Staredit Network > Forums > SC1 Contests > Topic: Temple Siege Tournament #6
Temple Siege Tournament #6
May 28 2010, 11:36 pm
By: ClansAreForGays
Pages: < 1 4 5 6

Jun 30 2010, 12:58 am DoLLe Post #101

Quote from BlackParade
The gameplay was pretty sloppy in my opinion, really doesn't deserve "popcorn". :blush:

The south team could have been easily beaten if North had chosen a stunner. :-_-:

Too bad, I guess South got pretty lucky this time. :omfg:

Yes, the bat surviving more than three L4's from mech solo is totally sloppy.

Or the mech surviving 3v1 ganks is totally sloppy.

Or muta manualing L4 from Hydra is totally sloppy in the middle of battle.

To top it off, its coming from some random that nobody knows, :)

Coming from a random I do not expect you to see it. You realize that if RecoN wasn't so horrible as LM that team would have been unstoppable endgame. As endgame LM had no hard counters that match. Without LM they could never siege the temple properly. Too bad our "sloppy" play won us the game.

Yes Choose a stunner northside, who? The hard countered Bat,Volt,war by our Hydra + bat combo? Clown.

Know your role. Get your mind right. Stop hating on the sideline.

Post has been edited 2 time(s), last time on Jun 30 2010, 1:06 am by DoLLe.


Pages: < 1 4 5 6
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[06:50 am]
Suicidal Insanity -- ok, nice
[03:16 am]
Corbo -- and by too I meant again xD
[03:15 am]
Corbo -- hey si, i might have something cool to show you soon too
[09:10 am]
Suicidal Insanity -- :P
[09:10 am]
Suicidal Insanity -- Not that I think that is a good idea
[09:10 am]
Suicidal Insanity -- then it is a real index
[09:10 am]
Suicidal Insanity -- jjf28
jjf28 shouted: Suicidal Insanity I can't have code saying xIndex for something that's 1-based, to me xIndex is always a 0-based array index specifically, anything else is an identifier ("Id", usually sequential) or key (hash or a fixed-byte abbreviation or something), those are my cues so I don't need to constantly refer to some documentation so I know what to code
I'm just saying have your function 'GetMapTitleStringIndex' return realValue - 1
[2019-3-18. : 1:45 am]
CaptainWill -- If anyone was considering Hypnospace Outlaw, I recommend it
[2019-3-18. : 1:41 am]
jjf28 -- I think the reason I had it so wrong was cause I could treat it as a 0-based index from section start (offsets actually start after first two bytes of numStrings) so I had my access simplified like that :P
Please log in to shout.

Members Online: Roy, Kolokol, Lanthanide