Staredit Network > Forums > Media, Art, and Literature > Topic: Let's create SEN City!
Let's create SEN City!
Dec 6 2008, 10:42 pm
By: Paravin.
Pages: < 1 2 3 4 515 >
 

Dec 7 2008, 7:56 pm Symmetry Post #41

Dungeon Master

I call next =D



:voy: :jaff: :voy: :jaff:

Dec 7 2008, 7:58 pm EzDay281 Post #42



I'm currently working on fixing the entire grid, and will post my results in... some time from now. Anyone that adds anything in the meantime, I should be able to retrofix into the version I'm working on. It'll also be slightly resized to fit an even number of grid spaces, instead of cutting off oddly on the edges.
Obviously, I can't demand anyone adopt the version I'm working on, and I wouldn't be overly surprised if a person/s may not like to, as I'll need, at the very least, to move some stuff a few pixels, and possibly to edit them ( clean up edges screwed-over by Photobucket's resizing ) , but whatever.



None.

Dec 7 2008, 8:00 pm Riney Post #43

Thigh high affectionado

Good man, we need to include a rule not to change the quality of the picture or size and we shouldnt have to worry about them all fucking up again. I coulda just drawn probably 12 lines and the road woulda been done, but there was blurs of colors at every grid line so meh.



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-- Updated as of December 2021 --

Dec 7 2008, 8:02 pm Ultraviolet Post #44



Those rules are already there.. MadZombie just broke em >:-0




Dec 7 2008, 8:03 pm Paravin. Post #45



Haha, my thread turned out to be a



None.

Dec 7 2008, 8:04 pm Riney Post #46

Thigh high affectionado

Is the fountain also ?



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-- Updated as of December 2021 --

Dec 7 2008, 8:06 pm Paravin. Post #47



Yeah, it is a

Edit: Color fail.



None.

Dec 7 2008, 8:11 pm EzDay281 Post #48



Quote
Those rules are already there.. MadZombie just broke em >:-0
ya, and some guy was too lazy to recreate his lamehouse so that we could return to proper size. ;o



None.

Dec 7 2008, 8:13 pm Devourer Post #49

Hello




Oh, really? :D



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Dec 7 2008, 8:14 pm Ultraviolet Post #50



Quote from EzDay281
Quote
Those rules are already there.. MadZombie just broke em >:-0
ya, and some guy was too lazy to recreate his lamehouse so that we could return to proper size. ;o

You're right. Fuck all this shit, let's go back to proper size. I'll recreate on pre-zombie one.




Dec 7 2008, 8:15 pm Paravin. Post #51



DeV's sidewalk scares me.



None.

Dec 7 2008, 8:16 pm Devourer Post #52

Hello

Quote from Paravin.
DeV's sidewalk scares me.
"Dont be a meme"



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Dec 7 2008, 8:17 pm Ultraviolet Post #53



DeV's sidewalk sucks :P




Dec 7 2008, 8:19 pm Devourer Post #54

Hello

Quote from name:NerdyTerdy
DeV's sidewalk sucks :P
No You!
(I am to lazy to make it better >.<)



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Dec 7 2008, 8:19 pm Symmetry Post #55

Dungeon Master

I said I was going next, so screw Dev and his terrible walkway.



It's the garage to my secret underground lair.



:voy: :jaff: :voy: :jaff:

Dec 7 2008, 8:20 pm Paravin. Post #56



Read the rules, Hardhat.

Not Kow, but DeV.




None.

Dec 7 2008, 8:22 pm Ultraviolet Post #57



We're recreating anyway, cause the size sucks.




Dec 7 2008, 8:23 pm Devourer Post #58

Hello

Quote from name:NerdyTerdy
We're recreating anyway, cause the size sucks.
I like the idea
if remake; make some streets just given at the start, makes it easier to place buildings, ok? :)



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Dec 7 2008, 8:27 pm Riney Post #59

Thigh high affectionado

On the old version it would take me 30 seconds to remake the street and 2 to remake the lights



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-- Updated as of December 2021 --

Dec 7 2008, 8:28 pm Ultraviolet Post #60



I personally don't think we should have streets. I think we should just have sidewalks.




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[2024-5-20. : 3:08 pm]
Sylph-Of-Space -- woah! nice! thank you!
[2024-5-20. : 4:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[2024-5-20. : 4:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[2024-5-20. : 4:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[2024-5-20. : 4:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[2024-5-20. : 3:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[2024-5-20. : 3:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[2024-5-20. : 3:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[2024-5-19. : 9:18 pm]
Ultraviolet -- 🔪🐈
[2024-5-19. : 12:34 pm]
NudeRaider -- curiosity kills the cat!
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