Progress is very very slow lately. One of my videos got posted on TL by someone else through chance and I got a lot of positive remarks. So I hope DoA can fix the expander so the mod can be finished.
I modeled a handful of things so now I have a fairly big queue of stuff that needs to be put ingame, I just don't have the will or motivation to do it.
I am 100% confident the AI will not train buildings that are turned into units now, so the Blood Tornado will need to be changed, probably to a tank turret as I know those work (I used a lot of turrets in AO, hence why a bunch of units crash).
ITAS is going to be running it really fucking close on sprites for units and weapons. As so many units have hardcoded elements (Scourge, lurker, critters, ect...) and I can't use buildings for units, I'm also going to be cutting it extremely close on units as well. ITAS is using 42kb of the 65kb iscript.bin limit so I am also very limited on fancy effects and advanced unit scripts. I'm also probably going to be running really close on sounds entries for unique unit responses; all of the new responses will not have pissed lines, those slots are being used for other responses!
Basically, even if the expander gets fixed, ITAS is going to be balls deep in another man's ass when it comes to running close to the limits of Starcraft.
Should the expander be fixed, here's what I'm planning for the very late future (Like, close to an actual release);
- Modified menus, console graphics (Will probably use my old console graphics that were created for me in previous mods, like the DJ console in HK)
- CGI video intro complete with voice narration, gonna have to figure out some Max for this!
- Finding a solution to the need for custom wireframes and icons; these will be tough to solve, wireframes especially... can't hand make them, can't render them...
- Re-render/create all of the old Undead graphics so their texture and brightness are the same as the new ones.
Should DoA find that the expander crash cannot be fixed I'll immediately cancel the mod, release what has been done, and leave the community. Upon the mod's completion I'll also be leaving the community. This is my last mod. By community I mean CC, SEN, everything. I won't be reachable through any means. So if you have anything you want to say or any requests, now is the time to make them.
Show them your butt, and when you do, slap it so it creates a sound akin to a chorus of screaming spider monkeys flogging a chime with cacti. Only then can you find your destiny at the tip of the shaft.