Staredit Network > Forums > SC1 Map Showcase > Topic: New DS Classic 2020
New DS Classic 2020
Sep 26 2019, 2:07 pm
By: GGmano
Pages: 1 2 34 >

Sep 26 2019, 2:07 pm GGmano Post #1


Desert Strike Classic2020

Presented By GGmano

Hi All..

I wanted to share my latest version of Desert Strike. Its been now 11 years since i started making My first DS version. Alot have changed on the passed years. As best as possible, I have bypassed all bugs and glitches known on Desert strike maps. I have also added a lot of new features, but kept the Desert Strike Concept as Queen gambit made. I removed a lot of units from bases to make more room for units owned by the computer players. I made sure to implent messages for all features in the map. Theres alot of the stuff for players to learn in this desert strike but its still keept simple in a very play able way. The balance is really good between races ive used along time on adjusting every unit to be good at some point but also to be weak at other points. So No unit is too good for beeing countered in another way. Ofcourse having most minerals for the build makes the Best one. Enjoy

  • Selectable Game Modes
  • AFK Ban Detection
  • Map Max Detection
  • Kerrigan Banner Transfer
  • Split Spawn Locations
  • Split Pre-Spawn
  • Heroes
  • Reinforcement Heroes
  • Income Delay Timer
  • Restructured Specials
  • Faulty Boom Prevention

Selectable Game Modes

AFK Ban Detection

Map Max Detection

Kerrigan Banner Transfer

Split Spawn Locations

Split Pre Spawn

Income Delay Timer

Reconstructed Specials

Faulty Boom Prevention

I have updated the Desert Strike v2012Final to Desert Strike Classic Lots of new Features among Abilities and so on..

Please feel free to comment about the maps. Happy Gaming!

You can download lastest version here

Or find the file in this thread, later Ill upload to DB.

I wanna thank staxxizback for the help on putting in screenshots and making a nice layout on this post..

Post has been edited 33 time(s), last time on Jun 7 2020, 7:34 am by GGmano.

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Sep 26 2019, 2:10 pm GGmano Post #2


Away Banners options is removed I reached to total amount strings allowed in map so i had to delete something to make room for new abilities

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Oct 2 2019, 4:37 pm GGmano Post #3


Gonna upload a version2 of this with upgrades and tech for units soon

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Oct 2 2019, 5:09 pm Oh_Man Post #4

Find Me On Discord (Brood War UMS Community & Staredit Network)

You can bypass string limjt with ctext

Oct 2 2019, 5:37 pm GGmano Post #5


I dont really need more strings to map. well i hope not since ive reached the limit. Id really want to bypass the sprite limit tho xd

Post has been edited 19 time(s), last time on Dec 3 2019, 6:57 am by GGmano.

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Oct 27 2019, 3:17 pm GGmano Post #6


Wonder if any players ever come here to download maps or only is used by players. there havent been one hit since i uploaded first version of this 40 days ago. at nibbits theres been more than 25 hits

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Oct 27 2019, 9:00 pm Zoan Post #7

Math + Physics + StarCraft = Zoan

Tru, this site is probably more geared towards helping map makers and stuff rather than just hosting maps.

\:rip\:ooooo\:wob\:ooooo \:angel\: ooooo\:wob\:ooooo\:rip\:

Oct 27 2019, 9:30 pm GGmano Post #8


Quote from Zoan
Tru, this site is probably more geared towards helping map makers and stuff rather than just hosting maps.

Yeah this forum have given me some great help. Just hope players coming for download of maps would Come here to..them joining discussions grants feedback also.. Good too for map makers Maybe some links on sites or something could help i dont know or Google search for bw maps should link here..

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Nov 7 2019, 10:38 pm GGmano Post #9


Finished some balance tweeks on none hero game mode play mostly upped the Terran unit Cost, small changes for perfect balance. Its really Hard to finalize the balance between races at All game modes. I did My Best

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Nov 11 2019, 7:33 am GGmano Post #10


Increase in minerals Are changed too 8,9,10,12,15,20,27,37 double at fast speeds 16,18,20,24,30,40,54,74. And theres No limit on heroes.

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Nov 12 2019, 5:58 pm Lost_Angel Post #11

Can you give some replays to learn how to play?


Nov 12 2019, 8:20 pm GGmano Post #12


Quote from Lost_Angel
Can you give some replays to learn how to play?

sure i can. Only saved one game today its not the best game not all players pro, but you can check the fight and the stuff out. The spawn of units in splits is one of its kind i implememted that to ds real nice makes the fights intensive and great masses. Also the effect of the abillities is nice. If you want i can upload some pro battles so you can check out the balance, but i need to play em first. Any questions to it just ask

and one more replay zerg vs terran. Zerg might be tiny bit overpriced but zerg won the battle. found another bug ill need to fix on tank spawns, watch the replay to see what you think.

Ds Classic replay 3v3.rep
Hits: 1 Size: 112.37kb
Ds Classic replay zergvsterran.rep
Hits: 0 Size: 98.06kb

Post has been edited 1 time(s), last time on Nov 15 2019, 5:18 pm by GGmano.

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Nov 16 2019, 5:08 pm GGmano Post #13


updated version to v2.22 fixed some prespawn bug and adjusted zerg prices spire 5 less mineral and greater spire total of 10 less minerals, lurker/kerrigan 5 less minerals.

Desert strike Classic 2019v2.22.scm
Hits: 0 Size: 161.3kb

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Nov 23 2019, 8:39 pm GGmano Post #14


added midpoint bonus and some powerups functions updated version

Desert strike Classic 2019v2.27.scm
Hits: 1 Size: 168.28kb

Post has been edited 4 time(s), last time on Nov 29 2019, 6:26 pm by GGmano.

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Dec 1 2019, 5:38 pm GGmano Post #15


training replay of terran vs zerg version2.27 real good

terranvszerg training.rep
Hits: 0 Size: 98.71kb

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Dec 3 2019, 9:08 pm GGmano Post #16


two more replays even battles

2v2 evengamev2.27.rep
Hits: 0 Size: 110.58kb
Hits: 0 Size: 100.14kb

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Dec 9 2019, 12:28 pm GGmano Post #17


Been playing v2.27 for three weeks of testing and found i had to tweek the price on zerg defiler, terran tank and medics tiny bit. Zerg defiler now spawns 1.5 defiler per building at the price 780 (v2.27 it was 2 defiler at 1040 minerals) Tank is now priced 4 for 1060 instead of 4 for 1065 and 3 medics now cost 485 instead of 3 for 490) so is a super tiny change compared to v2.27.

Updated the file for perfection of balance v2.28

Desert strike Classic 2019v2.28.scm
Hits: 0 Size: 167.23kb

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Dec 9 2019, 6:15 pm GGmano Post #18


Best replay ive been in so far some nice stuff in this one 2v2 terran,zerg vs terran,toss. When you think one team is winning its goin other way.

pro 2v2 v.2.28.rep
Hits: 1 Size: 115.95kb

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Dec 14 2019, 10:03 pm GGmano Post #19


Im doin update for version 2.28 ive found heroes was overpowered so im implementing a hero system with reduced prices on first hero buildings 30% of the first 20%off the second 10% off the third. And higher hero prices in general im testing the balance for the momemt the update will Come real soon

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Dec 15 2019, 5:21 pm GGmano Post #20


Finished updating hero system tested it too it seem to be good balanced. So now only doin hero buildings wont be good. also fixed some detector follow cloaked heroes too. and fixed unplaceable spawn on mass zerg air.

updated version 2.32

Desert strike Classic 2019v2.32.scm
Hits: 0 Size: 175.36kb

Post has been edited 2 time(s), last time on Dec 19 2019, 11:07 pm by GGmano.

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[05:08 pm]
lifebot -- Butch hates ads in maps
[05:08 pm]
lifebot -- No it was really for Butch
[04:43 pm]
NudeRaider -- if that has become a significant problem
[04:33 pm]
NudeRaider -- well obviously, but I was wondering why you felt the need to point that out
[04:33 pm]
lifebot -- Yes Raider it means no ads in teh map
[03:59 pm]
NudeRaider -- is that what lifebot is talking about? That he doesn't self-promote?
[01:52 pm]
MTiger156 -- Technically maps can have ads, if you want self-promotion :awesome:
[12:40 pm]
IlyaSnopchenko -- I'll try BRING instead just to be on the safe side
[12:17 pm]
lifebot -- it does register
[10:49 am]
IlyaSnopchenko -- please refresh my memory, do the powerups not register by the COMMAND condition?
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