Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Change unit speed
Change unit speed
Oct 19 2019, 9:03 am
By: GGmano  

Oct 19 2019, 9:03 am GGmano Post #1

Mr.Pete-Tong

Hi All can You change a dragoons unit speed without eud? And how to do it if its possibel



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Oct 19 2019, 9:00 pm Zoan Post #2

Math + Physics + StarCraft = Zoan

you can constantly center a location and then move a unit onto it and away to slow it down (probably need a burrowed or an air unit). other than that you can't do anything without EUD's.



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Oct 20 2019, 10:33 am GGmano Post #3

Mr.Pete-Tong

Quote from Zoan
you can constantly center a location and then move a unit onto it and away to slow it down (probably need a burrowed or an air unit). other than that you can't do anything without EUD's.

Ok Thanks didnt think it is possibel without euds but would be cool if was



A Legendary Map Maker, Player. Apparently im more than intresting to observe Irl

Ill try do my best in making all youre watchers happy

The maps I made are tweaked into perfection and maximum strategy added

Oct 20 2019, 2:28 pm NudeRaider Post #4

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Quote from GGmano
Quote from Zoan
you can constantly center a location and then move a unit onto it and away to slow it down (probably need a burrowed or an air unit). other than that you can't do anything without EUD's.

Ok Thanks didnt think it is possibel without euds but would be cool if was
He just explained how it is possible




Oct 20 2019, 11:03 pm Dem0n Post #5

ᕕ( ᐛ )ᕗ

Pretty sure he's looking to increase dragoon speed, which you can't really do.




Oct 21 2019, 8:04 am GGmano Post #6

Mr.Pete-Tong

Quote from Dem0n
Pretty sure he's looking to increase dragoon speed, which you can't really do.

Yea precise thats what i wanted



A Legendary Map Maker, Player. Apparently im more than intresting to observe Irl

Ill try do my best in making all youre watchers happy

The maps I made are tweaked into perfection and maximum strategy added

Oct 21 2019, 12:27 pm NudeRaider Post #7

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Then you should have said so.

Of course you could always change the speed at will with modding tools, but since you already don't want to use EUDs, I doubt that's an option for you.




Oct 21 2019, 6:13 pm GGmano Post #8

Mr.Pete-Tong

Quote from NudeRaider
Then you should have said so.

Of course you could always change the speed at will with modding tools, but since you already don't want to use EUDs, I doubt that's an option for you.

yea should have explainen more in detail. its not that i dont want eud but it would turn off some features in the map im doin which i dont want. and also ive read about euds tryid some eud maps and downloaded eud editor which i couldnt get to work as it should. For the map im doin works without euds. euds could change some unit speed but the unit speed is ok in my map only could be fun if could upgrade the speed without disabling extended unit limit which eud dose. maybe if blizzard fully compatible with euds i would like to learn how to do em.



A Legendary Map Maker, Player. Apparently im more than intresting to observe Irl

Ill try do my best in making all youre watchers happy

The maps I made are tweaked into perfection and maximum strategy added

Oct 21 2019, 7:48 pm MTiger156 Post #9

Veteran Mapper

Extended Unit Limit is overrated. If its absolutely necessary that 1800+ units duke it out simultaneously, then the map concept needs to be reconsidered IMO.




Oct 21 2019, 8:01 pm jjf28 Post #10

Cartography Artisan

while the unit limit extension may be overrated, the weapon limit extension that comes with it is great (for firelag)



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Oct 22 2019, 11:03 am GGmano Post #11

Mr.Pete-Tong

Quote from jjf28
while the unit limit extension may be overrated, the weapon limit extension that comes with it is great (for firelag)

Especialy for desert strike which is the map im doin Sprite limit and unit limit have been a problem in that map. Ive have a work around for the unit limit so when lots of units is created spawn timer is increased significatly so that nearly All spawned units is killed before New units is spawned. But with units extended also comes higher Sprite limit and that is very usefull when two great masses Meat to combat



A Legendary Map Maker, Player. Apparently im more than intresting to observe Irl

Ill try do my best in making all youre watchers happy

The maps I made are tweaked into perfection and maximum strategy added

Oct 23 2019, 4:33 pm Ultraviolet Post #12



Not sure if unlimiter works in Remastered, but if it does it may solve the bullet/sprite/image count problem without solving the unit limit problem, if you do want to use EUDs. I'm not really sure, I just stumbled upon this the other day.




Oct 24 2019, 7:31 pm GGmano Post #13

Mr.Pete-Tong

Quote from Ultraviolet
Not sure if unlimiter works in Remastered, but if it does it may solve the bullet/sprite/image count problem without solving the unit limit problem, if you do want to use EUDs. I'm not really sure, I just stumbled upon this the other day.

Even with that option i dont think im gonna do euds.



A Legendary Map Maker, Player. Apparently im more than intresting to observe Irl

Ill try do my best in making all youre watchers happy

The maps I made are tweaked into perfection and maximum strategy added

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