Staredit Network > Forums > SC1 UMS Theory and Ideas > Topic: Is it possible to make movie-minimaps?
Is it possible to make movie-minimaps?
May 27 2008, 10:52 pm
By: midget_man_66
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Jun 5 2008, 9:25 pm O)FaRTy1billion[MM] Post #41

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Unless you have thousands or perhaps millions of these, it shouldn't make a difference. Most conditions don't take a lot to run.



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Jun 5 2008, 10:51 pm Clokr_ Post #42



Yeah, I was talking about maps like Astrogears though.



?????

Jun 24 2008, 5:44 pm Hug A Zergling Post #43



Haha my thread was actually worth mentioning! (check first reply :P)



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[03:08 pm]
Sylph-Of-Space -- woah! nice! thank you!
[04:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[04:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[04:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[04:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[03:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[03:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[03:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[2024-5-19. : 9:18 pm]
Ultraviolet -- 🔪🐈
[2024-5-19. : 12:34 pm]
NudeRaider -- curiosity kills the cat!
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