Staredit Network > Forums > SC1 Contests > Topic: SC1 Contest Reboot #2: Fortnight Frenzy
SC1 Contest Reboot #2: Fortnight Frenzy
Jul 31 2011, 4:09 am
By: Sacrieur
Pages: 1 2 37 >
 

Jul 31 2011, 4:09 am Sacrieur Post #1

Still Napping

Rules and Regulations



  • All submissions are due August 14th, 2011, by 11:59:59PM EST.
  • Deadline may be moved due to a unanimous decision by judges and at the request of participants.
  • All maps will be judged by a handful of pre-determined judges based on set criteria.
  • The maps to be submit must adhere to the prescribed theme. Noncompliance will result in disqaulification.
  • Mapping teams are allowed, but form one at your own discretion.
  • Maps submitted with mod supplements are permitted; however, the mod will not be used by the judges. EUD enablers apply to this rule.
  • Maps started previous to the starting of this contest are not allowed.
  • Only one submission is permitted.
  • Late maps may be submitted, but are not guaranteed to be judged, and will not count towards the rankings.



Theme




Theme: over the top.

Definition: far more than expected; exceeding the normal bounds; immoderate; extravagant.

Try to think more than necessary, overwhelming. How do you add the icing on top of the cake?



Judging Criteria


Gameplay: 10 points
Does the map keep the player's constant attention?
Is the map too hard, too easy?
Is the map actually fun?

Originality: 10 points
Was the entire idea copied from someone else? If so, did you shape the idea into something unique?
Is your map not just a Final Fantasy or AoS clone?

Aesthetics: 10 points
How shiny is your map? How polished?
Is your terrain blocky in places?
Are there any text errors?
Do you use proper grammar?

Theme: 5 points
Does the map give the player a "wow" factor?
Does playing the map make your hair windblown with epic-ness?

Completion: 5 points
Are there major bugs?
Is the map complete?
Do you use the entire map's space?
Was there any more you could have done?



Judges

  • Sacrieur
  • Tikels



Rewards


Third Prize - Bronze is shiny too.
Person who gets the third highest overall score for their map WILL be rewarded with 35 minerals.

Second Prize - If you're not first... you could be second.
Person who gets the second highest overall score for their map WILL be rewarded with 50 minerals.

First Prize - The mighty alpha.
Person who gets the first highest overall score for their map WILL be rewarded with a whopping 80 minerals.

Mineral awards subject to change.




Previous Contests


Contest #1 - Puzzle
  1. Puzzle Map By qPirateKing
  2. PSYCHE By chia_tyrant
  3. Bound Escape By Mp)SkLoped
  4. Murder Mystery by Leeroy_Jenkins
  5. Lizard 37 By Foxwolf1
  6. conFuse Demo By -Azrael666-

Contest #2 - Short Story
  1. Autocracy RPG By Azrael.Wrath
  2. Essence By chia-tyrant
  3. Marianne By LoveLess & The Ugly By EzTerix
  4. Mental Asylum By B-ETEFT
  5. One Small Task By lil-inferno
  6. Recursion RPG By CecilSunkure
  7. Rescue Team By Leeroy_Jenkins

Contest #3 - Teamwork
  1. Tower Escape By Azrael.Wrath
  2. Blind By Gidoza
  3. 4Chan By Ultraviolet

Contest #4 - Single Player
  1. Tile Shift By Azrael.Wrath

Contest #5 - Empires
  1. Conquest By Azrael.Wrath
  2. The Saddest Map on SC By Leeroy_Jenkins

Contest #6 - Domination
  1. Destroy the World By K_A
  2. Domination Map By CecilSunkure



Rankings


[Rank].[Name]
[first places]/[second places]/[third places] Sum:[sum of ratings] SM:[Number of submitted maps] Ave:[Average Rating] TP:[Total points]

Scoring Process:
-Winners will be scored by the positions they place in. A first place position is worth 5 points, a second place position is worth three points, and a third place position is worth one point.
-The participants who have not yet won any of the top three positions will be ranked by their average map scores.

  1. Azrael.Wrath
    4/0/0 Sum:89.7 SM:5(3) Ave:29.9/40 TP:20
  2. Chia-Tyrant
    0/2/0 Sum:60.5 SM:2 Ave:30.3/40 TP:6
  3. qPirateKing
    1/0/0 Sum:29.5 SM:1 Ave:29.5/40 TP:5
  4. Gidoza
    0/1/0 Sum:30.7 SM:1 Ave:30.7/40 TP:3
  5. Leeroy_Jenkins
    0/1/0 Sum:52.5 SM:4(3) Ave:17.5/40 TP:3
  6. Loveless
    0/0/1 Sum:31 SM:1 Ave:31/40 TP:1
  7. EzTerix
    0/0/1 Sum:31 SM:1 Ave:31/40 TP:1
  8. Mp)SkLoped
    0/0/1 Sum:24.5 SM:1 Ave:24.5/40 TP:1
  9. Ultraviolet
    0/0/1 Sum:23.2 SM:1 Ave:23.2/40 TP:1
  10. Eteft
    0/0/0 Sum:29.5 SM:1 Ave:29.5/40 TP:0
  11. lil-Inferno
    0/0/0 Sum:29 SM:1 Ave:29/40 TP:0
  12. CecilSunkure
    0/0/0 Sum:27 SM:1 Ave:27/40 TP:0
  13. Foxwolf1
    0/0/0 Sum:- SM:2(0) Ave:-/40 TP:0



Additional Notes:
If anyone wishes to donate something to the contest to act as a giveaway prize, it would be greatly appreciated! Please contact Sacrieur via a PM to set up the donation.
If anyone wants to create a banner, please do!
Please participate. ^^


Post has been edited 7 time(s), last time on Aug 3 2011, 6:10 pm by Sacrieur.



None.

Aug 2 2011, 1:45 am TiKels Post #2



Quote
Please contact one of the judges via a PM to set up the donation.
I don't... did you just... huh?



"If a topic that clearly interest noone needs to be closed to underline the "we don't want this here" message, is up to debate."

-NudeRaider

Aug 2 2011, 1:48 am Pr0nogo Post #3



I'll make something for this.

Post has been edited 1 time(s), last time on Aug 2 2011, 2:04 am by Pr0nogo.




Aug 2 2011, 1:57 am samsizzle Post #4



I'm gonna start on my entry once I get home tonight.



None.

Aug 2 2011, 2:10 am Sacrieur Post #5

Still Napping

Quote from TiKels
Quote
Please contact Sacrieur via a PM to set up the donation.
I don't... did you just... huh?

What? I don't see anything :ermm:



None.

Aug 2 2011, 2:11 am FoxWolf1 Post #6



Shouldn't the last contest be Week #7, not #6? We had a Week #6 before the reboot...it just never got judged...

Anyway, I might get bored enough to make something for this one. Or not. We'll see, I guess.



None.

Aug 2 2011, 2:14 am Sacrieur Post #7

Still Napping

Quote from FoxWolf1
Shouldn't the last contest be Week #7, not #6? We had a Week #6 before the reboot...it just never got judged...

Anyway, I might get bored enough to make something for this one. Or not. We'll see, I guess.

Heh, I'd contact lil about that.



None.

Aug 2 2011, 2:58 am Chia-Tyrant Post #8



For week #6, I'm pretty sure at this point that we'll never get the reviews of UnholyUrine and Eteft. You can always use mine to determine the results of the contests.
Reviews


Edit: Oh, and while I'm at it, you could use this code for rankings if you want. I meant to use it for week 6 but forgot about it. It's really up to you; I personally find it more appealing.
Code
[table=width:100%|class:outline|cell-padding:4]
[tr]
[b]
[td]Name[/td]
[td]1st/2nd/3rd Positions[/td]
[td]Sum of Scores[/td]
[td]Submitted Maps[/td]
[td]Average Score[/td]
[td]Total Points[/td]
[/b]
[/tr]

[tr]
[td]Azrael.Wrath[/td]
[td]4/0/0[/td]
[td]89.7[/td]
[td]5[/td]
[td]29.9[/td]
[td]20[/td]
[/tr]

[tr]
[td]Chia-Tyrant[/td]
[td]0/2/0[/td]
[td]60.5[/td]
[td]2[/td]
[td]30.3[/td]
[td]6[/td]
[/tr]

[tr]
[td]qPirateKing[/td]
[td]1/0/0[/td]
[td]29.5[/td]
[td]1[/td]
[td]29.5[/td]
[td]5[/td]
[/tr]

[tr]
[td]Gidoza[/td]
[td]0/1/0[/td]
[td]30.7[/td]
[td]1[/td]
[td]30.7[/td]
[td]3[/td]
[/tr]

[tr]
[td]Leeroy_Jenkins[/td]
[td]0/1/0[/td]
[td]52.5[/td]
[td]4(3)[/td]
[td]17.5[/td]
[td]3[/td]
[/tr]

[tr]
[td]Loveless[/td]
[td]0/0/1[/td]
[td]31[/td]
[td]1[/td]
[td]31[/td]
[td]1[/td]
[/tr]

[tr]
[td]EzTerix[/td]
[td]0/0/1[/td]
[td]31[/td]
[td]1[/td]
[td]31[/td]
[td]1[/td]
[/tr]

[tr]
[td]Mp)Skloped[/td]
[td]0/0/1[/td]
[td]24.5[/td]
[td]1[/td]
[td]24.5[/td]
[td]1[/td]
[/tr]
[/table]




None.

Aug 2 2011, 3:25 am Dem0n Post #9

ᕕ( ᐛ )ᕗ

Over the top? I've never gone over the top in anything. Unless...

Can I make a fully modded campaign? :wtfawesome:




Aug 2 2011, 3:26 am Sacrieur Post #10

Still Napping

Quote from name:Dem0nS1ayer
Over the top? I've never gone over the top in anything. Unless...

Can I make a fully modded campaign? :wtfawesome:

Rules forbid mods =P



None.

Aug 2 2011, 3:27 am Dem0n Post #11

ᕕ( ᐛ )ᕗ

But that's over the top. ;_;




Aug 2 2011, 3:51 am Sacrieur Post #12

Still Napping

Quote from name:Dem0nS1ayer
But that's over the top. ;_;

Sorry, the most you can do is EUDs in single player.



None.

Aug 2 2011, 3:52 am samsizzle Post #13



do over the top effects and plot twists work alright?



None.

Aug 2 2011, 4:02 am Sacrieur Post #14

Still Napping

Quote from samsizzle
do over the top effects and plot twists work alright?

Yep ;)



None.

Aug 2 2011, 4:43 am Dem0n Post #15

ᕕ( ᐛ )ᕗ

So I even change unit portraits and replace in-game music? It's not like I'm going to add new units/attacks. -_-

I don't understand why nobody ever allows mods. It's a part of Starcraft, isn't it? Why don't we allow it? Because it allows an unfair advantage? How so? Because not everyone knows how to do it? So what? I don't know how to blend terrain well and make cool effects via trigger, so why can we do that? Modding's just another part of the game and it should definitely be allowed in these contests. I mean, shit, it's more over the top then making a ruins tile blend into high dirt and creating fifty explosions for some random spell.




Aug 2 2011, 4:58 am Azrael Post #16



Blending terrain is part of the game. It can be done in the editor and the client does not require anything additional to play it. Modding, on the other hand, is not part of the game. That's sort of the whole point of modding.




Aug 2 2011, 4:59 am Pr0nogo Post #17



Dem0n makes a valid point to be honest. I don't see why we shouldn't be allowed to use mods. It really shows the true creativity of the author of a project because it allows said author a much less restricted approach to designing his world.

IMO it really couldn't hurt.

ALSO blending is NOT part of the regular game as it requires an enhanced editor to produce. When you look at modding, all that really is is an enhanced editor, no? Plus, a mod doesn't actually require anything additional as it's just replacing the stock StarCraft.exe, much like the map replaces any stock .scm or .scx.




Aug 2 2011, 5:06 am DevliN Post #18

OVERWATCH STATUS GO

What if someone enters who doesn't know how to make a mod and would have to only rely on producing a normal map. Would that theoretically give the mod-maker an unfair advantage? I'm just curious, myself.



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

Aug 2 2011, 5:12 am Pr0nogo Post #19



Wouldn't the same apply to someone like myself who doesn't know how to do perfect triggered spells?

I mean, I'm going to have an advantage from the start even WITHOUT mods because I'm going to be voice acting my entire map. Almost no one nowadays knows how to do that.




Aug 2 2011, 5:18 am Azrael Post #20



Pr0nogo does not make a valid point to be honest. I clearly see why we shouldn't be allowed to use mods. It really shows the lack of creativity of the author of a project because said author cannot manage to design his world with the already vast tools at his disposal. Not to mention, modding the game makes it no longer the same game and really destroys the spirit of a mapmaking contest.

IMO it really would hurt, especially considering the already low levels of participation.

ALSO blending IS part of the regular game as it can be played without altering the client. When you look at modding, it's really not even the same game anymore, no? Plus, a mod requires additional things outside of the game to play it, changing the code of the client to run properly. It also requires knowledge that falls far outside the realm of what is commonly considered mapmaking.

This is a mapmaking contest. The rules are there for a reason, and if you have an issue with them, you're always welcome to host a modding contest in your own thread. In the meantime, you can feel free to submit a normal entry to this one.

tl;dr: No one is saying you can't make modded maps. They're saying you can't submit them to this contest.




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