Quote from name:NerdyTerdy
So, I was checking out grid systems (I know about them, but what is know is basic use stuff, not advanced type things, and I came across Kenoli's random maze generator. It's pretty neat, but I can't really make any sense of it. So I'm wondering if there is someone here who can make sense of it and is willing to try to explain it to me? I think it's an awesome idea, and I'd love to understand how to work it.
did
this not help?
I can't help you any more than that, and I doubt
the original thread will help much.
There's around 4 methods in the wiki article, and I believe all of them are do-able in SC. The problem arises when you have to make sure you know exactly what death count is what, and you also have to deal with randomization. Luckily, everything that needs to be randomized except the current cell is in binary.
"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"
This is actually really intriguing, I'd like to find this out, myself.
None.
Looks nice
Where can I find the map? The maplantis link is dead
Some.
Looks nice
Where can I find the map? The maplantis link is dead
not quite.
http://194.169.192.166/index.php?map=467 is from the time when www.maplantis.org didn't work, so you just have to manually type it into the database.
http://www.staredit.net/maplantis/index.php?map=467
"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"