The following screenshot has been taken in a UMS map named Epic Game Party by MillenniumNavy especially designed for "Team Use Map Settings".
As you can see, another player is controlling the Zergling. Due to the fact that both players control the same units, they are seen as one color in the scoreboard. Clearly, the player is hidden even if she has a different player color as seen from their typed messages.
Typically, Player 1 (or whomever has the lowest number) is able to control the Zergling that is able to decide what epic game should be played. Clearly, Player 2 had wasted Player 1's time by moving the Zergling left and eventually the text disappears, leaving Player 1 confused and the timer in seven seconds.
MillenniumNavy and I, along with anonymous others, have coined the term "grief" (As opposed to "Team") and is considered to be the greatest enjoyment since mankind. Imagine that Player 1 made twenty four marines and are prepared to attack, and Player 2 controlling Player 1's Marines had stimmed themselves to 10 hp and killed each other. This is an excellent feature of advantages against players with official patches.
As it is called "Team Use Map Settings", new triggers gives players the opportunity to set the chance to have players control their opponents' units. This is an outstanding tactic if you are playing as a Cat in a Cat and Mouse map, where you can use your mouse to attack its allies for great glory. And there is an opportunity to control Player 12's units as well, as it reveals to be an excellence of spy tactics without the need of scouting with actual player units.
Players who have tested Patch X have also played bound maps. Not only if one player is away from her keyboard, she can control her units as a "second life" to finish the obstacle course. And there are special occasions that amazing events of controlling the lead player to her death.
There are ways to turn off Share Control only through triggers, but as there is no option to turn it off in the Menu, diplomacy window (Ally/Vision), neither the Chat window (To All/To Allies/To Private). This is because Blizzard never really bothered to add such feature as seen in WarCraft III.
This patch will be released to the public exactly when StarCraft II is released, therefore it will drag players away from StarCraft II and stick playing with Brood War. But playing this patch anywhere in South Korea will not work.
Post has been edited 1 time(s), last time on Apr 1 2009, 11:38 am by John F Kennedy.
None.