http://www.staredit.net/wiki/
OldOldWiki and OldWiki are now gone, so no more need for a sticky (read the rules!)
Old information
]With the oldwiki going up to page 14, and oldwiki2 not working ever, searching impossible/broken, and new wiki not being linked anymore under "Wiki", it's time for a new sticky.
The new wiki for SC1 can be found at http://www.staredit.net/starcraft/Main_Page
Links to the old wiki articles:
Other thoughts:
SC1 MMA is pretty stagnant right now. There's an awful lot of people over-responding to posts (saying the same thing someone else said, but perhaps in a slightly different way). In an effort to reduce this, and perhaps give people something to do, if you link an oldwiki article, or are linked to an oldwiki article, please go create it in the new wiki. It doesn't have to be perfect. Once you have done so, feel free to respond to this thread, stating what you did, and I (or another mod) will put a strike through it, which means the article or its equivalent is now on the new wiki.
Please feel free to also go through and just import the articles even if you don't link it, and post both links to the new and oldwiki. Remember discussions can be had on each individual page, but you can post here to bring attention to it.
The new wiki for SC1 can be found at http://www.staredit.net/starcraft/Main_Page
Links to the old wiki articles:
Terrain and map editing
Fog of War
Map Layers
Terrain
Null Terrain
Sprites
Simple Waterfall Terrain
Scmdraft 2 Terrain Layer Reference
Terrain planning and development
Introduction to terrain blending
Terrain Type Elevations
Using Scmdraft 2's Subtile Tool
Tiles properties
Comprehensive Bridge Tutorial
General info / Trigger info and techniques
Triggers: The Fundamentals
Starcraft Quirks and Nuances
Units (Types)
Heroes
Unit Speeds
Unit Sizes
Crashlist [Things that can crash starcraft]
List of units that crash starcraft
Kill Scores
HP/Shield/Energy Regeneration formulas
Hyper Triggers
Wait Blocks
Counter Arithmetic
Forces
Players
Strings
Map Limits
Switches
Binary Countoffs
Bring
Death Counters
Colors list
Upgrades
Single Player Cheats
Wav Files
Anti-Lifting off
Damage Order of Operations
Spells (Zerg)
Spells (Terran)
Spells (Protoss)
Disabled Sprite Effects
Stacking Units/Buildings
Place COP
Nuclear Missile Damage
Basics of UMS Mapping
Shift Locations
Spider Mine
Mission Briefings
Campaign AI script description
Trigger systems / tutorials
Virtual Hit Points
Kills To Cash
Selection Systems
Changing Minerals Mined
Grid Systems
Modifying Supply Limits
Ammo Systems
Automatic Doors
Burrow Detection
Dark Swarm Firing System
Balancing Guide
Cloaking (Disabling doodad state)
Invisible Bunkers
Immobilizing Units
Crystallic Cannons
Resource Sharing
Play a sound when a unit walks
Randomization
Balanced Melee Mapping
Changing Unit Wireframes
Overlapping Text in Unit Names
Increasing Map Speed (1.15)
Detecting Map Max
Invisible and Removed (but shooting) Bunkers
Recall Animation
EUDs
Queue or Exclusive Triggers
Inverted Locations
Waypoint Casting system
Direct Damage System (DDS)
Unit Coordinate Detection
Location Grids
Changing Portraits for flags.
Ordering and Using Interceptors/Scarabs
Creep Manipulation
Modding / technical reference
Running StarCraft Mods
Adding .trg headers to a .got template
Changing Unit Speeds
MemGraft Tutorial
Creating an attack via Iscript.bin
scenario.chk format
Downgrading StarCraft
Simple Datediting
Starcraft 1.14 Memory Map
Modding Files Overview
Starcraft Replay/Packet Opcodes
AIScript.bin Opcodes
Units.dat entry listing
Techdata.dat Entry Listing
Upgrades.dat Entry Listing
Orders.dat Entry Listing
Modders Crash Checklist
Newbs Guide to Modding
Firegraft Tricks
Terrain Format
*.trg format
Making a Civilian Trainable
Packet Commands
iscript.bin Opcodes
Graphics Editing, How To
Making Weapons go Through targets
Phase Disruptor 2.0
Disco Marines!
General Modding Resource
TBLPad Hotkey String Format
IceCC animations
Tips for Tedious Coding
Bin Dialog Reference
Bin dialog file format
Javascript
GRP image format
Font File Format (Unencrypted)
SPK Format
cmdicons.grp
Port forwarding
Creating Bouncing Weapons
(native) Starcraft Hoykeys
[collapse=Duplicate / rubbish articles]
StarForge
Scmdraft 2
UnKnown Edit Mac OSX map editor
Units
Zerg Speculation
Sandbox
Recall Animation
Nuclear Strike Damage
Map Limits
Sharing Minerals
Queue / Exclusive Triggers
Units
Unit Information
Terraining with SCMDraft 2
Terrain Height
Fog of War
Using the Scmdraft 2 Subtile tool
Subtile tool (Scmdraft 2)
Triggers: The Fundamentals
Triggers: The Fundamentals
[ ] Tempz Tutorial - Bridges
[ ] Tempz Tutorial - Bridges
Fog of War
Map Layers
Terrain
Null Terrain
Sprites
Simple Waterfall Terrain
Scmdraft 2 Terrain Layer Reference
Terrain planning and development
Introduction to terrain blending
Terrain Type Elevations
Using Scmdraft 2's Subtile Tool
Tiles properties
Comprehensive Bridge Tutorial
General info / Trigger info and techniques
Triggers: The Fundamentals
Starcraft Quirks and Nuances
Units (Types)
Heroes
Unit Speeds
Unit Sizes
Crashlist [Things that can crash starcraft]
List of units that crash starcraft
Kill Scores
HP/Shield/Energy Regeneration formulas
Hyper Triggers
Wait Blocks
Counter Arithmetic
Forces
Players
Strings
Map Limits
Switches
Binary Countoffs
Bring
Death Counters
Colors list
Upgrades
Single Player Cheats
Wav Files
Anti-Lifting off
Damage Order of Operations
Spells (Zerg)
Spells (Terran)
Spells (Protoss)
Disabled Sprite Effects
Stacking Units/Buildings
Place COP
Nuclear Missile Damage
Basics of UMS Mapping
Shift Locations
Spider Mine
Mission Briefings
Campaign AI script description
Trigger systems / tutorials
Virtual Hit Points
Kills To Cash
Selection Systems
Changing Minerals Mined
Grid Systems
Modifying Supply Limits
Ammo Systems
Automatic Doors
Burrow Detection
Dark Swarm Firing System
Balancing Guide
Cloaking (Disabling doodad state)
Invisible Bunkers
Immobilizing Units
Crystallic Cannons
Resource Sharing
Play a sound when a unit walks
Randomization
Balanced Melee Mapping
Changing Unit Wireframes
Overlapping Text in Unit Names
Increasing Map Speed (1.15)
Detecting Map Max
Invisible and Removed (but shooting) Bunkers
Recall Animation
EUDs
Queue or Exclusive Triggers
Inverted Locations
Waypoint Casting system
Direct Damage System (DDS)
Unit Coordinate Detection
Location Grids
Changing Portraits for flags.
Ordering and Using Interceptors/Scarabs
Creep Manipulation
Modding / technical reference
Running StarCraft Mods
Adding .trg headers to a .got template
Changing Unit Speeds
MemGraft Tutorial
Creating an attack via Iscript.bin
scenario.chk format
Downgrading StarCraft
Simple Datediting
Starcraft 1.14 Memory Map
Modding Files Overview
Starcraft Replay/Packet Opcodes
AIScript.bin Opcodes
Units.dat entry listing
Techdata.dat Entry Listing
Upgrades.dat Entry Listing
Orders.dat Entry Listing
Modders Crash Checklist
Newbs Guide to Modding
Firegraft Tricks
Terrain Format
*.trg format
Making a Civilian Trainable
Packet Commands
iscript.bin Opcodes
Graphics Editing, How To
Making Weapons go Through targets
Phase Disruptor 2.0
Disco Marines!
General Modding Resource
TBLPad Hotkey String Format
IceCC animations
Tips for Tedious Coding
Bin Dialog Reference
Bin dialog file format
Javascript
GRP image format
Font File Format (Unencrypted)
SPK Format
cmdicons.grp
Port forwarding
Creating Bouncing Weapons
(native) Starcraft Hoykeys
[collapse=Duplicate / rubbish articles]
StarForge
Scmdraft 2
UnKnown Edit Mac OSX map editor
Units
Zerg Speculation
Sandbox
Recall Animation
Nuclear Strike Damage
Map Limits
Sharing Minerals
Queue / Exclusive Triggers
Units
Unit Information
Terraining with SCMDraft 2
Terrain Height
Fog of War
Using the Scmdraft 2 Subtile tool
Subtile tool (Scmdraft 2)
Triggers: The Fundamentals
Triggers: The Fundamentals
[ ] Tempz Tutorial - Bridges
[ ] Tempz Tutorial - Bridges
Other thoughts:
SC1 MMA is pretty stagnant right now. There's an awful lot of people over-responding to posts (saying the same thing someone else said, but perhaps in a slightly different way). In an effort to reduce this, and perhaps give people something to do, if you link an oldwiki article, or are linked to an oldwiki article, please go create it in the new wiki. It doesn't have to be perfect. Once you have done so, feel free to respond to this thread, stating what you did, and I (or another mod) will put a strike through it, which means the article or its equivalent is now on the new wiki.
Please feel free to also go through and just import the articles even if you don't link it, and post both links to the new and oldwiki. Remember discussions can be had on each individual page, but you can post here to bring attention to it.
Post has been edited 4 time(s), last time on Mar 23 2015, 3:00 pm by rockz.
"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"