Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Unprotectors messing up strings
Unprotectors messing up strings
Mar 28 2009, 1:41 am
By: ClansAreForGays  

Mar 28 2009, 1:41 am ClansAreForGays Post #1



Why does an unprotector like osmap mess up the strings like a unit name suddenly becomes the comment for a trigger in the editor?

And why is it that when you actually play the unprotected map, it plays with the strings all put back to normal, but the editor doesn't read it that way?

And finally why does an unprotector even scramble the strings up like that? Can't it just put them in the same order that sc reads them?




Mar 28 2009, 1:46 am Excalibur Post #2

The sword and the faith

Depends on:
The editor used before protection.
The protector used.
The editor used after unprotection.

Usually OSMAP2 will handle things just fine but if its an SF map keep it in SF. If its an SCMD map keep it in SCMD.




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Mar 28 2009, 2:26 am O)FaRTy1billion[MM] Post #3

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Remove comments and reset location names.
Strings not used by SC are usually removed (and may not be set to 0).



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Mar 28 2009, 5:53 am Falkoner Post #4



What unprotector are you using? I know that older versions of OS Map had string issues like this, but the latest version doesn't from my knowledge.



None.

Mar 29 2009, 7:01 am Zhuinden Post #5



Use UU2... :O



None.

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