1) When creating a location (inverted or not) from a unit's selection, the label should swap from Units to Locations directly and open up the recently created location's properties and once the map maker hits "Enter", it should swap back to Units.
2) There should be a way to access the units' settings (name, hp, damage, etc.) menu from the units tree situated at the left and also directly from the main screen by right clicking on a unit and selecting something labeled as "Unit's settings".
3) If you open any menu from SCMD2 (i.e. Forces) and go to an other window (i.e. Firefox), when you'll come back to SCMD2 and close the menu, you are sent to Firefox (in this case).
4) We cannot move diagonally with the arrows.
5) Maybe add a "Apply to All Players" choose box into the "Unit Settings" 's "availability" box and into the "Upgrade Settings" 's "player settings" box.
6) In "Tech Settings", when we choose a "Default Player Setting", it should automatically refresh for all the players (right now, it do not, except if you change of menu/tech and come back).
7) Add a confirmation pop-up box for when we hit "Reset All 'x' To Default" 's button. ;o
8) When creating a new map, set the default sub-tileset to something like "Dirt" instead of that damn Water. Also make it "No triggers" as default setting instead of the "Melee Triggers".
9) When the cursor is on the left edge of the main screen and you are under Sprites label tree, trying to watch some, the updated image isn't always "correct". Just try it with Effects -> Spells -> Protoss, switching from Feedback to Disruption Web.
10) That annoying "when switching from map to map it auto-sets me to Doodads label" thingy is still there
11) The number of "Unnamed Location" into a map seems to vary randomly from 0 to 1 to all locations left to all the 254 locations. When you create a new location, it also seems to randomly not always overlap a "Unnamed Location", renaming it to the new location's name.
12) When you reach 64 locations or so, a message pops up asking you if you want to continue and once you answer, an error comes out saying a location couldn't be created. You then keep trying to create locations and you see this: all locations up to #62 are there, the #63 is missing, the #64 is called "Unnamed Location" into the Location Tree at the left, but named "Location 64" into the Strings Editor. The rest is just fine.