Staredit Network > Forums > SC1 Terrain > Topic: Terrain Ladder
Terrain Ladder
Mar 24 2008, 3:20 pm
By: lil-Inferno
Pages: < 1 « 21 22 23 24 2528 >
 

May 21 2008, 1:24 am payne Post #441

:payne:

Sticky, you shall post the stairs you made for me, they are schmexy! :D
EDIT: Go see there: http://www.staredit.net/topic/2562/



None.

May 21 2008, 1:33 am Falkoner Post #442



Lol, payne, that's an old Wooden blend :P



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May 21 2008, 2:30 am stickynote Post #443



It is. I will not submit it. I just took the stairs from Falkoner's terrain compilation, and changed it a little bit.



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May 21 2008, 12:02 pm Zergblender Post #444



Sprites.
I made it for actual use in a map, not for just terrain, so yeah, I added sprites.
@Falkoner, it's a secret project for all I know, so I can't send you the map :bleh:
LOL!



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May 21 2008, 4:05 pm Clokr_ Post #445



Reminds me of the old senv4 terrain ladder, which had terrain pieces similar to that one :)



?????

May 21 2008, 4:43 pm JaFF Post #446



Inferno, please add my helicopter pad to the first post.



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May 22 2008, 1:12 am stickynote Post #447



He's too lazy to do so. He's going to wait until there are more submissions probably.



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May 23 2008, 1:00 am stickynote Post #448



Something I made. An unnaturally shaped island.

Double Post! :omfg:



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May 23 2008, 2:27 am Falkoner Post #449



Sticky, send me the map with all this pretty terrain! I wantz it!



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May 23 2008, 2:36 am stickynote Post #450



I'm not really sure if you're serious.



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May 23 2008, 2:53 am Falkoner Post #451



I am, plz send it :)



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May 24 2008, 4:22 am l)ark_ssj9kevin Post #452

Just here for the activity... well not really

Outpost 29



guy lifting weight (animated smiley):

O-IC
OI-C

"Oh, I see it"


May 24 2008, 12:14 pm Zergblender Post #453



I would like it better if there were stairs so they could get off.



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May 24 2008, 1:40 pm Impeached Post #454



I'ts nice enough, but I notice you didn't even bother to fix the blocky temple.



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May 24 2008, 3:09 pm Falkoner Post #455



Too dull... Just try to clutter it up a bit more and it might look better, but using the terrain you used, I'm not sure if extra clutter is very possible..



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May 24 2008, 3:11 pm l)ark_ssj9kevin Post #456

Just here for the activity... well not really

Sorry about the blocky temple, I just used copy + paste for that :P

I'd also like to say that that jungle is really hard to blend. (Not the tileset, the terrain)

Post has been edited 1 time(s), last time on May 24 2008, 3:21 pm by l)ark_ssj9kevin.



guy lifting weight (animated smiley):

O-IC
OI-C

"Oh, I see it"


May 24 2008, 7:41 pm MNeox Post #457





Well hopefully this shows up.

ok, i mainly just wanted to show the cave-in at lower left, everything else is just extra. :]



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May 24 2008, 9:01 pm stickynote Post #458



Clearly. It looks mega sexy! :D Everything else isn't very well done, and simple things could have been done to fix blockiness, but as you already said, the rest isn't important, just the cave in itself. WOW, I can't stop looking at it. ^^



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May 24 2008, 10:51 pm Clokr_ Post #459



Some edges are a bit blocky. The temple stairs look awesome though, too bad you cannot climb them :P



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May 25 2008, 6:22 am JaBoK Post #460



Temple stairs and the hole in ground with rockfall are good, the rest is very blocky though, but keep at it.

Here's an interior for a space ship in a jungle terrain map, dunno if sprite/unit heavy things go in to the ladder though.

Yeah it's like 500 units, but it's for an intro and it has shock factor because you don't expect to see that, though I am considering cutting the unit count down by 100 or so.



None.

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