Staredit Network > Forums > Staredit Network > Topic: Biweekly SEN miniature magazine
Biweekly SEN miniature magazine
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Jun 24 2009, 5:36 am
By: ClansAreForGays
Pages: < 1 « 2 3 4 5 >
 
Polls
Should we have a SEN zine?
Should we have a SEN zine?
Answer Votes Percentage % Voters
Yes 28
 
85%
None.
No 5
 
16%
None.
Please login to vote.
Poll has 33 votes. You can vote for at most 1 option(s).

Jun 26 2009, 7:25 pm Biophysicist Post #61



Can I be an editor or something? Or maybe I could have a column about modding? I know I'm not the best modder evar, but I think I have some unique ideas that would make an interesting column. I can submit a sample piece if you want.

Also, if the SC TCG that CAFg was thinking about ever gets going, we should have a section about it.



None.

Jun 26 2009, 7:29 pm l)ark_ssj9kevin Post #62

Just here for the activity... well not really

Quote
Anyway, this magazine, if it ever got off the ground, would need a day-to-day manager being preferably the same person who actually brings it to press via publishing software.

Flame me to the ground if I'm wrong, but what about MS Publisher?



guy lifting weight (animated smiley):

O-IC
OI-C

"Oh, I see it"


Jun 26 2009, 7:30 pm scwizard Post #63



omg moose you're in admin

IP doesn't do community stuff anymore, if you think this should have a project forum, then make one.

If IP didn't want you making new forums as you saw necessary etc, he would have made you a global mod.



None.

Jun 26 2009, 8:35 pm Forsaken Archer Post #64



Quote from Mini Moose 2707
Quote from ClansAreForGays
But not that any of this matters because it looks like this has run aground.
Quote from name:isolatedpurity
The projects forum group has a specific purpose already, such as major map/campaign projects or programs, like we used to host scmdraft and starforge forums. Temple siege could have had a project forum instead of a 1000+ reply topic and then a 2nd topic for another version.
Which is why I want to wait to talk to IP about this. I really think that this deserves something under the tab despite not being a StarCraft-playable creation.
I thought... nevermind.
A forum could be created under the projects section for this, sure. I fully support this idea and will code anything you need for it.



None.

Jun 26 2009, 8:41 pm Moose Post #65

We live in a society.

Quote from scwizard
omg moose you're in admin

IP doesn't do community stuff anymore, if you think this should have a project forum, then make one.

If IP didn't want you making new forums as you saw necessary etc, he would have made you a global mod.
I really should start using that "it's okay because it is possible to undo it" logic more often.

But seriously:
Quote
[16:44:38] IsolatedPurity: i'm not all too sure what will happen if you add it
[16:44:44] IsolatedPurity: i never actually coded support for those forums
[16:44:54] IsolatedPurity: they are supposed to be like clan forums that aren't dedicated to clans
:P

EDIT: It breaks the forum index when I simply add it. Gonna need some time to work around this.

Post has been edited 2 time(s), last time on Jun 26 2009, 9:01 pm by Mini Moose 2707.




Jun 26 2009, 8:57 pm InsolubleFluff Post #66



A good idea (In my eyes) would be coding a template map for each zine, or even just monthly contest that the zine covers, but basically the game is made, members just need to put a spin on it. E.G code SCV building moved bunkers and people take that template and make it a defense, war map, w.e. Could be fun and motivating?



None.

Jun 26 2009, 9:19 pm Biophysicist Post #67



I second that, assuming I'm understanding you right.



None.

Jun 26 2009, 9:32 pm DevliN Post #68

OVERWATCH STATUS GO

Quote from name:Shocko
A good idea (In my eyes) would be coding a template map for each zine, or even just monthly contest that the zine covers, but basically the game is made, members just need to put a spin on it. E.G code SCV building moved bunkers and people take that template and make it a defense, war map, w.e. Could be fun and motivating?
I'd like to think bringing back the monthly contests would be awesome, but based on the "attendance" of the last few, that might not be a good thing.



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

Jun 26 2009, 11:12 pm ClansAreForGays Post #69



Quote from Mini Moose 2707
It breaks the forum index when I simply add it.


But yeah, I'm getting the motivation bug again with all this positive talk so I'll be spending my night making further plans. Remember, since this will be a SEN thing I don't decide how this turns out more than anyone else. I have a vision, but if someone can come up with a better format, or wants to take the helm, more power to ya.




Jun 26 2009, 11:20 pm DevliN Post #70

OVERWATCH STATUS GO

Quote from ClansAreForGays
I have a vision, but if someone can come up with a better format, or wants to take the helm, more power to ya.
In regard to this, I think some sort of chain of command needs to be set up. We have way too many people here offering to help and take positions, and have no definite idea what positions need to be filled or what qualifications are necessary.

Who is leading this thing (aside from the Admins being chief editors)?



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

Jun 26 2009, 11:42 pm scwizard Post #71



I'll take orders from anyone who wants to give me orders.

Post has been edited 1 time(s), last time on Jun 26 2009, 11:57 pm by scwizard.



None.

Jun 26 2009, 11:56 pm ClansAreForGays Post #72



Quote from DevliN
In regard to this, I think some sort of chain of command needs to be set up.
I know that this will eventually have to be put in stone, but I the one thing I want to ask is to worry about this later. I'd like everyone to feel like their input is just as important as anyone's, and that they don't have a boss or someone superior that they may not like. Like if I really wanted to write history articles, but dapperdan was selected as the editor of that section, I'd probably lose my motivation to say the least.

I just think we have bigger fish to fry than who is in charge first.




Jun 27 2009, 12:04 am DT_Battlekruser Post #73



Quote
I just think we have bigger fish to fry than who is in charge first.

Command is the first issue that must be addressed in anything.

The bare-bones management of any publishing outfit includes an editor-in-chief who manages the personnel, directs the publications, makes decisions, etc. Most publications have a copy editor who reads and edits all articles for spelling, grammar, and syntax, and larger ones have section heads who manage what gets written for their section. There is also someone in charge of typesetting, who takes finished articles and images and organizes them physically so that they fit on the publication.

I have volunteered to be copy editor since I consider myself far above average in grammar and usage knowledge (not to the level of Latin-fluent language nerds, but still), but I don't have the time or energy to be an editor-in-chief. Someone with time and dedication needs to fill this role, step up, and start giving orders as to what needs to be covered in a story, when we are going to press, et cetera.




None.

Jun 27 2009, 12:08 am scwizard Post #74



I second DTBK. A leader is a hard job, but someone really needs to step up to the plate before we can really call this a project in progress.
DTBK is not doing it because of lack of time and energy. I'm not going to do it, because my motivation for endeavors has a way of evaporating unexpectedly (although the time that elapses before this happens has been lengthening as I age).

I'd say first we need a leader, then we need a forum, and finally we need the leader to start setting deadlines.



None.

Jun 27 2009, 12:22 am ClansAreForGays Post #75



We don't need an editor-in-chief yet because there still isn't anything to be an editor or manager of! Understand that we aren't making a magazine, we are crafting something that will in turn be capable of producing a magazine.

But I get the message, every other post seems to be asking for early leadership, so right now I'll just say that I am taking command of the ongoing establishment of the SEN-zine, but as I stated before I wish for Drant to take over as editor-in-chief. I'm not opposed to taking that position, I just have a few people in mind that could do it better than me.

I'll start with making DTBK the copy editor, dealing with proof reading for punctuation, spelling, and grammar errors.




Jun 27 2009, 12:27 am JaFF Post #76



I can always write about trigger-related things.



None.

Jun 27 2009, 12:38 am stickynote Post #77



Is this going to be in print or online?



None.

Jun 27 2009, 12:48 am ClansAreForGays Post #78



:shocked:

online




Jun 27 2009, 2:50 am ClansAreForGays Post #79



Unless anyone has something better I've decided to use CampSite http://www.campware.org/
I picked this over QuarkXpress, because the only way enough people could use it is if we stole it, and I picked it over Drupal because I found Drupal to be a little too powerful for our needs. CampSite seems simple and intuitive. You can play around with it's demo without installing anything here.

Of course nothing is permanent yet, so if anyone has any experience with anything better just post it here. Also, Whoever is being made managing editor and editor-in-chief will need to familiarize themselves with this. There will be a lead tech position for anyone will to learn the ins and outs of this program.




Jun 27 2009, 6:07 am Drant Post #80



Thank you ClansAreForGays, for considering me as an editor. Perhaps you chose me for my technical skills or dedication in my own SC program, but as Urine pointed out, I lack the communal enthusiasm as everyone else here exudes--and that is an essential prerequisite to this ambitious project. Still, I am willing to provide suggestions and input if requested, but I insist that such an involved position be appointed to someone as interested in the project and community as yourself. Since this project is only nascent, you should accept whatever help you can get, and if Urine is genuinely interested, you should give him and as everyone else a chance.


As for suggestions, I have the following:

Those who want to participate should gather inside an IRC (chatroom) channel and idle there. This will give the participants faster communication and a better sense of unity.

The potential participants should provide an example work such as a review article, a web design, or relevant content to demonstrate their competence and devotion. A simple "I'll do it" is not reliable enough.

Let SEN host the magazine; the project will benefit from SEN's credibility and SEN will benefit from the project's increased traffic.

Lastly, ClansAreForGays, as the leader (since you proposed it) you should be providing concrete work to motivate your collaborators. Over these next few days, make a visual mockup of what the magazine would look like. There is already an established and respected SC-related magazine before us: the familiar Blizzard Insider--it is the standard which this project should aim for. Note that its simple and slim two-column design is quick to write and easy to read.

Another important responsibility you should maintain is keeping people interested with regular updates, but you already knew that.



None.

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[07:47 pm]
Ultraviolet -- Yeah, I suppose there's something to that
[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
[2024-5-05. : 9:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[2024-5-05. : 9:35 pm]
Vrael -- that is insane
[2024-5-05. : 9:35 pm]
Vrael -- damn is that all EUD effects?
[2024-5-04. : 10:53 pm]
Oh_Man -- https://youtu.be/MHOZptE-_-c are yall seeing this map? it's insane
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