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RPG Challenge Deadline Extended, Now January 14th 2010 11:59pm PST

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Creator: Kaias
Time: Dec 31 2009, 4:45 am

Post #1     Kaias Dec 31 2009, 4:45 am

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Deadline Extended

Deadline has been Extended by two weeks due to mass recall issued (e-coli contamination).
New deadline: January 14th 2010, 11:59 pm PST

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Original announcement post

This post was edited 1 time, last edit by Kaias: Jan 2 2010, 11:37 pm.
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Post #2     Excalibur Jan 1 2010, 12:25 am

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Topic visible.

Good luck to all participants and I hope we get some more finished maps in.
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Post #3     ClansAreForGays Jan 1 2010, 2:06 am

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I think your the first mod to actually announce that ever in the history of sen.

Anyways, I for one appreciate the extension.
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Post #4     EzTerix Jan 1 2010, 7:36 am

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I've actually grown to be glad of the extension since I was able to add new features I would never have been able to at the old deadline. Woohoo for deadline =D
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Post #5     Tuxedo-Templar Jan 1 2010, 3:46 pm

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Quote from EzTerix
I've actually grown to be glad of the extension since I was able to add new features I would never have been able to at the old deadline. Woohoo for deadline =D
I don't know what features you had in mind that could be precluded by a year-long deadline. :><:
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Post #6     private_parts Jan 1 2010, 6:07 pm

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We're all slothful perfectionists amiright?
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Post #7     EzTerix Jan 1 2010, 6:11 pm

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Quote from Tuxedo-Templar
Quote from EzTerix
I've actually grown to be glad of the extension since I was able to add new features I would never have been able to at the old deadline. Woohoo for deadline =D
I don't know what features you had in mind that could be precluded by a year-long deadline. :><:

Well for me I guess it wasn't really a year long since I found this site in like September. Another excuse would be half a year ago I couldn't possibly dream of what I could do in UMS map making since I've recently gained a bunch of experience. I remember making retarded maps a looong time ago and had an extensive falling out period but I only recently gained some skill and have been producing passable quality maps since like June. I think though my upcoming map is worthy of being a "professional map" though (aka my first serious map xD) and I'm pretty excited with it. Right now I'm 99% finished with it and just need to smooth out some terrain.

Anyway sorry for the rant I've been working on my map all day and that is not an expression :P
Can't wait to take a break from this omg xD
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Post #8     TiKels Jan 1 2010, 8:03 pm

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*Wakes up after falling asleep 12 months ago* Oh shit the times up for the contest. Brb gonna quickly make a map in 2 weeks and submit it. ^^
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Post #9     MC˛TassadarZeratul Jan 1 2010, 8:09 pm

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I thought of a map which is an "RPG" in that you play a role, but it lacks traditional RPG elements such as spells, leveling, etc. In fact, your character never even fights directly. Would this still count?

(It's probably a moot point, though: I strongly doubt that I can get both this and BASW done in time.)
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Post #10     Kaias Jan 1 2010, 9:29 pm

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Quote from MC˛TassadarZeratul
I thought of a map which is an "RPG" in that you play a role, but it lacks traditional RPG elements such as spells, leveling, etc. In fact, your character never even fights directly. Would this still count?

(It's probably a moot point, though: I strongly doubt that I can get both this and BASW done in time.)
Yeah, sure
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Post #11     payne Jan 1 2010, 9:32 pm

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Kaias, am I authorized to offer my service to polish the terrain of any participant that wants my help?
I'd ask you to make a lil' notification in your first post so people can contact me via PM asking me to look at their terrain.
I do not promise anything, but I'll do my best to make these maps sexier :) =)
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Post #12     -BW-Map_God Jan 4 2010, 12:38 am

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Tassadar that sounds an awful lot like Myst. I recently bought the original for a cent online and am probably about halfway through it. I was thinking of how it would be a fun style of rpg to do for starcraft :D .
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Post #13     MC˛TassadarZeratul Jan 4 2010, 1:24 am

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I strongly doubt that /any/ existing game will be much like mine.

(Isn't Myst a text adventure?)
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Post #14     EzTerix Jan 4 2010, 1:41 am

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I was wondering if I could submit a more improved version of my game later before the deadline. Main complaint is that it's a tad hard and I don't want the judges hitting their keyboards in frustration :P
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99% done
Silent Hill: Restless Dreams + Walkthrough - The Game has been Released!
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Post #15     Kaias Jan 4 2010, 1:42 am

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Quote from EzTerix
I was wondering if I could submit a more improved version of my game later before the deadline. Main complaint is that it's a tad hard and I don't want the judges hitting their keyboards in frustration :P
Revise as many times as you want to until the 14th
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Post #16     Commanda_Panda Jan 6 2010, 3:40 am

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o sh*t. knew there was something I forgot to do last year.
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Post #17     payne Jan 6 2010, 4:00 am

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o sh*t. knew there was something I forgot to do last year.
Lmfao?
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Now we're talking of some awesomeness in terms of pictures: Clicky! :D
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Post #18     EzTerix Jan 6 2010, 6:43 pm

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New version of my map has been released =) http://www.staredit.net/files/1821/

I see no more than one or two more versions tbh. I also think this one is the best (other than the fact the ending might be a little messed, not sure)
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Silent Hill: Restless Dreams

Progress: 100%



99% done
Silent Hill: Restless Dreams + Walkthrough - The Game has been Released!
<3
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Post #19     TiKels Jan 6 2010, 11:07 pm

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I had a few ideas about judging...
1. There are ~4 primary judges selected by ... someone
Each of these judges then select 3 people who they believe to be better mappers in at least 1 aspect, who in turn each select 2 people who are better, and who also in turn select 1 person to be a judge. This allows for each person to pick someone who is "better" then them, so that there are no... "below-average" judges
The numbers are simply placeholders and would likely be changed
2. There are 3-4 judges each who are the BEST of SEN in a certain area:
IE: Best aesthetist (terrain/dialogue/general atmosphere), Best technical mapper (in terms of triggers), Best storyteller/writer, etc.
(Perhaps we should vote on a council of people who get to choose who gets to judge our maps as well =PP)

A problem with judges is the fact that there is no standard with which maps should be judged by, and no scale or system. This can lead to judges not liking maps because "they are too hard" or other subjective details, making a potentially 5 star map voted less then that. Also perhaps (for the first problem i listed) is to perhaps have kaias or someone make a scale like "Rpgs... * Crash Rpg-esque.... ** Some originality or redeeming concepts..... *** Was a good bit of fun..... etc"

The only other problem i see with any judging system is the fact that there is no authority that presides over us that can choose a judge without bias.

Perhaps judges should take notes as they play the games, specifically what frustrated them and what made them feel emotions (happy/sad depends on map).

Myst games (the ones i've played) are not text based, they are adventure games
This post was edited 1 time, last edit by TiKels: Jan 6 2010, 11:14 pm.
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Post #20     Pinky Jan 7 2010, 10:07 am

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just release the maps, couple weeks later chuck up a poll.
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