Okay, looks like you added stuff while I was adding stuff. I like the Scroll of Illusion, Calm MInd, and Barrier items. The Strength and Resistance items are kind of useless tho, as you can buy upgrades normally.
Here's the current list:
HP regen: When activated, recharges your HP to the maximum for your level after a delay. Very expensive and you can only have one at a time. Might carry an XP cost to use.
Mana regen: When activated, you gain faster mana regen for a while.
Deployable cover: When activated, created a Reaver with no Scarabs to block stuff. It lasts for a fairly long time, but has pretty low HP.
Cure Status: When activated, one random status effect (eg. mana drain) is cured. Never cures stun effects.
Gravlift: When activated, your hero may "jump" up/down a cliff. Ground units only.
Transport: You get a Dropship to fly you around. Ground units only. Unlike the other store items, the Dropship is created when you buy the item, not when activated.
Town portal: After a delay, teleport to your base.
Barrier: Invulnerability in exchange for not being able to attack or cast spells while the Barrier is up.
Illusion: When activated, a Hallucination of your hero appears.
Calm Mind: Fully restores mana. After a few seconds, all mana is lost.
Sentry: Creates a burrowed unit at your position. It may not do anything, it just gives you vision to that area.
Binding: Nearby enemy heroes lose access to spells for a few seconds.
Post has been edited 1 time(s), last time on Nov 13 2008, 4:40 pm by TassadarZeratul.
None.