Staredit Network > Forums > Null > Topic: What the heck are you listening to?
What the heck are you listening to?
Aug 31 2007, 3:48 pm
By: Zycorax
Pages: < 1 « 208 209 210 211 212317 >
 

Jan 11 2010, 12:22 am poison_us Post #4181

Back* from the grave

I really don't know what this is...but I'm listening to it.




Jan 11 2010, 1:18 am Mr.Camo Post #4182



Mo' Money Mo' Problems - P. Diddy, Notorious BIG, Mase



None.

Jan 11 2010, 3:32 am Neki Post #4183



Boys Like Girls - Two Is Better Than One



None.

Jan 11 2010, 3:41 am Positively Post #4184



Aiden - Darkness



None.

Jan 11 2010, 6:41 am ToA Post #4185

Que Sera, Sera.

Midtown - Direction




Jan 11 2010, 7:43 am Jack Post #4186

>be faceless void >mfw I have no face

Evanescence - Going Under

Owl City - Air Traffic

I just realised what a crazy diverse cycle I'm in right now. I have Fort Minor, Owl City, Linkin Park, Evanescence, and the Pirates of the Caribbean theme song ;]



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Jan 11 2010, 9:38 pm dumbducky Post #4187



Fireworks - Detroit



tits

Jan 11 2010, 10:40 pm Sunflash the Mace Post #4188



Switchfoot - Your Love Is A Song



None.

Jan 11 2010, 10:51 pm Jack Post #4189

>be faceless void >mfw I have no face

Switchfoot - Stars



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Jan 12 2010, 1:44 am Positively Post #4190



9 Crimes - Damien Rice ;D



None.

Jan 12 2010, 2:01 am Bar Refaeli Post #4191



flipsyde - trumpets

and then i was like "lol wat just happened"



None.

Jan 12 2010, 3:25 am dumbducky Post #4192



You, Me, And Everyone We Know - I can Get Back Up Again



tits

Jan 12 2010, 6:07 am poison_us Post #4193

Back* from the grave






Jan 12 2010, 7:12 am FatalException Post #4194



At least the trombone sounds almost like a trumpet, which is cooler than a trombone.



None.

Jan 12 2010, 6:14 pm Devourer Post #4195

Hello

http://www.youtube.com/watch?v=AH8DK-wpSlA




Please report errors in the Staredit.Network forum.

Jan 12 2010, 8:35 pm dumbducky Post #4196



The Academy Is... - Neighbors



tits

Jan 12 2010, 8:39 pm Excalibur Post #4197

The sword and the faith

Quote from Syphon
The Von Bondies - C'mon C'mon
FUCK YEAH, RESCUE ME!

Quote from dumbducky
The Academy Is... - Neighbors
The Academy EP is still their greatest work by far, and if they ever get off Fueled By Raman/their current poppy shitty sound, they can still be a great band. The EP was darker, messier, and just better.

Bright Eyes - Cartoon Blues





SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
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Jan 12 2010, 9:26 pm Bar Refaeli Post #4198



B.o.B - Trippin'



None.

Jan 12 2010, 10:08 pm dumbducky Post #4199



Brand New - Jude Law and A Semester Abroad



tits

Jan 12 2010, 10:53 pm O)FaRTy1billion[MM] Post #4200

👻 👾 👽 💪

JP - Hell Patrol



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[01:13 am]
Ultraviolet -- NudeRaider
NudeRaider shouted: Ultraviolet prediction: It will. ;)
:massimo:
[01:13 am]
Ultraviolet -- NudeRaider
NudeRaider shouted: Ultraviolet Oh, then your versioning is maybe a bit misleading. I didn't have much trust in a v0.2
I suppose that's one justification for pushing it to 1.00. I'm still messing with some novel concepts, I completely revamped the Shadowcraft hero in v0.18 and there's some kinks to work out with some of the other changes I made, but I suppose that doesn't mean I can't call the currently version 1.XX
[01:12 am]
Ultraviolet -- NudeRaider
NudeRaider shouted: Ultraviolet :lol: did you really just commit another shout just to add a bracket? :D
Damn straight! :P
[07:22 pm]
NudeRaider -- Ultraviolet
Ultraviolet shouted: Imp UV3 is actually in the works with some major changes, but it's been slow going. I'd like to have a version of Imp UV for every tileset at one point.. hopefully it doesn't take until 2030 :P
prediction: It will. ;)
[07:21 pm]
NudeRaider -- Ultraviolet
Ultraviolet shouted: NudeRaider Oh definitely fully playable. I used the first map as the shell, so it was basically complete from the first release. I've made some tweaks and improvements here and there based on nuances between the maps, like UV2 has more air units so certain ground-focused heroes like Psycho and Shadowcraft have needed some buffing. Other improvements have been little bug fixes or ways of stopping cheese strategies (like the bosses now spawn in a random location instead of at their lair so players can't just camp them with nukes. UV2 is definitely harder despite only being 4 levels + boss fight instead of 5. I'd say it's definitely worth a go, there's some unique mechanics that make each of the levels have kind of their own interesting spin
Oh, then your versioning is maybe a bit misleading. I didn't have much trust in a v0.2
[07:21 pm]
NudeRaider -- Ultraviolet
Ultraviolet shouted: nukes).* lol
:lol: did you really just commit another shout just to add a bracket? :D
[04:22 pm]
ubtrueblue -- hello
[2023-9-26. : 5:26 pm]
Ultraviolet -- Imp UV3 is actually in the works with some major changes, but it's been slow going. I'd like to have a version of Imp UV for every tileset at one point.. hopefully it doesn't take until 2030 :P
[2023-9-26. : 5:25 pm]
Ultraviolet -- nukes).* lol
[2023-9-26. : 5:24 pm]
Ultraviolet -- NudeRaider
NudeRaider shouted: UV how far are you with imp UV2? is it already better than the first map? Fully playable?
Oh definitely fully playable. I used the first map as the shell, so it was basically complete from the first release. I've made some tweaks and improvements here and there based on nuances between the maps, like UV2 has more air units so certain ground-focused heroes like Psycho and Shadowcraft have needed some buffing. Other improvements have been little bug fixes or ways of stopping cheese strategies (like the bosses now spawn in a random location instead of at their lair so players can't just camp them with nukes. UV2 is definitely harder despite only being 4 levels + boss fight instead of 5. I'd say it's definitely worth a go, there's some unique mechanics that make each of the levels have kind of their own interesting spin
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