Jizz'd.
Makes me think of jail or sewer ;o
None.
Just wait till I post some of my custom desert doodads LOL
None.
Make some cool ramps, they are awesome
None.
Howler, you should contact Gigins and Falkoner.
Gigins to put together pieces.
Falkoner to give the final master-map for his terrain compilation.
None.
I've used up too much brain power for today. I'm off to bed.
None.
For the bridge-tar ring, you can fix the bottom center corner by extending it a little; it mirrors, so it should blend perfectly.
Your doodad is quite creative, although blocky. Your ramp is very impressive; I almost missed it (the one on the left side) because it had virtually no blocks.
None.
Howler, you should contact Gigins and Falkoner.
Gigins to put together pieces.
Falkoner to give the final master-map for his terrain compilation.
Falks terrain compilation should never be finished. I remember going through it the first time i dled it, it was so endless and enjoyable... and then it ended. It should be endless.
None.
For the bridge-tar ring, you can fix the bottom center corner by extending it a little; it mirrors, so it should blend perfectly.
Your doodad is quite creative, although blocky. Your ramp is very impressive; I almost missed it (the one on the left side) because it had virtually no blocks.
Actually, I used to have the bridge-tar ring thing's bottom corner extended like you said, but it was too blocky on top. So I had to accommodate for that :\
Thanks. Also, both ramps are custom btw. The one on the right is shorter than the normal ramp
None.
Hehe, hai there!
Is any of this stuff copyrighted? I'm getting better at terraining (well, sort of; my stuff is about the same quality as before, but I'm more familiar with the tiles and such), and I was thinking of putting them in my rpg... yes, I'm still working on it, although production has been comatose since winter break ended (homework, exams, reading, oh, and I need to start on those term papers at some point... XD. But heck, if I get those term papers out of the way asap and stay caught up, I'll have a lot of time near the end of the semester!).
For some odd reason, I felt some inexplicable urge to work on my map. Here's what I ended up with:
IMG]
http://i709.photobucket.com/albums/ww100/I_AM_LAME/Scmdraft%20screenies/tombthing.jpg[/IMG]
It's a tomb or something. Picking up the gold (mineral chunks) will activate the angry spirits (cloaked, lifted, burning buildings) near the location of the tomb's exterior, and if you pick up all four, you get attacked by zombies and have to escape the tomb before it collapses. Or at least, that's what I have planned for when I get around to triggers
.
EDIT: Dangit, the darn thing won't work! Hmm... Lemme try using a different site...
Post has been edited 1 time(s), last time on Feb 26 2010, 1:53 am by Jesusfreak.
None.
That is extremely blocky. There is one really interesting blend there though. If you notice in the top left hand side, where the temple stairs edges meet the vertical walls on the left side, there is one perfect blend to the temple doodad.
None.
I order you to forgive yourself!
So if you make something, post it [...] post what you have so far and someone may guide you through it. I don't care if it's 2x2 or 64x64, just post some terrain.
Not sure what this could be...
LOL apos, you could use that for some sort of starcraft website background, that would be interesting.
None.
That is extremely blocky. There is one really interesting blend there though. If you notice in the top left hand side, where the temple stairs edges meet the vertical walls on the left side, there is one perfect blend to the temple doodad.
Are you factoring in that only the "inside" (the low dirt) will be seen by the player? It's supposed to be the interior of a building.
Not sure what this could be...
1.) Vomit river
2.) Muscle tissue
Maybe it could be the inside of a monster or something, and your hero is represented by an air unit that must dodge chunks of incoming food and stomach acid
.
None.
Not sure what this could be...
I'm not sure, but it looks cool.
It's a pretty good blend, especially the top part. However, the bottom is very noticably blocky. Still an interesting blend though, good job.
None.
As far as I know mirrors aren't exactly blends. But that's just me.
None.
Mirrors aren't blends, and that top part is already in wooden's interior database, so it's not new.
None.
First attempt at making a custom ramp for jungle:
EDIT> Second try... (Compare with normal ramp)
Post has been edited 1 time(s), last time on Mar 2 2010, 12:42 am by doomedrusher.
None.
Damn, you make the original ramp look like shit lol good job keep making ramps!
None.