3v3 CTF style
This map was originally going to be made for the Maplantis contest, but after being banned I lost interest in finishing this in time for the deadline. However, it's about 80-90% complete.
The object of the game is to capture the opponents flag.
First you select the type of unit you want. The choices are scv probe and drone. Each has 2 unique spells that you can cast using the dropship. There's also a mana system represented by gas.
Drone
Ensnare
Plague
SCV
Maelstrom
Irradiate
Probe
Stasis
Defense Matrix
Also, everyone gets an upgradeable lurker attack as well as the ability to lay mines. Then you can select two of five different droids which can aid you in combat, each with its own strengths and weaknesses.
Medic
Science Vessel
Vulture
Goliath
Tank
Here's what the control setup looks like
When your droids are in storage and not deployed they will be stored on those beacons. The evolution chamber is for upgrading your lurker and the armory is for upgrading your droids. The machine shop is also for tech upgrades and the comsat is for scanning. The shuttle and starport are used to perform different actions
SPELLS
Each unit has 2 unique spells specific to it. To use a spell you first need to equip it by unloading the unit from the dropship. The spell you have will be represented by a powerup that your worker carries. To cast a spell you make a unit from the starport. Each unit at the starport corresponds to a different enemy player which the spell will target. Spells do not affect the enemy immediately. Instead when it is cast an air unit spawns at your unit which then travels to the enemy and only once it reaches them does it take effect.
Here is a view of the shop where you can see the spells alongside the workers.
The ground units represent the unit in the shuttle which corresponds to the spell. The powerups represent the spells when they are equipped and carried by the worker. The air units represent the cast spells.
Here's an overview of the map.
Ingame view of the controls area
Ingame view of the spawn
Spell being cast. Different air units represent different spells. When cast they will travel to their target until it hits or is killed.
Spell hit.
Effect of spell.
Tank droid deployed and some mines laid.
Switched to medic droid.
Lurker attack being used.
Post has been edited 12 time(s), last time on Sep 8 2008, 9:48 pm by Mayor.
None.