizes other than one. Details here, thanks to Hercanic!
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Post #10 ubermctastic Oct 29 2011, 12:10 am
Post #11
xAngelSpiritx
Oct 29 2011, 12:32 am
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i will tell you how I. thanks!! ![[close]](/images/up.gif)