I need help creating 815 style ramps on twilight, all four directions. For those of you that don't know what an 815 ramp is, it is a smaller ramp that only allows units the size of an scv/drone/probe and smaller to get through it. I tried to to do it myself but some of them just aren't the right size. Blends are secondary to function.
Just try to move the left or right rand to the middle, i dont know if it works on twilight because i dont have SC on this PC, but it does work fine on other titlesets.
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Just try to move the left or right rand to the middle, i dont know if it works on twilight because i dont have SC on this PC, but it does work fine on other titlesets.
or use other tiles^^
but at twilight its hard i guess Oo because there is nothing what looks like a ramp....
in jungle its different... you can use cliff tiles
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or i have another tipp it exist 2 types of flagstones, one high and one low. if they gets mixed, you`ll see no different
just try
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Hmm, I've seen you work before, so I know you know the basics of making backwards ramps..
Do you need it to seriously be a ramp, or can you just use flagstones, like Darkmapper said?
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It needs to be a ramp.
Here's a screen shot of where it will be applied:
I need 4 equal ramps that let no unit bigger than an scv/probe/drone pass, and will be the same length for balance purposes. I've really tried but I just cant get it to work.
thats what i said with the titlesets of high and low of course it works with cuirsed rock too. I used it at the map "friend or Enemy" (
http://www.staredit.net/files/743/) there you will see some examples. Its pretty easy to make.
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You know, Ex, you can always use a sprite to cover up some of the blockiness, they still appear in Melee maps.
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Look, I am NOT asking:Other alternatives
How to cover blockyness
How to make said ramps
I AM asking:If someone would be nice enough to just make me 4 simple 815 ramps that are the right size.
You'd think I was typing in korean.
ok i did a map with all for ramps its not the best version but it is a good example
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ok i did a map with all for ramps its not the best version but it is a good example
.......You sir, are either retarded, or have a very bad sense of humor.
One of them isn't even a ramp, its an elaborate wall.
All you really need is some sort of transition from high dirt to low dirt, the opposite direction that they all are in, I just looked through the terrain palette, and the only option I truly see is the Crushed Rock blend. Why can't you use those 4 ramps you posted a pic of?
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LOL. I am guessing he didn't read what you were saying and assumed you just wanted a small ramp.. Although that doesn't really explain the "elaborate wall". Have you ever seen them used before? Is it possible to make them without blockiness?
Well, as you can see in the picture, the top left one isn't even walkable, and I don't think the top right one is either, but the left one is obvious.
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The PROBLEM is not BLENDS. God damn it people. I cannot get the walkable/un-walkable correct to let the unit sizes I need pass or not pass. Seriously, what the fuck? Do you selectively read and only see every third word or something?
Ever consider the possibility that what you're asking for isn't going to happen? Probes and SCVS are very small units.
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Ever consider the possibility that what you're asking for isn't going to happen? Probes and SCVS are very small units.
It's been done on other tilesets.
Well I was able to get a some-what ramp you wanted, I checked for the unit space.
I'm sure you can fix this up, I don't know what else to do with the back.
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Neox, THANK YOU!
You have made my newest melee possible and I'll be finishing it shortly. And you shall be credited for your ramps. The map wouldn't have been possible without them.