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MOAR!
To my knowledge, he can't use other spells while Supercharged and shouldn't be able to. Keep it that way. Paralyzing while Supercharged would just be rape. IMO, EMP rapes the Supercharged form too easily as well. Pretty much a one hit kill after an EMP, which is kind of gay. When fighting against Special Ops, the fourth special is currently useless. That's why I said to increase Light Mage's HP. Dark Mage gets roughly double Light Mage's HP and that's just weird. Okay, hero guardian*. Raining Arrows LOOKS GOOD. But that doesn't matter. You shouldn't use spells because they LOOK GOOD. The Raining Arrows are fabulous for base killing with enough upgrades, but it's just ineffective against a moving target, such as ones that are just plain faster than the Archer or can otherwise get away. A supposedly skilled Archer should be able to hit a moving target from range quite well. ![]() ![]() ![]() ![]() ![]() ![]() :: Firefox :: Trillian :: Crap Cleaner :: AusLogics Disk Defrag :: :: AVG Anti-Virus :: Spybot :: RegSeeker :: 7-Zip :: Winamp :: :: Audacity :: Irfanview :: OpenOffice :: |
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It should spawn an observer(with speed), and after 3.5 seconds it detonates and that's where the arrows rain down
... not over the archer. ![]() ![]() ![]() ![]() ![]() ![]() Gerard DuGalle: "You vastly underestimate me, my dear."
Infested Kerrigan: "I don't think so, Admiral. You see, at this point... I'm pretty much the Queen Bitch of the Universe. And not all of your little soldiers or space ships will stand in my way again." |
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Raging Awesome.
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[*]Volt's lvl4, the power Overwhelming, will have a 20 second Cooldown, and will be +8 bonus dmg. I don't know if I should allow people to use other spells while being Supercharged.. IMO, EMP rapes the Supercharged form too easily as well. Pretty much a one hit kill after an EMP, which is kind of gay. When fighting against Special Ops, the fourth special is currently useless. What really annoys me about the Volt, though, is that Spec Ops is just about the only character that can take it on solo, and only with EMP. Superb tank + splash damage + paralyze effects = do not want. ![]() ![]() ![]() ![]() ![]() ![]() |
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no one got my point about dark orb, its mad easy exp and not only can vessel emp it, assaassin can cripple it which gives it to p12,and volt can magnetic it. cant remember if assault can bomb it. dark mage can just recast the spell and the original DA will go away, and the new one will spawn next to the dark mage IMO it is a bit hard to kill ![]() ![]() ![]() ![]() ![]() ![]() |
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no one got my point about dark orb, its mad easy exp and not only can vessel emp it, assaassin can cripple it which gives it to p12,and volt can magnetic it. cant remember if assault can bomb it. ![]() ![]() ![]() ![]() ![]() ![]() Gerard DuGalle: "You vastly underestimate me, my dear."
Infested Kerrigan: "I don't think so, Admiral. You see, at this point... I'm pretty much the Queen Bitch of the Universe. And not all of your little soldiers or space ships will stand in my way again." |
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Unfortunately, all of those counters you listed cost more than the 25 mana used to summon the DA!
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Was wondering if you fixed the problem with Assault's nuke capabilities. I know that you already added a timer on the Bomber, but Assault can still get in range of the main buiding and nuke it in time. Should go with my previous suggestions. How is nuking the base imba? ![]() ![]() ![]() ![]() ![]() ![]() Gerard DuGalle: "You vastly underestimate me, my dear."
Infested Kerrigan: "I don't think so, Admiral. You see, at this point... I'm pretty much the Queen Bitch of the Universe. And not all of your little soldiers or space ships will stand in my way again." |
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Who stole my random battles...
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no one got my point about dark orb, its mad easy exp and not only can vessel emp it, assaassin can cripple it which gives it to p12,and volt can magnetic it. cant remember if assault can bomb it. ![]() ![]() ![]() ![]() ![]() ![]() Proud Clan Orig Member
What's that? My chocamabo is gone?!?! |
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An Echo To Catch™
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EMP costs 100 Energy + 80 Gas + Energy Recovery Time
Mael costs (65?) Energy + 25 Gas + Energy Recovery Time Do the math. ![]() ![]() ![]() ![]() ![]() ![]() Random Puzzle:
There is a number, six letters it contains. Take one away, and twelve is what remains. Previous Winner: Vi3t-X. Mafia Information: To avoid controversy, my previous Avatar was Rikku, and my previous siggy was two links, one to a rickroll video, and the other to Hikari's theme song. |
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Who stole my random battles...
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(note:mael in new ver costs 100 same as emp, and DA spawns with half energy{100/125?}instead of full so it isnt terribly bad of a counter)
i didnt say it was a good counter, but you can do it; and seriously how is volt balanced EVERY game i play now someone picks volt, spams attack ups and about 100mana to spam frickin shockwave and since it has MP drain aswell, not even assassin can counter it with escape -_-,also considering he has splash his attack per up should be alil lower. you seriously need to hurry up and release a new version where volt isnt massively overpowered with 1 unit that can counter him with a lv3 spell ~_~ dododo... cant wait for the new version where only 1scourge can effect you at a time =) no more WTH I JUST LOST 60 MANA TO A LV1 SPELL, does that include stun effect meaning they cant stand over u and recast before it wears off? This post was edited 2 times, last edit by Lt.Church: Aug 24 2008, 3:48 pm.
![]() ![]() ![]() ![]() ![]() ![]() Proud Clan Orig Member
What's that? My chocamabo is gone?!?! |
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I beat the shit out of Volt EZ last night with Mutant.
BTW, for Light Mage, there are "problems" when you build a bunch of Zealots to cast and re-cast Light Barrier. As in, it doesn't recast. And your mana is gone. For Light Mage, can you have the L2 spell spawn Reavers in like a cross or diagonal cross around the Light Mage, instead of at the bottom? It isn't fun having to cast upwards into Cannons from range when you're south base. (I also ended up thanking an enemy Light Mage player for casting his L3 instead of his L1.) I also had another bug. I was playing as purple, P4. I forgot what it was though. ;o Recasting the DA shouldn't make a new one, it should move the old one and reset energy. That way it doesn't gain its HP/shields back. Since the idea to reduce shields to 200 or less has been refused, I'd like to see that instead. This post was edited 1 time, last edit by Mini Moose 2707: Aug 24 2008, 4:41 pm.
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nvm, couldn't repeat it.
This post was edited 1 time, last edit by ClansAreForGays: Aug 24 2008, 10:49 pm.
![]() ![]() ![]() ![]() ![]() ![]() Gerard DuGalle: "You vastly underestimate me, my dear."
Infested Kerrigan: "I don't think so, Admiral. You see, at this point... I'm pretty much the Queen Bitch of the Universe. And not all of your little soldiers or space ships will stand in my way again." |
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Was wondering if you fixed the problem with Assault's nuke capabilities. I know that you already added a timer on the Bomber, but Assault can still get in range of the main buiding and nuke it in time. Should go with my previous suggestions. How is nuking the base imba? And 2 nukes kills the temple. That's not OP? Because we've tested it many times.. and it is very OP. ![]() ![]() ![]() ![]() ![]() ![]() |
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@Viet
I dont care how much it costs to beat it, it's not that hard, surely if you're trying to specifically counter something with certain spells it's gonna cost you quite a bit... but I mean, the DA doesn't have unlimited energy does it? It can run out, if you're Assault for instance, sure mael will let him run, but he's not harming you, cannot feedback and cannot cast spells, if Kerrigan comes, sure you're gonna be in a spot of trouble, but that's when you tell the buddy on your team to come give you a hand, because it's a strategic game, if you have the spells to 1vs1 go for it, but if you need to ambush the person, likewise... I found that it's not that hard to kill it, so people need to stop being whiney |