Staredit Network > Forums > Modding Projects
Modding Projects
Modding Projects
Discussion and showcasing of mods, both ready to play and works in progress.
Moderators: Administrators, Global Moderators , EzDay281, Voyager7456
Pages: < 1 3 4 5

Topic Replies Views Starter / Time Last Post

TnD Mod
 
5 5131 Jan 4 2008, 4:06 am
GreatDragon
Jan 27 2008, 9:02 pm
reverb102

Zerg mod
 removed by poster, don't bother reading.
4 4400 Oct 12 2007, 1:41 am
SCORPIONOX
Jan 20 2008, 8:56 pm
Darkangel123

Terran unit/weapon mod
 Chage around ground units weapons
21 8611 Sep 5 2007, 8:49 pm
jetfusion
Jan 18 2008, 6:17 pm
Durandal

UnrealCraft
 
13 5873 Sep 23 2007, 1:40 am
xgmx
Jan 12 2008, 5:19 am
Durandal

Inordinate Celerity
 OMGWTFBBQLOLROFLCOPTER!
22 12096 Aug 28 2007, 1:49 pm
Symmetry
Dec 22 2007, 10:23 pm
The Great Yam

AoE
 Uber Units FTW
19 10534 Aug 28 2007, 2:17 pm
Excalibur
Sep 12 2007, 3:35 am
MNeox

Pages: < 1 3 4 5

Members in this forum: None.

[2022-5-17. : 11:47 am]
Ultraviolet -- PandaCraft1989
PandaCraft1989 shouted: And path to eudraft executable??
wherever you have it stored on your computer, you have to DL it separately
[2022-5-17. : 11:46 am]
Ultraviolet -- PandaCraft1989
PandaCraft1989 shouted: I am new to modding SC1 for SC Remastered via EUD Editor 3..
it's not technically modding, although it emulates some features available through modding
[2022-5-17. : 7:13 am]
PandaCraft1989 -- And path to eudraft executable??
[2022-5-17. : 7:11 am]
PandaCraft1989 -- I am new to modding SC1 for SC Remastered via EUD Editor 3..
[2022-5-17. : 12:54 am]
Ultraviolet -- :wob:
[2022-5-16. : 7:53 pm]
O)FaRTy1billion[MM] -- :wob:
[2022-5-16. : 4:57 pm]
RIVE -- :wob:
[2022-5-16. : 2:21 pm]
lil-Inferno -- :wob:
[2022-5-16. : 9:29 am]
Moose -- :wob:
[2022-5-16. : 4:55 am]
KrayZee -- :wob:
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