Im creating a defence map with the editor and well
using the triggers to make it so only runs one time. Is there a way to disable this trigger or set a condition so it only works once??There for i could just change the unit it creates in a new trigger for level 2?
I knew on old sc u could create a unit in a random box and add that infront of the trigger
Quote
Event
Unit - Any Unit Enters (Region((Point(16.97, 2.14)), 1.0))
Local Variables
Conditions
Actions
Unit - Move (Triggering unit) instantly to starter spawn (Blend)
Unit - Create 10 Probe for player 8 at Wave Spawn using default facing (No Options)
Unit - Order all units in (Last created units) to ( Patrol targeting relative points near Wave End) (Replace Existing Orders)
Trigger - Turn level 1 Off
Unit - Any Unit Enters (Region((Point(16.97, 2.14)), 1.0))
Local Variables
Conditions
Actions
Unit - Move (Triggering unit) instantly to starter spawn (Blend)
Unit - Create 10 Probe for player 8 at Wave Spawn using default facing (No Options)
Unit - Order all units in (Last created units) to ( Patrol targeting relative points near Wave End) (Replace Existing Orders)
Trigger - Turn level 1 Off
like current player brings 2 units to location
current player brings starter to location start
run level2
please if you dont understand what im talking about let me know ill rephrase...
None.