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Silent Hill: Restless Dreams vB
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Filename: Silent Hill RD vBp.scx
Filesize: 1559.94KB

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File Information
General
Uploaded on:Jan 6 2010, 5:46 pm
Uploaded by:EzTerix
Author:Not Given.
Downloads:547

Map-Data
Tileset:Badlands
Dimension:256x256

Forces
Restless Individuals
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Other World
Computer (Terran)
Silent Hill - vB
Computer (Zerg)
Computer (Protoss)
Force 4

Map-Statistics
Units:1324
Triggers:444
Locations:254
Strings:957
File Description
Silent Hill Restless Dreams Version B "Normal Mode"

Updates:
Sharevision now works with dead players.
Complete remake of the music on a terrifying scale
Rebalancing of unit properties and unit placement
Added another healthdrink at a certain location
Slight fixation of the final cinematic ending
Overall a more "easier" experience than the previous version
Verified winnable
Added a memo to help guide lost players

You haven't experienced a true SC horror game until you have played Silent Hill: Restless Dreams.

Includes in game cinematics, music by Akira Yamoaka, and a well written storyline (thanks you Akira Yamoaka!)

Sleep well...

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[03:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[08:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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