Staredit Network > Forums > Portal News > Topic: BlizzCon Report of SC2
BlizzCon Report of SC2
Aug 23 2009, 8:02 am
By: DevliN  

Oct 5 2009, 3:16 am O)FaRTy1billion[MM] Post #21

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Quote from name:Tuxedo-Templar
Aw. They should have used Javascript with one of those high speed engines like V8 or Tracemonkey or some such to get high performance script processing.
Hopefully there isn't a huge syntax difference (like how JS resembles C and stuff greatly) so it is really easy to pick up. ;o

TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img][/img] times!

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