Post Some Terrain!, Why hello there.
Post #61
HCM™Aristocrat
Mar 9 2010, 1:18 am
Post #62
HCM™DavidJCobb
Mar 9 2010, 2:52 am
Post #65
Excalibur
Mar 9 2010, 5:28 am
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On your six boss!
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As nice as they may look they just aren't for balanced melee use. Even if the widths are similar, I just don't think it'd match up. Ex, I'm lovin' those staircases! I hope to get the first level or two finished, then do the trigger systems and make a demo before I go making the whole big thing. I may have to enlist the help of someone who can use trigger duplicators to help with the systems. ![]() ![]() ![]() ![]() ![]() ![]() Is it in you now?
To watch the things you gave your life to broken And stoop and build them up with worn out tools |
Post #67
Excalibur
Mar 9 2010, 5:53 am
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On your six boss!
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Any of the walls/cliffs that will actually be seen in game will be taken care of to be a bit more random, but a lot of what you'll see on the screens will be unviewable in game due to the angle.
![]() ![]() ![]() ![]() ![]() ![]() Is it in you now?
To watch the things you gave your life to broken And stoop and build them up with worn out tools |
Post #69
Super Duper
Apr 14 2010, 10:02 pm
Post #70
CecilSunkure
Apr 15 2010, 1:32 am
Post #74
LoveLess
Apr 24 2010, 9:19 pm
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![]() Just some terrain from a project I am working on. I like the cave-thing. First time I see 3 pillars next to each other too. ![]() ![]() ![]() ![]() ![]() ![]() |
Post #75
HCM™DavidJCobb
Apr 24 2010, 11:11 pm
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↑ STUDENT DRIVER ↑
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Been working on a Volcano Run map, and in the process, I've made some great Ash World blends to supplement those I've posted elsewhere. Here are screenies and an attached brush palette (which also contains the old blends).
Attachments:
Tapered/sloped Dirt-to-Dirt cliff: ![]() Shale bridge: ![]() Raised Lava on Magma: ![]() ![]() ![]() ![]() ![]() ![]() ░░░▒▒▒▓▓▓▓███▀▀░▄▄▄▄▄▄░▀▀███▓▓▓▓▒▒▒░░░ ░░▒▒▒▓▓▓████░▄██████████▄░████▓▓▓▒▒▒░░ ░▒▒▒▓▓▓████▐▀▀▀█████▀▀▀▀██▌████▓▓▓▒▒▒░ ░▒▒▓▓▓████▐░██░░███▌██░░░██░████▓▓▓▒▒░ ▒▒▒▓▓▓███▌▐░██▌░███▌███▌░██▌▐███▓▓▓▒▒▒ ▒▒▓▓▓████▌██▄▄▄▄████▄▄▄▄▄███▐████▓▓▓▒▒ ▒▒▓▓▓████▌██▀▀▀▀▀▀▀▀▀▀▀▀▀███▐████▓▓▓▒▒ ▒▒▓▓▓████▌███▌▓▒▓▒▓▒▓▒▒▒▌███▐████▓▓▓▒▒ ▒▒▒▓▓▓███▌▐██▌▒▓▒▓▒▒▒▒▒▒▌██▌▐███▓▓▓▒▒▒ ░▒▒▓▓▓████░███▐▒▓▒█████▌███░████▓▓▓▒▒░ ░▒▒▒▓▓▓████░▀██▄▀▀▀▀▀▀▄██▀░████▓▓▓▒▒▒░ ░░▒▒▒▓▓▓████▄░▀▀██████▀▀░▄████▓▓▓▒▒▒░░ ░░░▒▒▒▓▓▓▓█████▄▄▄▄▄▄▄▄█████▓▓▓▓▒▒▒░░░ |
Post #77
HCM™DavidJCobb
Apr 25 2010, 4:34 am
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↑ STUDENT DRIVER ↑
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Thanks
I do wish there was a way to fix that block... I originally used a crater tile, but even then, it was just a choice of the least jarring block... ![]() ![]() ![]() ![]() ![]() ![]() ░░░▒▒▒▓▓▓▓███▀▀░▄▄▄▄▄▄░▀▀███▓▓▓▓▒▒▒░░░ ░░▒▒▒▓▓▓████░▄██████████▄░████▓▓▓▒▒▒░░ ░▒▒▒▓▓▓████▐▀▀▀█████▀▀▀▀██▌████▓▓▓▒▒▒░ ░▒▒▓▓▓████▐░██░░███▌██░░░██░████▓▓▓▒▒░ ▒▒▒▓▓▓███▌▐░██▌░███▌███▌░██▌▐███▓▓▓▒▒▒ ▒▒▓▓▓████▌██▄▄▄▄████▄▄▄▄▄███▐████▓▓▓▒▒ ▒▒▓▓▓████▌██▀▀▀▀▀▀▀▀▀▀▀▀▀███▐████▓▓▓▒▒ ▒▒▓▓▓████▌███▌▓▒▓▒▓▒▓▒▒▒▌███▐████▓▓▓▒▒ ▒▒▒▓▓▓███▌▐██▌▒▓▒▓▒▒▒▒▒▒▌██▌▐███▓▓▓▒▒▒ ░▒▒▓▓▓████░███▐▒▓▒█████▌███░████▓▓▓▒▒░ ░▒▒▒▓▓▓████░▀██▄▀▀▀▀▀▀▄██▀░████▓▓▓▒▒▒░ ░░▒▒▒▓▓▓████▄░▀▀██████▀▀░▄████▓▓▓▒▒▒░░ ░░░▒▒▒▓▓▓▓█████▄▄▄▄▄▄▄▄█████▓▓▓▓▒▒▒░░░ |
Post #79
HCM™stickynote
May 23 2010, 12:03 am
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I do wish there was a way to fix that block... I originally used a crater tile, but even then, it was just a choice of the least jarring block...
![[close]](/images/up.gif)