How about for the assistance forums, the topic creator can flag a post (or multiple posts) as 'the best answer' and only the people who get their post flagged get minerals?
Well, I have a good way of testing any mineral system to see if it's working properly and it's this: If I'm not the richest person in terms of minerals with that system in place, then the system is flawed.
None.
Well, I have a good way of testing any mineral system to see if it's working properly and it's this: If I'm not the richest person in terms of minerals with that system in place, then the system is flawed.
I fail to see how making signatures and hosting mafia have anything to do with starcraft. Even if you say this is a social oriented website, I find no reason to award a Starcraft oriented monetary system to nonstarcraft activities.
Well, I have a good way of testing any mineral system to see if it's working properly and it's this: If I'm not the richest person in terms of minerals with that system in place, then the system is flawed.
I fail to see how making signatures and hosting mafia have anything to do with starcraft. Even if you say this is a social oriented website, I find no reason to award a Starcraft oriented monetary system to nonstarcraft activities.
Just because minerals are a starcraft concept, doesn't mean we can't reward them for any kind of contributions to SEN.
None.
Well, I have a good way of testing any mineral system to see if it's working properly and it's this: If I'm not the richest person in terms of minerals with that system in place, then the system is flawed.
I fail to see how making signatures and hosting mafia have anything to do with starcraft. Even if you say this is a social oriented website, I find no reason to award a Starcraft oriented monetary system to nonstarcraft activities.
Just because minerals are a starcraft concept, doesn't mean we can't reward them for any kind of contributions to SEN.
It actually means exactly that. On my localhost, I already disabled mineral gaining by non-sc1/2 forums and ppl will not gain minerals for stuff which is not helping sen itself or is just like mafia games.
Please report errors in the Staredit.Network forum.
Well, I have a good way of testing any mineral system to see if it's working properly and it's this: If I'm not the richest person in terms of minerals with that system in place, then the system is flawed.
I fail to see how making signatures and hosting mafia have anything to do with starcraft. Even if you say this is a social oriented website, I find no reason to award a Starcraft oriented monetary system to nonstarcraft activities.
Just because minerals are a starcraft concept, doesn't mean we can't reward them for any kind of contributions to SEN.
I suppose if people donate minerals to you for doing signitures, or you some small reward for hosting mafia -- sure, that would be fine. But I'd rather see people who make SC/SC2 oriented things get rewarded more.
Let me show you how to hump without making love.
How about for the assistance forums, the topic creator can flag a post (or multiple posts) as 'the best answer' and only the people who get their post flagged get minerals?
Abusable. I would say to just have people with the most Karma in a topic when it gets closed as 'Solved' gets minerals, make a system for it.
Funny how every topic now-a-days seems to get devilesk bashed.
None.
How about for the assistance forums, the topic creator can flag a post (or multiple posts) as 'the best answer' and only the people who get their post flagged get minerals?
Funny how every topic now-a-days seems to get devilesk bashed.
It's because people with no taste or sense don't like to see the opinions of someone with good taste and sense.
Well, I have a good way of testing any mineral system to see if it's working properly and it's this: If I'm not the richest person in terms of minerals with that system in place, then the system is flawed.
I fail to see how making signatures and hosting mafia have anything to do with starcraft. Even if you say this is a social oriented website, I find no reason to award a Starcraft oriented monetary system to nonstarcraft activities.
Just because minerals are a starcraft concept, doesn't mean we can't reward them for any kind of contributions to SEN.
I suppose if people donate minerals to you for doing signitures, or you some small reward for hosting mafia -- sure, that would be fine. But I'd rather see people who make SC/SC2 oriented things get rewarded more.
I'd say significant contributions in the other forum that engage many members in the community at a time should be rewarded. Things like mafia and providing a service to dozens of SEN members is contributing even more than having a silly unfinished map that only a handful of people actually care about.
None.
I'd say significant contributions in the other forum that engage many members in the community at a time should be rewarded. Things like mafia and providing a service to dozens of SEN members is contributing even more than having a silly unfinished map that only a handful of people actually care about.
So, let me get this straight:
You want to get rewarded for hosting a mafia game because it promotes social activity on a site where the users have been complaining that there is too much social activity and not enough work being done?
If the users want more work done, they should do it themselves. It's their fault for sitting around and complaining.
I'd say significant contributions in the other forum that engage many members in the community at a time should be rewarded. Things like mafia and providing a service to dozens of SEN members is contributing even more than having a silly unfinished map that only a handful of people actually care about.
So, let me get this straight:
You want to get rewarded for hosting a mafia game because it promotes social activity on a site where the users have been complaining that there is too much social activity and not enough work being done?
Currently social activity is the only thing SEN has going for it. And it's not like you can't just choose one, you can reward both. Also, I'm not even the one who praises SEN for being better than sc2mapster because we're so social, but plenty of other people do.
None.
My list in order of Most to Least would be similar, but with some notable changes:
Generally, the mineral rewards should work like this (most-->least; if it falls into two or more categories, closer to the top triumphs):
- Creating an awesome map (one produces in SEN's mapmaking forum, of course)
- Creating a map for a mapping contest (shorter period = less minerals)*
- Creating a map
- Significant contributions to the new wiki (such as an entire page ported from the old wiki)
- Creating tutorial or example videos (effort should be taken into consideration)
- Creating tutorial or example maps (see above)
- Submitting a map to the DLDB (exception: edits or minor changes in maps)
Posts in Mapmaking Assistance (as long as they contribute to such; no "thanks guys!" for minerals)
- Creating stuff for SEN (skins, icons, smileys, etc.)
- Posts in New Theories and Ideas (see above)
- Starting & finishing projects (half for starting, half for finishing, maybe?]
- Contributing to projects (based on significance)
- Posts elsewhere in SC-related SEN, such as the terrain sections
- Posting in SEN forums (like this post)
- Hosting/judging a mapping contest (see bullet #3)
- Posting in Serious Discussion (as long as it is such, contributes to conversations, etc.)
- Posting in Other (exception: Null)
- Karma bonuses%uFFFD
- Activity ( 1 for every 15 activity, mayhap?)
- Hosting a forum game (Devilesk's Mafia)
- Posting in Null (yes, I intended for this to be last)
@Devilesk:
You are arrogant. Your ridiculous posting isn't funny, and any system in which you have the most minerals is obviously being abused. You continuously post in a pretentious, pugnacious manner, and what's worse is that you get away with it. To the staff member who deletes this, yes I know, but it's worth it all the same.
Post has been edited 1 time(s), last time on Jul 23 2010, 10:26 am by Devourer. Reason: That's right, but it's still flaming.
None.
Vrael, shouldn't tutorial videos be worth more than wiki pages?
Well, it would depend of course. For example, I think someone who does something like test every single unit for disable/enable/crash properties and index them like we had at Maplantis would be worth more than a single video tutorial on a single topic. A video tutorial on a topic isn't nearly as helpful as a wiki page on the same topic, where all the information is laid out for your disposal versus having to watch the whole stupid video to get the info. Video tutorials are really only good for complete newbies at whatever the topic is.
None.
Relatively ancient and inactive
Agreed, they're annoying to wait for. I'd say that SEN needs a few video tutorials at the basic topics to get people started and the rest can be expressed in text/screenshots for best effect.
I think we need to make minerals given depend on the popularity or usefulness. For example, if a wiki article is visited x times, the person gets x/10 minerals; ten more visits, one more mineral. Same with maps. If they're downloaded a lot or rated higher, the person should get more minerals for submitting them. Maybe even a system for rating wiki articles?
None.
Relatively ancient and inactive
Abuseable. And not really a workaround to avoid it.
Please report errors in the Staredit.Network forum.