Staredit Network > Forums > SC1 Contests > Topic: Temple Siege Tournament #6
Temple Siege Tournament #6
May 28 2010, 11:36 pm
By: ClansAreForGays
Pages: < 1 4 5 6
 

Jun 30 2010, 12:58 am DoLLe Post #101



Quote from BlackParade
The gameplay was pretty sloppy in my opinion, really doesn't deserve "popcorn". :blush:

The south team could have been easily beaten if North had chosen a stunner. :-_-:

Too bad, I guess South got pretty lucky this time. :omfg:

Yes, the bat surviving more than three L4's from mech solo is totally sloppy.

Or the mech surviving 3v1 ganks is totally sloppy.

Or muta manualing L4 from Hydra is totally sloppy in the middle of battle.

To top it off, its coming from some random that nobody knows, :)

Coming from a random I do not expect you to see it. You realize that if RecoN wasn't so horrible as LM that team would have been unstoppable endgame. As endgame LM had no hard counters that match. Without LM they could never siege the temple properly. Too bad our "sloppy" play won us the game.

Yes Choose a stunner northside, who? The hard countered Bat,Volt,war by our Hydra + bat combo? Clown.

Know your role. Get your mind right. Stop hating on the sideline.

Post has been edited 2 time(s), last time on Jun 30 2010, 1:06 am by DoLLe.



None.

Options
Pages: < 1 4 5 6
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[04:51 pm]
ErGen -- I don't launching a game.
[01:39 pm]
Suicidal Insanity -- I think it won't launch while the game is open
[11:13 am]
ErGen -- But i'm have a little problem. StarEdit don't launched. StarCraft: Remastered, Windows 10 64-bit
[11:07 am]
ErGen -- Hello everyone. I'm wanted a earlier warning, my english knowlenge is bad. Then i can sometimes say something in don't understanding form.
[03:54 am]
sigsaucy -- just tested it, you were right, so awesome!!!!!!
[01:08 am]
sigsaucy -- thanks! ill give this a try tonight
[11:20 pm]
Ultraviolet -- Well, that's not true for all changes. Some changes will be seen immediately without having to create a new unit (I think changing a unit's weapon updates immediately), but I believe changes to unit properties are one of the ones that require units to be created after the EUD trigger has already run.
[11:16 pm]
Ultraviolet -- I believe you need to recreate Zeratul after the map has loaded because EUD edits don't take effect until after the first trigger cycle
[2018-8-16. : 3:30 am]
sigsaucy -- other things like setting detection/weapons are working though
[2018-8-16. : 3:28 am]
sigsaucy -- wait i lied, unchecked permanent cloaking and zeratul still not detectable
Please log in to shout.


Members Online: ErGen, Roy, Church, Doodan