Staredit Network > Forums > Modding Assistance > Topic: tbl editing
tbl editing
Jan 5 2017, 9:24 pm
By: Zoko-TkZ  

Jan 5 2017, 9:24 pm Zoko-TkZ Post #1



I am attempting an edit to images.tbl, for the purpose of adding a new .grp file to the list. I've tried to open it with several .tbl editors but all of them have an issue opening it, as well as any other .tbl file from Starcraft, throwing an error saying that the file is corrupt.

Haven't seen too many details around on how to edit those, but reading some people's posts it seems like there's a pretty simple way of doing so, I feel like I'm just missing a small detail here.



None.

Jan 5 2017, 9:44 pm DirectShift Post #2



Have you tried TblPad?



None.

Jan 5 2017, 10:10 pm Corbo Post #3

ALL PRAISE YOUR SUPREME LORD CORBO

images.tbl is not something you can edit via tblpad or tbl editor as such.

You want to add a new image to the images table in the iscript, I guess.

While I don't think you can add new entries with any iscript editor out there I believe this is what Farty was doing, an image expander so you could add new entries.




Jan 5 2017, 10:47 pm O)FaRTy1billion[MM] Post #4

👻 👾 👽 💪

What TBL editor are you using? I can open images.tbl just fine in TBLPad.

Quote from Corbo
images.tbl is not something you can edit via tblpad or tbl editor as such.
You can edit the tbls just fine to add more images, just not (normally) to dat files.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Jan 5 2017, 10:49 pm Zoko-TkZ Post #5



@DirectShift, thank you this actually worked! For whatever reason the other 3 .tbl editors I tried (all downloaded from SC modding sites, all more recent than TBLpad) had the same issue.

@Corbo, I feared as such myself but as it turns out you can actually edit images.tbl with TBLpad. What I'm doing is adding a new .grp to my .mpq and using DatEdit to assign it to an image in images.dat, a new entry in images.tbl simply allows me to specify the new .grp to images.dat. While I have been working with Farty's .dat extender, no new entries in either images.dat or iscript are needed for this (because I am overwriting an unused image and iscript entry).



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[12:00 pm]
jjf28 -- jjf28
jjf28 shouted: how many times do you have to touch the flame before you figure out that it burns?
<-- burn notice quote
[11:59 am]
jjf28 -- you guys take me too seriously ¯\_(ツ)_/¯
[11:30 am]
Mini Moose 2707 -- jjf28
jjf28 shouted: wait, are people following dem0n's advice now?
What? He's done tons of GRP work and artwork for tons of games. I'm pretty sure he's as close to an expert as SEN has.
[10:36 am]
TF- -- it is possible to live in a simulation, yes
[08:45 am]
lil-Inferno -- I shall pose a question to you then: is it possible for a man to be up during both real nigga hours AND family man hours?
[08:45 am]
lil-Inferno -- ok
[04:27 am]
Pr0nogo -- existing as a human being is maddening enough to make anyone a fucking retard
[03:32 am]
IskatuMesk -- you expect too much out of today's youth
[03:32 am]
IskatuMesk -- FaRTy1billion
FaRTy1billion shouted: that doesn't mean he'll never say anything of value
doesn't mean he is capable of doing so
[03:30 am]
O)FaRTy1billion[MM] -- or, if the fire is too big, find a different stick and touch it with that, then take some fire with you
Please log in to shout.


Members Online: Roy, Apos, jun3hong, Dem0n, Broadstoneaq5l, Sylviase6x