Staredit Network > Forums > SC2 Custom Maps > Topic: Survive the Apocalypse
Survive the Apocalypse
May 21 2010, 10:57 pm
By: Demented Shaman  

May 21 2010, 10:57 pm Demented Shaman Post #1



























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May 21 2010, 11:06 pm Demented Shaman Post #2





























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May 21 2010, 11:12 pm Demented Shaman Post #3











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May 21 2010, 11:41 pm EzTerix Post #4



....that's awesome. The destroyed city look is pretty epic. I'm interested in seeing the gameplay =)

btw collapsed boxes might make the page not lag so bad <3



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May 22 2010, 4:51 am Forsaken Archer Post #5



2nd pic in the first post is my favorite



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May 22 2010, 4:52 am Biophysicist Post #6



What is this map supposed to be? I see a bunch of images that make no sense with no explanation given. So, I stand by what I said before: wtf



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May 22 2010, 5:00 am Forsaken Archer Post #7



Play STA for sc1... but I can agree with that, there's no information for those who haven't.



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May 22 2010, 5:10 am DavidJCobb Post #8



Love the last pic in the first post and the 7th pic in the second post. :D

God damn, I wish there was a measurable probability of me being able to play that when you release it.



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May 22 2010, 5:56 am Demented Shaman Post #9



You could always play the SC version :)



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May 22 2010, 7:15 am DavidJCobb Post #10



I think I have. It was fairly dull, and not nearly as badass-looking or full of potential as this.



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May 22 2010, 7:21 am Demented Shaman Post #11



You must have not played the latest version then or played it with a competent team or have known how to properly play it ;)



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May 23 2010, 8:53 pm stickynote Post #12



Post the original map for sc1?



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May 23 2010, 8:59 pm Demented Shaman Post #13



go to my profile then go to find topics and it's there. it's also in the db.



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May 26 2010, 8:35 am Demented Shaman Post #14

























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May 26 2010, 8:37 am Demented Shaman Post #15



















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May 26 2010, 11:32 pm XGenesis Post #16



Looks coolio :D
How many players is it for?



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May 26 2010, 11:46 pm Demented Shaman Post #17



4 players.



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May 27 2010, 8:00 pm MuffinLove Post #18



one thing to , an optional birds eye view would be nice, the 3rd person makes me sick.



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May 27 2010, 8:28 pm Demented Shaman Post #19



Quote from MuffinLove
one thing to , an optional birds eye view would be nice, the 3rd person makes me sick.
Well, good for you, because the actual game isn't even going to use the third person camera at all. :P



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Jun 17 2010, 3:39 am Vi3t-X Post #20



So basically its a re-branded version of Raccoon City ported to StarCraft II.



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[2022-6-29. : 8:18 am]
GGmano -- I would have released my New map yesterday if scmdraft didnt fail on saving the merged file
[2022-6-29. : 8:17 am]
GGmano -- Not cool when I made such Nice system and I could make it even better if more trigger allowed
[2022-6-29. : 8:16 am]
GGmano -- Damn now I have reduce trigger amount impossible to save fil
[2022-6-27. : 11:03 pm]
jjf28 -- GGmano
GGmano shouted: its not possible to move around a p12 owned preplaced a
when I tried - ya not possible
[2022-6-27. : 11:02 pm]
Zoan -- idk, maybe if you change a setting with euds you can do it. Something like the Unit List and Palletes thing or whatever it's called
[2022-6-27. : 9:42 pm]
GGmano -- i thought that would be easy but dont work on my test
[2022-6-27. : 9:42 pm]
GGmano -- its not possible to move around a preplaced p12 owned dark swarm?
[2022-6-27. : 9:41 pm]
GGmano -- dark swarm
[2022-6-27. : 9:41 pm]
GGmano -- its not possible to move around a p12 owned preplaced a
[2022-6-27. : 1:08 pm]
jjf28 -- having played the architect just fine - no not necessarily
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