Quote from name:Urmom(U)
Quote from name:razorsnail
Quote from A_of-s_t
Lethal should of had a back up of all those triggers. Not my fault he's an idiot.
If they were really such amazing mapmakers and the project was really that incredible, they would have been backing it up constantly. Especially the way WoodenFire talked, it was inevitable something like this would happen.
I bet they never HAD triggers. They just wanted a way to get our hopes SO high so that they could crush them SO low. The corrupted string was a great excuse to "stop working on it" (i.e., never have their secret revealed). Corrupted string? Bullshit. If the idea was that great, they'd still be doing it. If they really invested that much time in that project, a mere 500 triggers shouldn't stop them. They don't deserve the hype if they quit now. Of course, they probably never deserved the hype (maybe no one does).
So maybe I'm just bitter. CrescentDyne crushed my faith in people who hype up their projects. I still get excited at new ideas but remain disillusioned with all claims of greatness until the project is actually released. I swear, I checked CrescentDyne's forum a few times a week. JUST to see if a map was making progress! I scrabbled at their forum hoping for a few morsels of screenshots and game logic! I was that excited! How stupid of me! So many hours of my life, wasted! Arrggghh
payne, I admire your tenacity. I still think CrescentDyne's a sick idea, but they hype it up so much that there's no way it will ever become real, and I guess deep down in my heart, I never really thought it would be...
EDIT:
Quote from name:devilesk
Quote from payne
Still, the systems they were gonna use/were using were AWESOME!
Quote from Vi3t-X
Correction.
Crescent Dyne was already epicly phantastic.
Crescent Dyne was already epicly phantastic.
Quote from name:Tuxedo-Templar
The map wasn't vaporware. The hype over the terrain and the concept alone was the map. It achieved it's purpose without even needing completion.
None.