I'd say that the days of work have to be worth something. Perhaps, enough to guarantee some control over what you made?
Devilesk argument is my and nerdy's argument + selfishness. Same with Moose's. So, I'd say he's on our side, though he's pretending to not be.
No you fail. And even if we're supposedly arguing the same thing from the same side, then I'd say you're just as equally on my side which I state to be upnrotection and you're just pretending not to be.
Haha, you fail because you're repeating yourself using the same example as the one you used over a year ago. Further proof that nothing new is being said.
Hey, I'm plenty pissed at Bush too. These problems, however, are much closer to home and I can affect how they turn out. At least a bit.
To everyone who says that unprotection can't hurt and that the original will always prevail against fraud copies, take a look on the game LOAP on WCIII. 0% of all versions hosted are the original, 90% of all versions hosted have a superpower character such as 'Ninja' or 'God' or 'Bill Gates' or 'Satan' or 'Death'' with infinite stats so the host can kill everyone else.
Posted by Centreri on 2007-01-27 at 10:05:29
On WC3 Battlenet, there is a special game called 'LOAP' - Life of a peasant. In it, you play as a hero, get a job, live your life. There are 8 regular players, one drug lord, one mafia, and one police player. This is the original version. It's how it started out. It is an unprotected map.
Now, there are games like LOAP - World Ruler and LOAP - Hellfire and LOAP - Shinobi and LOAP - Star Wars and a million other crappy unbalanced versions. Let me tell you about 'LOAP - World Ruler' - there is a player, the World Ruler, who has infinite stats, can blink anywhere, and kills anything. That's it. Nothing good, just something to let the map hosters be uber strong, rigged, and gay. In other versions, the amount of regular players was reduced from 8 to 2 and the other slots were things like terribly balanced secret agents, God, Death, Samurai, Kung-fu master, etc - each one of them extremely rigged.
This is possible the most imbalanced game ever released on battlenet. Why? Because people liked the idea and thought that it would be cool to have uber stats so they opened it and messed it up. One after another. Until there were a million versions, all terrible, all rigged, all would leave an honest mapper in tears (I didn't cry because I'm not honest, but it was a close thing.).
I do not want to see anything like this happening to a game created by someone on this website. Granted, LOAP was originally a unbalanced game - cops could arrest anyone and keep them forever, stuff like that. But if the maps were released unprotected, any game could be released after it has been gay'd up. Tuxlar's Rush, for example. You damage could be set to 99999+99999 or you start with a dropship or something like that. ANY map could be made and beaten, released, and redistributed simply because it's very easy to beat - it will be far more popular then the original.
Newbies could always learn on SEN, or by experimentation, or asking someone for help - no need to go unprotecting maps. The upsides of OSMAP are far less important then the downside I stated.
I agree with Shocko - as long as you don't support something that takes away the choice from mappers, I'm fine with it. You knew the risks, you took 'em, you're map is screwed on battle net. It's your fault. Not the fault of the noob who got OSMAP and screwed with your map.
Oh, and I'm pretty sure LOAP is the second most popular map on WCIII battlenet, after Defense of the Ancients, which is actually pretty good. It's not just once in a while, I never saw a page without at least one noob hosting a screwed up LOAP.
Stop beating a dead horse. What you said back then was pointless and its still pointless now.
Post has been edited 4 time(s), last time on Jun 23 2008, 6:17 pm by devilesk.
None.