I'm surprised no one said Cat and Mouse. No fucking square terrain!
Ignoring maps that are already being made
, and maps with way too little description (i.e. RPGs.. well which ones?)..
Current Nominations are:
- Smash TV!
- Normandy Invasion/Diplomacy
- Mini-Game Maps
- Evolves
- Alone in the Dark/Horror maps
- Random Fighterz
- Racoon City
- Life of a Civ/Simulation
- Crash RPG ('nuff said)
- Marine Defense 10-way
- Macro/Micro
- Volcano Run (with physix)
- Cat and Mouse
- Squad Support
- Space Pirates RPG
- AstroGears
- Five Samurai RPG
- Alpha Marines
- Dodgeball
- SCV Football
This list isn't big enough at all. I'm pretty sure we can do better.
...
Squad Support...
i mean, this is such a classic game, and can be made extremely difficult in SC2, what with nydus worms coming out the base's ass. And just imagine all the new squads that can be picked. One thing I hated about sc1 squad support was that there's no way you can pick an actual squad.. it's pretty much randomized. but with the UI, it'd be a lot ezier and neater.
Space Pirates RPG..
I donno if this is the correct name, but it's the RPG where you have BC as the 'main ship', and other ship fighters can go into it to fix itself. This game was AMAZING, and I still love playing it. An SC2 remake can shave off a lot of problems, and make this RPG epic. And, anyways, specialized ships = win.
Astrogears
Lemme tell you, I hated astrogears in sc1 because it is waay to complicated to have any meaningful gameplay. But SC2 will change this completely. Imagine your own customizable battledome bearing down on things.. it's like epic StarWars style... can't go wrong with this.
Five Samurai RPG...
Classic. Imagine actual swordplay mechanics.. not just elemental spells and stuff. And maybe an actual storyline, which'll be easy to do with the UI.
Alpha Marines..
Real weapons, without the micro required. Same bloody, balls-to-the-face action + chainsaw. [/shameless advertisement]
Guys.. try to think of some classic maps that just should be made for the heck of it.
Then think of maps that can be hugely improved by SC2's editor. ;D
Post has been edited 4 time(s), last time on Jun 17 2010, 5:22 am by UnholyUrine.
None.