Staredit Network > Forums > General StarCraft > Topic: Camelot Systems
Camelot Systems
Oct 2 2008, 1:58 am
By: ClansAreForGays  

Oct 2 2008, 1:58 am ClansAreForGays Post #1



I'm just looking for a little schooling in the medieval times of mapping/modding where Camelot ran the show as far as tool creation goes. I remember dling all their stuff on my old comp with win98 and not being able to run half of it(wtf is a .dll?!). I can't tell you how many times I double clicked .zip files praying to god that they would just execute(my childhood would have been x10 more enjoyable with winzip).

Enough reminiscence, I was just wondering who their members were and what happened to them. Really any discussion or little known gems.




Oct 2 2008, 2:10 am Vi3t-X Post #2



It slowly died off, I beleive due to funding. Campaign Creations and StormCoast were born and strived because of it (I think...)



None.

Oct 2 2008, 2:16 am Echo Post #3



Someone should write a book or something online about the history of starcraft & map making. I'll pay money :)



None.

Oct 2 2008, 2:31 am stickynote Post #4



Quote
I'll pay money :)
Really? I'll do it. Except that it would probably suck ass because I haven't been with starcraft all that long... And I don't even have starcraft installed right now... I desperately want to test some concepts.



None.

Oct 2 2008, 2:33 am Echo Post #5



I'd pay someone with huge knowledge who was here since the beginning. But I would probably pay minimum of like $50 USD.



None.

Oct 2 2008, 2:41 am ClansAreForGays Post #6



Quote from stickynote
Quote
I'll pay money :)
Really? I'll do it. Except that it would probably suck ass because I haven't been with starcraft all that long... And I don't even have starcraft installed right now... I desperately want to test some concepts.
hence, you would be the last person.




Oct 2 2008, 2:47 am stickynote Post #7



*sob*
I'm not that new to starcraft. But I definately could not write a history. I could write my history with starcraft though! ;)



None.

Oct 2 2008, 2:50 am Echo Post #8



Quote from stickynote
*sob*
I'm not that new to starcraft. But I definately could not write a history. I could write my history with starcraft though! ;)
I'll pay you 0.01 pesos.



None.

Oct 2 2008, 3:07 am Excalibur Post #9

The sword and the faith

Talk to DoA, SI, or BroodKiller for details.




SEN Global Moderator and Resident Zealot
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Oct 2 2008, 3:08 am Vi3t-X Post #10



No need for payment, but:

StormCoast Forums may have certain individuals who know such material
CampaignCreation Forums may countain ALOT of these guys
StarCraft.org (You're bound to find someone, come on...)



None.

Oct 2 2008, 3:16 am Hercanic Post #11

STF mod creator, Modcrafters.com admin, CampaignCreations.org staff

King Arther was hired by Blizzard. No idea if he's still employed there after all these years.

The site was active for many years, even after all the programmers had moved on or become inactive. Then one day, I believe it was Merlin, pulled the plug completely on the site. I remember talking with him about it, being a bit upset that he'd just axe our community like that (no tool development, granted, but plenty of modding talk and assistance). Others had been tending to the site just fine, but he said it "served its purpose and just needed to die". Seemed odd coming from someone who hadn't been active in the CS community for a long time. Last I spoke with Merlin, he was working on an FPS engine from scratch to train himself.




Oct 2 2008, 3:22 am Moose Post #12



Camelot Systems was around when I was modding. Rofl.




Oct 2 2008, 3:44 am Vi3t-X Post #13



1998. Thats great.



None.

Oct 2 2008, 4:38 am IskatuMesk Post #14

Lord of the Locker Room

Yup, I remember CS' rise and fall... that was when I was really modding and not half-assed garbage like I do now.



Show them your butt, and when you do, slap it so it creates a sound akin to a chorus of screaming spider monkeys flogging a chime with cacti. Only then can you find your destiny at the tip of the shaft.

Oct 3 2008, 9:19 pm Symmetry Post #15

Dungeon Master

Quote from Mini Moose 2707
Camelot Systems was around when I was modding. Rofl.

WAT? Do you still have any of your old mods? =O

I remember CS fondly because of ezloader for StarCraft Shareware. <3



:voy: :jaff: :voy: :jaff:

Oct 3 2008, 9:27 pm Corbo Post #16

ALL PRAISE YOUR SUPREME LORD CORBO

Quote from Excalibur
Talk to DoA, SI, or BroodKiller for details.
DoA's rather new. BK too. I'd talk to SI if any.



fuck you all

Oct 3 2008, 9:50 pm Hercanic Post #17

STF mod creator, Modcrafters.com admin, CampaignCreations.org staff

Broodkiller was around CamSys when I was. He just wasn't a programmer then. =oP

SuicidalInsanity (SI) and ShadowFlare are both ancients who might have a few stories to tell.




Oct 6 2008, 3:30 am O)FaRTy1billion[MM] Post #18

👻 👾 👽 💪

I was around back then, but too involved playing the game than enjoying the amusement of communities. xD Plus I was really young and had no idea what a forum was ...



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[02:58 pm]
Pr0nogo -- Suicidal Insanity
Suicidal Insanity shouted: Moose Naw - if that is an option, it should be a global option
agreed
[02:58 pm]
Pr0nogo -- no problem
[11:47 am]
rnDPrc -- Pr0nogo
Pr0nogo shouted: though idk if you can extract them from scr anymore since casc took effect, so you can download them here
Thank you :)
[11:28 am]
Suicidal Insanity -- Pr0nogo
Pr0nogo shouted: though idk if you can extract them from scr anymore since casc took effect, so you can download them here
SC:R still ships with all the old MPQs
[11:26 am]
Suicidal Insanity -- Otherwise it clutters up the UI and you have inconsistent names from location to location
[11:26 am]
Suicidal Insanity -- Moose
Moose shouted: Basically, anywhere that supports custom unit names should have an option to use the originals imo
Naw - if that is an option, it should be a global option
[11:10 am]
Pr0nogo -- though idk if you can extract them from scr anymore since casc took effect, so you can download them here
[11:08 am]
Pr0nogo -- rnDPrc
rnDPrc shouted: Where can I learn more about the default AI Scripts behavior? I'm having some problems here
extract the scripts using pympq and open them in pyai (using the python modding suite) and use nekron's guide as a reference
[10:57 am]
NudeRaider -- http://www.staredit.net/372001/ thou shalt not judge
[10:18 am]
rnDPrc -- I mean the Run AI Script trigger choices
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