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League of Legends
May 25 2010, 6:33 am
By: poison_us
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Nov 15 2010, 8:52 pm Riney Post #941

Thigh high affectionado

Gank plank usually can pull it off if the twat doesnt have pool yet too :awesome:



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-- Updated as of December 2021 --

Nov 16 2010, 4:04 am ThedarKOne Post #942



Irelia looks bad ass!

On a side note, I think I finally have my gameplay with Fiddles down to where I'm not just feeding all the time.



None.

Nov 16 2010, 7:59 am Neki Post #943



Got Mordekaiser, and boy, ignite + children of the grave = :awesome:



None.

Nov 16 2010, 12:43 pm OlimarandLouie Post #944





Code
Release Notes v1.0.0.105 Posted by     Administrator on     Tue, 11/16/2010 - 05:21

New Skins in the Store
Nightblade Irelia
Aviator Irelia
Feral Warwick
Monarch Kog’Maw
Secret Agent Miss Fortune

PVP.net v1.23.10
The Harrowing map has replaced the Winter map and can be selected by choosing "Autumn" when creating a Practice Game
You will now receive a warning when your IP or XP boost is about to expire
Fixed a bug where a user from a duo queue would automatically get the Captain slot
Fixed a bug where the Leaver status was not displayed in the Recent Games list
Fixed a bug where chat would automatically move the display to the bottom when a message was received

League of Legends v1.0.0.105
Irelia, the Will of the Blades
Bladesurge: Irelia dashes forward to strike her target. If it kills the target, Bladesurge's cooldown refreshes and half the mana cost is refunded.
Hiten Style: Irelia is skilled in the art of Hiten, passively giving her physical attacks health restoration. Activating Hiten Style adds true damage to her physical attacks for a short duration.
Equilibrium Strike: Irelia's attack balances the scales, dealing damage and slowing the target. However, if the target has a higher Health % than Irelia, then the blow stuns the target instead.
Transcendent Blades (Ultimate): Irelia summons four spirit blades which she can fling at her enemies. These blades deal magic damage to enemies that they pass through, siphoning life from them and healing Irelia.
Ionian Fervor (Passive): Each nearby enemy champion (to a maximum of three) reduces the effectiveness of Crowd Control on Irelia.

Alistar
Fixed a bug with Pulverize where the stun particle would show over units that don't get stunned

Amumu
Curse of the Sad Mummy
Curse of the Sad Mummy is now consistent with other similar skills (Dark Binding, Crescendo) and will deal damage to Black Shield
Fixed a bug where it was disabling enemies for too long
Now deals 150/250/350 damage initially rather than 150/300/450 damage over the duration

Anivia
Fixed a bug where Ice Wall could trap Champions inside for the duration

Annie
Summon: Tibbers tooltip cleaned up for clarity and included the damage values for Tibbers' area of effect damage

Cho'Gath
Fixed a bug with Rupture that showed cooldown in the levelup tooltip even though the cooldown did not change

Corki
Fixed Valkyrie's level-up tooltip to show the effects of Corki's current cooldown reduction
Missile Barrage
Base damage reduced to 120/190/260 from 125/200/275
Mana cost increased to 30/35/40 from 25/30/35
Big Ones now deal 60% increased damage, down from 100%
Cleaned up Gatling Gun and Missile Barrage tooltips

Fiddlesticks
Crowstorm now immediately applies Dread to the surrounding area after using Crowstorm

Galio
Idol of Durand
Fixed a bug where casting would break an enemy's Spell Shield and then taunt them again
Fixed a bug where the taunt particle sometimes played on targets that blocked the taunt
Fixed a bug where Idol of Durand's ability power ratio was inconsistent
Ability power ratio decreased to .8 from 0.85
Bulwark duration reduced to 3.5 seconds from 4
Righteous Gust base damage reduced to 65/110/155/200/245 from 70/115/160/205/250
Righteous Gust ability power ratio reduced to 0.65 from 0.8
Resolute Smite ability power ratio increased to 0.70 from 0.6

Garen
Reduced Garen's selection size

Karthus
Clarified Wall of Pain's tooltip slightly to emphasize that target movement speeds are restored over time

Katarina
Fixed several tooltip errors with Death Lotus related to number of champions hit

Kog'maw
Fixed a bug where Bio-Arcane Barrage was doing more damage than intended
Fixed a bug where Bio-Arcane Barrage was dealing physical damage instead of magic damage

LeBlanc
Mimic cooldown decreased to 40/35/30 from 40 at all ranks
Armor per level increased to 3.5 from 3.0

Lux
Prismatic Barrier
Missile width Increased 22%
Mana cost reduced to 60 from 75
Fixed a bug where Prismatic Barrier was granting less ability power ratio than stated
Ability power ratio increased to .35 from .3
Lucent Singularity
Fixed a tooltip bug causing Lucent Singularity to display the wrong values
Slow increased to 20/24/28/32/36 from 14/18/22/26/30
Detonation radius increased to 350 from 300
Finales Funkeln now ignites the Illumination debuff if the target is afflicted by it and refreshes the Illumination debuff duration

Malphite
Fixed a bug with Ground Slam where it broke through Spell Shields and still affected the target

Miss Fortune
Standard attack missile speed reduced to 2000 from 2250
Bullet Time
Fixed a bug where the bullets sometimes dealt too much damage.
Fixed a bug where the tooltip was calculating bonus damage from Attack Damage incorrectly (at 45% instead of 40%)
Lowered cone width by about 25%
Fixed a bug with Strut where the bonus movement speed could go slightly above 70
Make It Rain base damage reduced to 90/145/200/255/310 from 95/155/215/275/335

Mordekaiser
Mace of Spades now has a 0.2 ability power ratio
Fixed a bug where Mace of Spades didn't gain proc effects from Sheen, Lich Bane, and other similar items

Morgana
Black Shield now only blocks disabling buffs (stuns, silences, taunts, blinds, slows, fears, roots, snares, and suppressions). For example, Akali's Mark of the Assassin, Soraka's Starcall, and Morgana's Tormented Soil will now go through Black Shield. The damage they deal will still be absorbed.

Nidalee
Javelin Toss can now be cast out of range, and it will cast in that direction
Fixed a bug where Javelin Toss would not hit stealthed Champions

Rammus
Fixed a bug with Puncturing Taunt where the taunt particle sometimes played on targets that blocked the taunt

Shen
Fixed a bug with Shadow Dash where the taunt particle sometimes played on targets that blocked the taunt

Singed
Updated Insanity Potion's tooltip

Sion
Cryptic Gaze missile speed increased to 1600 from 1100
Fixed a bug with Death's Caress where the detonate tooltip was showing incorrect damage values

Sona
All aura durations reduced to 2 seconds from 3
All aura buff durations reduced to 0.25 seconds from 1
Hymn of Valor
Attack damage and ability power aura reduced to 6/8/10/12/14 from 8/11/14/17/20
Mana cost increased to 65/70/75/80/85 from 55/60/65/70/75
Song of Celerity
Active movement speed boost reduced to 8/10/12/14/16 from 8/11/14/17/20
Mana cost increased to 65/70/75/80/85 from 55/60/65/70/75
Aria of Perseverance mana cost increased to 65/70/75/80/85 from 55/60/65/70/75
Crescendo range reduced to 1000 from 1100

Soraka
Fixed a bug with Starcall where it would stop dealing damage if the target reaches max stacks

Swain
Decrepify leash range slightly increased
Torment range increased to 625 from 600
Ravenous Flock cooldown decreased to 10 seconds from 15 seconds
Updated Swain's recommended items

Twisted Fate
Fixed a bug with Destiny where the teleport spell was not being cancelled by suppression effects

Twitch
Debilitating Poison slow duration reduced to 2/2.6/3.2/3.8/4.4 seconds from 2.5/3.25/4/4.75/5.25
Spray and Pray attack speed reduced to 30/45/60%, from 40/60/80%

Vladimir
Transfusion will now heal Vladimir even if the target is spell immune
Hemoplague will no longer damage enemies if it is dispelled

Xin Zhao
Fixed a bug where Xin Zhao was considered to be a ranged Champion for the purpose of items like Frozen Mallet, etc

Items
Oracle's Elixir now shows a particle on the Champion who has True Sight
New Item: Hexdrinker
Long Sword + Long Sword + Null-Magic Mantle + 570 gold. Total cost is 1800 gold
+35 Attack Damage
+30 Magic Resistance
UNIQUE Passive: If you would take Magic Damage which would leave you at less than 30% of your Maximum Health, you first gain a shield which absorbs 300 Magic Damage for 4 seconds. 45 second cooldown.
Sword of the Divine combination cost reduced to 500 gold from 700 gold
Sword of the Divine attack speed bonus increased to 60% from 55%
Hextech Revolver spell vamp increased to 15% from 10%
Hextech Gunblade spell vamp increased to 20% from 13%
Hextech Gunblade life steal increased to 20% from 15%
Will of the Ancients combination cost reduced to 465 gold from 765 gold
Will of the Ancients spell vamp increased to 20% from 15%
Vision Ward and Sight Ward tooltips updated

General
The Harrowing map has replaced the Winter map and can be selected under "Autumn" when creating a Practice Game
The icon on all towers should now properly display as the correct icon for True Sight
Baron Nashor has been moved to the center of his arena and he can no longer knock you out of his arena
Halloween Quintessence armor penetration reduced to 3.08 from 3.62
Fixed a bug where Tier 2 attack damage Seals were giving a third of their intended value
Fixed a bug where casting a spell while moving and being silenced would cause the spell to fizzle
Fixed a bug where Champions could accidentally walk through walls
Audio

Fixed bug causing Lux’s illumination impact audio not to play
Fixed Baron Nashor's audio playing through FOW




None.

Nov 16 2010, 3:24 pm poison_us Post #945

Back* from the grave

Bladesurge: Irelia dashes forward to strike her target. If it kills the target, Bladesurge's cooldown refreshes and half the mana cost is refunded.

Half of fucking LeBlancs gay shit was her ability to jump in and out, and I guess you could argue that this is different, with it needing a target and can't autojump out, but SHIT THIS SOUNDS FUCKING OP ALREADY. Chances are, you'll see Irelia with Teemo so she can jump in and kill a minion, hit a few spells on a champ, and jump out to the shroom behind a wall.

Hiten Style: Irelia is skilled in the art of Hiten, passively giving her physical attacks health restoration. Activating Hiten Style adds true damage to her physical attacks for a short duration.

So she can get mana back, HP back, this looks exactly like LeBlanc, but fucking worse with true damage. I get the feeling I'm going to rage at the next one too.

Equilibrium Strike: Irelia's attack balances the scales, dealing damage and slowing the target. However, if the target has a higher Health % than Irelia, then the blow stuns the target instead.

My favorite part is "Irelia's attack balances the scales". Seriously, Riot? You don't realize your own hypocrisy?

Transcendent Blades (Ultimate): Irelia summons four spirit blades which she can fling at her enemies. These blades deal magic damage to enemies that they pass through, siphoning life from them and healing Irelia.

OK, so now she's LeBlanc + Swain. I wish whoever plays against an Irelia the best of luck.

Ionian Fervor (Passive): Each nearby enemy champion (to a maximum of three) reduces the effectiveness of Crowd Control on Irelia.

Of course this will stack with Merc treads, basically nullifying everything anyone could do to her, with the two sources of HP regen...god dammit, Riot.

Kog'maw
Fixed a bug where Bio-Arcane Barrage was doing more damage than intended

Maybe this has something to do with last night, Riney/Oli/Lovel...

Lux
Prismatic Barrier
Missile width Increased 22%
Mana cost reduced to 60 from 75
Fixed a bug where Prismatic Barrier was granting less ability power ratio than stated
Ability power ratio increased to .35 from .3
Lucent Singularity
Fixed a tooltip bug causing Lucent Singularity to display the wrong values
Slow increased to 20/24/28/32/36 from 14/18/22/26/30
Detonation radius increased to 350 from 300
Finales Funkeln now ignites the Illumination debuff if the target is afflicted by it and refreshes the Illumination debuff duration

LMFAO. Lingie openly admits that Lux is OP, and seeing as they buffed her, obviously Riot disagrees. Riney, just show this to your brother to get him in LoL.

Miss Fortune
Lowered cone width by about 25%

Maybe you'll be able to stay out of it now, Lovel :awesome:

Love that Sona nerf. The bitch needed one.


Twisted Fate
Fixed a bug with Destiny where the teleport spell was not being cancelled by suppression effects

Fucking finally. Tired of chasing down a TF just to have him jump out while silenced. Still think it should work like recall, and stop on damage, but this is a good sign.

Twitch
Spray and Pray attack speed reduced to 30/45/60%, from 40/60/80%

THEY JUST FUCKING LOWERED IT FROM 100% AT 3. WHAT THE HELL...

Hextech Revolver spell vamp increased to 15% from 10%
Will of the Ancients combination cost reduced to 465 gold from 765 gold
Will of the Ancients spell vamp increased to 20% from 15%

I jizzed in my pants.

Baron Nashor has been moved to the center of his arena and he can no longer knock you out of his arena

Well, no more stealing Baron from outside the arena :massimo:

Now that the patch review is over, on to business: If you weren't aware, a proboards forum has been made by Lingie for LoL discussion, and I'm about to post a new topic some of you might find interesting over there. Registration is free, and here's the URL: http://senlol.proboards.com/
.




Nov 16 2010, 4:45 pm Norm Post #946



Thank you for nerfing the Sona, but I am sad to see that Garen has evaded the nerd stick once again.



None.

Nov 16 2010, 5:05 pm LoveLess Post #947

Let me show you how to hump without making love.

Lux :awesome:

And glad to see Spell Vamp is getting buffed up to where Life Steal has been for quite some time.

Oh, and does anyone else see where Vlad has just been made a fucking beast? He gets life even if his spell does NO damage? Really? Seriously? Oh. And by the way, we buffed spell vamp too. So... Super Vlads, gogo.

Plus, I think they are going in the wrong direction with MF. She was a great large AoE hero(ine), something that LoL has very few of. They should of just lowered the damage and increased the duration. Would have been best that way, versus making her burst which is what, every other hero's style?

Post has been edited 1 time(s), last time on Nov 16 2010, 5:16 pm by LoveLess.



None.

Nov 16 2010, 5:22 pm ThedarKOne Post #948



Garen desperately needs a nerf :(

No champion should be able to go 20/2 just because all 5 of the people on your team cannot kill them together.



None.

Nov 16 2010, 5:37 pm poison_us Post #949

Back* from the grave

Quote from LoveLess
And glad to see Spell Vamp is getting buffed up to where Life Steal has been for quite some time.

Oh, and does anyone else see where Vlad has just been made a fucking beast? He gets life even if his spell does NO damage? Really? Seriously? Oh. And by the way, we buffed spell vamp too. So... Super Vlads, gogo.
By the way, I'll just throw this out there: I'm about the only Vlad that thinks spellvamp is worth it. You won't see too many change their opinion either, sad as that is.

EDIT:
Quote from six PERFECTIONS
She sounded really overpowered... Now she looks overpowered

I'm totally buying her
This is in reference to Irelia, and is what's totally fucking wrong with LoL, might I add.


Post has been edited 1 time(s), last time on Nov 16 2010, 5:59 pm by poison_us.




Nov 16 2010, 8:00 pm Bar Refaeli Post #950



Irelia looks like a new olaf/xin who, in my opinion, are OP.



None.

Nov 16 2010, 8:15 pm Wing Zero Post #951

Magic box god; Suck it Corbo

Noooooo Sonaaaaaaaaaaaaa

Lux :D





Nov 16 2010, 8:44 pm poison_us Post #952

Back* from the grave

Quote from name:Raccoon
Irelia looks like a new olaf/xin who, in my opinion, are OP.
Restores mana = never loses mana = LeBlanc & Swain (his passive, old LeBlanc)
Jump in/out = LeBlanc
HP regen on ult = Swain all the way.

And her passive is a kind of OP that I have never seen before. That aside, playing ranked solo I have yet to see her. I'm afraid to go solo unranked, due to stupid pubs and probably getting a 5-man premade against us.





Nov 16 2010, 10:18 pm OlimarandLouie Post #953



Kassadin does not approve of these new champions and their sad attempt-spells of moving through walls. He'll (I'll) have a harder time trying to escape from these losers.



None.

Nov 16 2010, 11:02 pm Bar Refaeli Post #954



Quote from poison_us
Quote from name:Raccoon
Irelia looks like a new olaf/xin who, in my opinion, are OP.
Restores mana = never loses mana = LeBlanc & Swain (his passive, old LeBlanc)
Jump in/out = LeBlanc
HP regen on ult = Swain all the way.
Not a caster? Her ability to jump into team fights, deal tons of damage, have everyone focus you, and not die is very similar to xin and olaf.
Jump in/out = More Tristana than LeBlanc



None.

Nov 16 2010, 11:11 pm poison_us Post #955

Back* from the grave

Quote from OlimarandLouie
Kassadin does not approve of these new champions and their sad attempt-spells of moving through walls. He'll (I'll) have a harder time trying to escape from these losers.
Why is he running?





Nov 16 2010, 11:13 pm OlimarandLouie Post #956



Quote from poison_us
Quote from OlimarandLouie
Kassadin does not approve of these new champions and their sad attempt-spells of moving through walls. He'll (I'll) have a harder time trying to escape from these losers.
Why is he running?
Your point exactly.





None.

Nov 17 2010, 12:49 am Alzarath Post #957

Praetor

Quote from Riot
Twitch not annoying enough?
Quote from patch notes
Transcendent Blades (Ultimate): Irelia summons four spirit blades which she can fling at her enemies. These blades deal magic damage to enemies that they pass through, siphoning life from them and healing Irelia.
Quote from Riot
Let's make another!




None.

Nov 17 2010, 1:37 am poison_us Post #958

Back* from the grave



Also, most epic bloodbath that game.




Nov 17 2010, 1:40 am Bar Refaeli Post #959



I know how you can make custom skins for your characters or use skins w/o buying them, but can you also swap voices of characters in a similar way? Like give Mordekaiser Annie's voice? (Not that I would ever want that..... :rolleyes: )



None.

Nov 17 2010, 2:40 am Bar Refaeli Post #960



Quote from poison_us


Also, most epic bloodbath that game.
I should've been in that game as Garen so I could stack MR against all 5 of you :P



None.

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