Cheat Coadz
Dec 2 2010, 7:44 pm
By: Jack  

Dec 2 2010, 7:44 pm Jack Post #1

>be faceless void >mfw I have no face

Blizzard released the cheat codes officially. http://us.battle.net/sc2/en/blog/1316152#blog
You’ve already discovered some of the cheat codes hidden within StarCraft II: Wings of Liberty, but you haven’t found them all. We thought it was time to lift the veil and reveal all of the official codes available in the single-player mode.

Cheat codes can only be used in single-player mode by pressing the enter key within the game and typing in the codes as shown below within the console.

Caution: Before using cheat codes it’s important to understand that using them will prevent additional achievement gains you might have earned through normal play until either a new campaign is started or a prior save is loaded (one from before the use of the first cheat).

WhatIsBestInLife Instant Victory
LetsJustBugOutAndCallItEven Instant Defeat
TookTheRedPill Disables Fog of War
Bunker55AliveInside Disables the need for Supplies (Food)
TerribleTerribleDamage Enables God Mode
SpectralTiger Adds 5000 Minerals to the Available Resources
RealMenDrillDeep Adds 5000 Gas to the Available Resources
WhoRunBartertown Adds 5000 of each Resource to the Available Resources
SoSayWeAll Allows the use of all Tech
IAmIronMan Instantly Allows all Upgrades
CatFoodForPrawnGuns Enables Fast Builds and Fast Upgrades
HanShotFirst Disables Cooldowns on Spells
TyuHasLeftTheGame Disables Victory Conditions to Allow Continued Play
NeverGiveUpNeverSurrender Enables Continued Play After a Defeat
ImADoctorNotARoachJim Enables Fast Unit Healing
MoreDotsMoreDots All Units and Buildings are Free to Build (No Cost)

Story Mode Cheatz
WhySoSerious Adds 5 Million Credits
LeaveYourSleep Opens all Missions (Ability to Jump to Missions)
EyeOfSauron Allows Access to all Cinematics
StayClassyMarSara Allows Access to all UNN TV News Broadcasts
HoradricCube Opens all Research Options

Custom Map Cheatz
Jaynestown Adds 5000 Terrazine to the Available Resources
Easter Egg CheatZ
OverEngineeredCodPiece Plays the Song Terran Up the Night

*Unlike other cheat codes, using the Easter Egg Cheat Code, “OverEngineeredCodPiece” will not prevent achievement earning.

Please note: All of these cheat codes have been added deliberately to the game and unlike third-party hacks or cheats won’t flag an account for suspension.





Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Dec 2 2010, 7:49 pm Neki Post #2



Quote
ImADoctorNotARoachJim
My favourite one. :lol:



None.

Dec 2 2010, 7:50 pm Zycorax Post #3

Grand Moderator of the Games Forum

Quote
NeverGiveUpNeverSurrender Enables Continued Play After a Defeat
I totally read that as "Never gonna give you up" the first time :awesome:




Dec 2 2010, 7:58 pm Ahli Post #4

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

Quote from Zycorax
Quote
NeverGiveUpNeverSurrender Enables Continued Play After a Defeat
I totally read that as "Never gonna give you up" the first time :awesome:
That would have been muuuch mooaar epic!

TookTheRedPill
lul, Matrix ;D ok, that's the cheat I always wanted to know for testing :D
It's as essential as "black sheep wall" for sc1.




Dec 2 2010, 8:10 pm Dem0n Post #5

ᕕ( ᐛ )ᕗ

I still like operation CWAL better. :<_<:




Dec 2 2010, 10:12 pm O)FaRTy1billion[MM] Post #6

👻 👾 👽 💪

I liked it when the cheats actually had spaces and weren't just crammed up text...



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Dec 7 2010, 11:00 pm Dungeon-Master Post #7



Horadric cube moar dickhead cain!



None.

Dec 8 2010, 4:59 am ImagoDeo Post #8



Quote from Ahli
Quote from Zycorax
Quote
NeverGiveUpNeverSurrender Enables Continued Play After a Defeat
I totally read that as "Never gonna give you up" the first time :awesome:
That would have been muuuch mooaar epic!

TookTheRedPill
lul, Matrix ;D ok, that's the cheat I always wanted to know for testing :D
It's as essential as "black sheep wall" for sc1.

Pretty easy to hook up a trigger that reveals the entire map, if you ask me.



None.

Dec 8 2010, 2:00 pm Ahli Post #9

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

But I'm to lazy to make the trigger action and sometimes you only want to see the complete map only if something goes wrong...




Dec 8 2010, 8:28 pm DavidJCobb Post #10



"CatFoodForPrawnGuns", lol. Fookin' prawns!



None.

Dec 9 2010, 12:59 am O)FaRTy1billion[MM] Post #11

👻 👾 👽 💪

Quote from Ahli
But I'm to lazy to make the trigger action and sometimes you only want to see the complete map only if something goes wrong...
1 event and 1 action? It takes like 5 seconds, and I've not even familiarized myself with SC2's triggering system yet. D:



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

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