Staredit Network > Forums > Modding Assistance > Topic: Simple Question
Simple Question
Apr 27 2013, 11:07 pm
By: StratosTygo  

Apr 27 2013, 11:07 pm StratosTygo Post #1



Where is the StarCraft color pallete? I can't seem to find it.




Apr 27 2013, 11:35 pm O)FaRTy1billion[MM] Post #2

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For the menus, it is the palette for glue\pal*\backgnd.pcx (or whichever background pcx file is used for each menu). In-game it is tileset\*.wpe (where * is the tileset).



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Apr 27 2013, 11:41 pm jjf28 Post #3

Cartography Artisan

There are a number of them...

For a given tileset, the units&sprites (excluding the player-based-color parts) and the terrain will use the same palette (.WPE) file, the first 5 tilesets are in StarDat.mpq, you will need to add a listfile to see them, in the archive it's called "ListFile.txt"

"tileset\badlands.wpe"
"tileset\platform.wpe"
"tileset\install.wpe"
"tileset\ashworld.wpe"
"tileset\jungle.wpe"

The next three are in BrooDat.mpq, no extra listfile should be required

"tileset\Desert.wpe"
"tileset\Ice.wpe"
"tileset\Twilight.wpe"

Then there are player minimap colors, which you'll find in "StarDat.mpq\game\tminimap.pcx"
And player colors used to color units/sprites, which you'll find in "StarDat.mpq\tunit.pcx"

There are many others, but i've yet to use more than these.



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Apr 27 2013, 11:49 pm O)FaRTy1billion[MM] Post #4

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Do note that the pcx ones still refer to the wpe master palette in-game, they are just reindexing tables so certain palette indices will be remapped to others.
If you want to know all of the pcx color tables, it's pretty much any that start with the letter 't' (tunit, tfont, twire ... for in-game only, they are game\*.pcx) and the transparency tables in terrain\*\*.pcx.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
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May 23 2013, 4:24 am vnghia Post #5



what about icon palette ?



None.

May 24 2013, 3:22 am O)FaRTy1billion[MM] Post #6

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Oh, sorry, I forgot that one was in a different place. unit\cmdbtns\ticon.pcx



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

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