That's wonderful, but you're missing the point. There will be these issues no matter how much time you spend triggering unwieldy systems
Wow, really? Pretty sure you're the one missing the point. I said if something
can be triggered that it
should be triggered, such as not hallucinating LMs. You said we shouldn't worry about it because it probably can't be detected, due to StarCraft's severe limitations which I "may or may not be aware of," and you cited an example of something else that people are able to exploit due to said limitations.
Then I designing a system to do it, to show you a concrete example of how it can be done, which can run while using a whopping 6 locations and no preplaced units, and you come back to continue arguing the point with "We can't fix everything so we shouldn't fix anything"?
Really? That's not a very useful ideology. By that logic, we may as well not even trigger Victory or Defeat conditions, we'll just
say that you lose when your temple is gone, and the losers should at that point stop fighting and resign from the game. But we do trigger it, because it's easy to do so. The only reason to not trigger what's possible to trigger is to spend less time working on the map, and that's the only reason there is.
By the way, if you're going to go out of your way to be disagreeable just for the sake of doing so, starting your replies with flippant comments like "that's wonderful," you could at least not blatantly fabricate things in the process. I know it seemed like it'd be cool to throw in a snide comment about "unwieldy systems" along with your thoroughly sarcastic attitude, but there is no definition that exists for "unwieldy" that would describe a system which can run off 6 locations and no preplaced units. If you're going to be insulting then at least do it truthfully.
Anyways, it was my original intention to point out a way in which the map could be improved in general. It's easier to list the rules in the briefing than to trigger them, but the ones that can be triggered should be, in my opinion. To say that some of the items on that list can't be perfectly implemented is a valid reason to not trigger any of them is naive at best and ridiculous regardless.
If you still find my viewpoint unpalatable, then I apologize that our thoughts on the subject couldn't be confluent.
Post has been edited 1 time(s), last time on Jun 7 2010, 9:33 am by Azrael.Wrath.