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Modding Projects
Modding Projects
Discussion and showcasing of mods, both ready to play and works in progress.
Moderators: Administrators, Global Moderators , EzDay281, Voyager7456
Pages: < 1 2 3 4 >

Topic Replies Views Starter / Time Last Post

Confidere
 
24 7590 Apr 14 2009, 4:43 am
A_of-s_t
Apr 30 2009, 2:01 am
A_of-s_t

starcraft 2 mod
 
21 9354 Jun 14 2008, 8:43 pm
redspike
Apr 24 2009, 8:38 pm
Symmetry

MA[Night]'s Mods (5 Mods)
 mods i made back in 2008
13 4464 Apr 17 2009, 2:30 am
MANight
Apr 18 2009, 1:10 am
Sand Wraith

Starship Troopers
 a total conversion mod
119 19830 Dec 7 2008, 8:04 pm
RoryFenrir
Apr 13 2009, 1:52 am
RoryFenrir

30 minute mod/Free grps
 That's right! Just click right over here...
12 6856 Mar 12 2009, 6:33 pm
Symmetry
Apr 11 2009, 1:53 am
Biophysicist

ZONS 4.2
 
0 2915 Apr 10 2009, 11:01 am
IskatuMesk
Apr 10 2009, 11:01 am
IskatuMesk

Mercantilism
 Corban Turtling Won't Work Here
16 3531 Dec 24 2008, 10:53 pm
WoAHorde
Apr 10 2009, 6:45 am
WoAHorde

Mutual Mod or just new grps
 Read it and you will see.
5 2733 Apr 7 2009, 4:36 pm
KooKsTeR
Apr 10 2009, 12:41 am
NirvanaJung

SEKRIT CARIOR
 pay no attention to the fact that it's not sekrit
6 2364 Apr 6 2009, 12:43 am
ForTheSwarm
Apr 7 2009, 3:48 am
Pandut

Etu Nimtsal v2
 Update lawl
31 5900 Mar 30 2009, 12:05 am
Symmetry
Apr 4 2009, 9:20 pm
bajadulce

In The Admiral's Service 3.0 Alpha - Released
 
2 2389 Mar 25 2009, 11:58 pm
IskatuMesk
Mar 26 2009, 9:38 am
IskatuMesk

Inconscient Soothsayer!
 
26 6087 Feb 16 2009, 3:55 am
Syphon
Mar 21 2009, 8:02 pm
Syphon

Cartoon mod
 primarily southpark
7 2636 Feb 20 2009, 8:31 pm
alexpnd
Mar 16 2009, 2:25 am
Sand Wraith

PokeKraft
 Back in black
4 2999 Feb 23 2009, 7:40 pm
Excalibur
Mar 15 2009, 6:19 am
thunderaga

Project Iron
 
77 10449 Mar 25 2008, 3:46 pm
Ardis
Mar 14 2009, 5:10 am
Ardis

mod suggestion thread
 suggestions for anyone stuck on what mod to do
1 1829 Mar 14 2009, 2:31 am
thunderaga
Mar 14 2009, 2:40 am
Symmetry

Special Forces Mod
 My new mod
22 6374 Jan 8 2009, 2:00 am
modmaster50
Mar 11 2009, 12:24 am
modmaster50

FreeSpace 0
 A pseudo-fleet mod with a nonstandard tech tree
11 3155 Mar 1 2009, 2:41 am
Biophysicist
Mar 1 2009, 6:10 pm
Symmetry

Disunion Discussion Thread
 
6 2834 Feb 18 2008, 9:05 pm
A_of-s_t
Feb 24 2009, 3:50 am
RoryFenrir

Ad Astras
 Patch time!
20 6759 May 20 2008, 2:52 pm
Lord Agamemnon
Feb 22 2009, 7:15 am
bajadulce

Burned Craft Progress
 My mod in progress...
9 3221 Jan 18 2009, 10:57 pm
thunderaga
Jan 19 2009, 11:12 pm
thunderaga

GrayCraft mod - solution of Hybrid Archon
 
8 3056 Jan 8 2009, 2:17 pm
Mr_Grey
Jan 9 2009, 11:08 am
Mr_Grey

Masters of Holocaust (RELEASE THREAD)
 OMG YES IT R DUN
81 13191 May 9 2008, 1:32 am
Polaris
Dec 30 2008, 3:01 pm
ForTheSwarm

AI Taunting Script System
 AIs that do more than play the game!
41 6089 Nov 29 2008, 12:12 am
modmaster50
Dec 13 2008, 5:58 am
modmaster50

The Three kingdoms Mod
 - Grphics progressed as much as possible Alpha-release
32 8692 Jul 2 2008, 6:40 am
NirvanaJung
Nov 19 2008, 5:39 am
modmaster50

Orid Ibanna
 Space communists, clouds, and floating crap, oh my!
82 20925 Jul 4 2008, 2:15 am
Polaris
Nov 17 2008, 12:55 am
Fisty

Brink Of Oblivion Release Thread
 
14 4410 Oct 25 2008, 9:58 pm
Fisty
Nov 2 2008, 8:46 pm
Fisty

In The Admiral's Service: Legends of Doack
 
177 20972 Sep 13 2008, 8:35 am
IskatuMesk
Nov 2 2008, 6:39 pm
poiuy_qwert

Eternal Duel: Earth vs Mars
 for SMC III
69 12250 May 12 2008, 9:13 pm
Lord Jafud
Oct 31 2008, 11:28 pm
Hercanic

New mod Project: Seecraft
 what do you guys think about it?
18 2944 Oct 20 2008, 3:52 pm
Darkmapper
Oct 21 2008, 7:18 pm
Symmetry

Pages: < 1 2 3 4 >

Members in this forum: None.

[10:42 pm]
pallfy -- use bgh
[10:40 pm]
pallfy -- Wow thanks
[10:18 pm]
Suicidal Insanity -- On game start you could detect who is at which start location, store that in switches / dcs, and use that to permanently force alliances. Lots of combinations though
[09:43 pm]
MTiger156 -- That 2v2v2v2 mapping problem does sound like an interesting challenge. Its worth putting some experimentation into. I could make an example map for combining locked alliances (based on lobby forces) + random start location. Though an EUD solution would be the most efficient, I will avoid that for the sake of simplicity.
[08:53 pm]
NudeRaider -- *compromises
[08:52 pm]
NudeRaider -- pallfy
pallfy shouted: thanks, but that sounds complicated
well, that's the gist of sc mapping. Either accept the limits sc sets for you and work within those parameters, or get creative and find complicated solutions to achieve what you want. The latter can be most satisfying. Sometimes comprised are inevitable though. Also see my respnse in the thread.
[08:13 pm]
pallfy -- thanks, but that sounds complicated
[08:13 pm]
pallfy -- hey raider
[2019-3-21. : 7:18 am]
NudeRaider -- FaRTy1billion
FaRTy1billion shouted: also ya, I showed her my chair wasn't scary and now whenever I'm not in the chair she is
hard to believe that they are predators with almost no enemies in the wild
[2019-3-21. : 7:17 am]
NudeRaider -- Suicidal Insanity obviously francis
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