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Post #365377 in Topic What's up? in Forum Introductions
Post #364446 in Topic The Koprulu Sector in Forum Null
Post #360031 in Topic What's everyone up to now? in Forum Null
Post #359280 in Topic What is your game backlog? in Forum Games
Post #358728 in Topic What ever happened to Vinzalf? in Forum Null
Post #357995 in Topic SC1 Wiki in Forum Staredit Network
Post #357984 in Topic SC1 Wiki in Forum Staredit Network
Post #357368 in Topic Where are they now? in Forum Null
Post #357366 in Topic Where are they now? in Forum Null
Post #357319 in Topic Where are they now? in Forum Null
Post #356228 in Topic BlizzCon 2014 in Forum Null
Post #356224 in Topic BlizzCon 2014 in Forum Null
Post #356189 in Topic BlizzCon 2014 in Forum Null
Post #356177 in Topic BlizzCon 2014 in Forum Null
Post #355441 in Topic CraftStone in Forum SC2 Custom Maps

Pages: 1 2 3195 >
[07:23 pm]
NudeRaider -- seems like roybot has upgraded its helper module
[02:18 pm]
Roy -- Glad to help!
[02:15 pm]
Lost_Angel -- Thanks Roy for help so much
[2019-3-21. : 10:42 pm]
pallfy -- use bgh
[2019-3-21. : 10:40 pm]
pallfy -- Wow thanks
[2019-3-21. : 10:18 pm]
Suicidal Insanity -- On game start you could detect who is at which start location, store that in switches / dcs, and use that to permanently force alliances. Lots of combinations though
[2019-3-21. : 9:43 pm]
MTiger156 -- That 2v2v2v2 mapping problem does sound like an interesting challenge. Its worth putting some experimentation into. I could make an example map for combining locked alliances (based on lobby forces) + random start location. Though an EUD solution would be the most efficient, I will avoid that for the sake of simplicity.
[2019-3-21. : 8:53 pm]
NudeRaider -- *compromises
[2019-3-21. : 8:52 pm]
NudeRaider -- pallfy
pallfy shouted: thanks, but that sounds complicated
well, that's the gist of sc mapping. Either accept the limits sc sets for you and work within those parameters, or get creative and find complicated solutions to achieve what you want. The latter can be most satisfying. Sometimes comprised are inevitable though. Also see my respnse in the thread.
[2019-3-21. : 8:13 pm]
pallfy -- thanks, but that sounds complicated
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