Quote from name:Deathman101
Me again, I've gotten a huge PC overhaul, and now I'm yearning some graphical changes. I'm fairly certain QT3 is the best I can get, and I'm impressed with it, but my problem now is that it leaves out the following:
* Clothes, armor, weapons, creatures, NPCs
* Foliage, the sky
* Kvatch, the Arena, and the Oblivion realm
If anyone could recommend some mods to fill any parts of the void, I'd greatly appreciate it.
*
Items,
Creatures, and NPCs*
Weather, vegetation* Sorry, but I couldn't find any texture improvements for those spots.
Also, here's a list of some visual mods that I use: (btw you need Oblivion Mod Manager to install some of these.)
Koldorns LOD Noise Replacer - reduce blockiness in distant landscapes.
* Added installation script to select low/medium/high variants.
Reduced LandscapeLOD Textures - Improved textures and normals for distant landscapes.
* Too large to put here and require no installation scripts. In OBMM; select create, add archive, edit name/version, create omod.
* I use the BTQ1024 (textures) and QN1024 (normals) versions.
Illumination Within Revived 9.3 - Nicer city lights.
* Updated with Illumination Within Revived Optimized 1.1
* added installation script to advise and select which varient to install.
* Bumped version to 9.3.
Interior Light 0.95 - Makes interiors dark in the night and the light in day.
* Built with readme and screenshot.
* Added install script to enforce loading after UOP.
Natural Environments 2.1.4 - Improves habitat, vegetation, water, and weather.
* Added install script to select options and enforce loading after UOP.
* Applied Natural Weather Unoffical Patch
* Removed legacy support *.esp's and optional HUD changes.
* Renamed *.esp files for consistency and compatibility with Storms Lightning Sounds mod.
* Bumped version to 2.1.4.
Storms Lightning Sounds 2.9 - Adds thunder and lightning that can be heard indoors.
* Added install script to autodetect options and enforce loading after UOP, SI, and NW or AWS.
* Too big to put here, omod conversion data only. In OBMM; select create, add Storms Lighting Sounds archive, add conversion data archive, select "yes" to import omod conversion data, create omod.
Get Wet Update - Adds a wet look when raining.
* Already in OMOD ready archive.
None.