Pros at other SC AoS maps random all the time. "Random is for pub noobs" is a horrible mentality.
Okay time to clear things up.
This is how the brain works for low level skill players. In essense it works the same as Easy Mode in HoN for anyone who understands gaming concepts. Basically All Random increases the chance for bad players to win from introducing a luck factor, this is why 'bads' and 'pubs' love this so much. Essentially, it is lowering the 'skill ceiling' in order to decrease the gap between the worse player and better player. Pubs will not understand this, so I don't bother explaining it. Also atleast 80% of the games are completely one sided and usually rests on the shoulder 'who is more awful' rather then anything else.
If you want me to explain more or give references I will, it applies to just about any game of decent skill value (e.g chess)
One of the reasons why this map doesn't have any solid 'pro' community is because solid team picks, metagame planning and strategic countering does not take any place among the masses. There is literally less than 5 pros of this game, ever. A lot of people have a belief that countering individual heroes is 'noob' but pre-M9 it is actually an advantage to pick all 3 of your heroes first before the other team; the fact that the TIMER is implented is another huge reason for this. Even I have done horrible picks from forced timer pressure. This is a good thing.
"Random is for noobs" is the blunt statement. I warn to ban anyone who tries to random in my games. This is because I'm sick to death of the absolute scrub matches where 90% of the time they are triple countered by one goddam hero. Believe it or not, hero play is only a minor stage in the game. When people say "random is for pros because it shows you can play all heroes" I won't even mention the fact they can't play any of the heroes, let alone all. The basic fact is that atleast 60% of the game is strategic picks and play and the fact you can play all heroes isn't even relevant. For example, you have the most pro rine (lol oxymoron), most pro ling (lol again) and most pro warrior on the same team. This is absolutely rubbish when you are a crappy pubstomp combo and going to lose to the very average Assault who just triple countered your entire team.
Excellent post. Very well written and thought out, I just want to add some things of my own.
1) In my experience of playing TS mataches, players who claim random is for pros usually tend to be the scrubs/bads. The line they continue to dole out is: "Random is pros it shows you can play every hero". Tis is the smokescreen to cover the obvious elephant in the room: They are bad. Going along with what fashioned said, how can the match be skill based when the Luck factor can give you a 0% chance of winning or 100% chance. The match essentially becomes a pseudo-lottery, not a true test of skills/wits. When luck is involved, skill gets thrown out the window. Why give ten minerals to encourage this bad pubby behavior?
2) The one thing Fashioned left out is gameplay perspectives that individual players have. Usually by reading or examining what an indiviual metagame perspectives are regarding TS, you can accurately discern where their personal skill level is. For example, A player who says Ling can beat a medic at a cap race and both of are equal skill, obviously that player is going to pubstar. Your personal views regarding meta-game strategies mirror your skill level. I have yet to meet one person who has bad meta-game analysis, but yet is good at the game despite his flawed logic regarding temple siege strategy. I just thought point this out. In conclusion if a guy is saying Ling counters firebat, avoid him. He is most likely pubstar.
3) Then of course there are the pubstars who pick. "Wait one second DoLLe, you just said picking is for Pros!?!? That doesnt make sense!". Picking is for pro's but the reality of it is, there exsists a pubstar twist to picking. Ever notice that SpecOps and Mutant are the most picked and pubstar heroes in the game?* (Honorable mention goes to LM here too). If you ever watch a pub match, and trust me I was pubstar too, the most feared and picked are rine and ling. Power rine and Lurker ling, and they are quite effective in a pub match simply because both sides are so bad. They lack the necessary strategic insight to counter-pick these two very beatable heroes. Fashioned already mentioned this, both are are countered by one hero.
Why are the popular you ask? Because, they are chosen due to their pick-up-and-play mentality. Pick-up-and-play meaning, in a pub match all you need to is be alive have a pulse and you can win with these heroes in a public game. This is what they think: Easy heroes, easy damage, Both good auto-attacks, both farm pretty good, Lurkers rape all, 30+ up rines rapes all, Slam Dunk right?
Wrong, The problem is both are EXTREMELY easy to kill but pubbies will never see this or don't have the insight to see this. Rine does take some skill to utilize now due to his rework but pubbies bread and butter is guess what: Suprise, Power rine. One thing people dont realize about mutant is that his skill ceiling is extremely low, the difference between a Pro mutant and Scrub mutant will probably be L2 skill and the pub probably suiciding more, meaning there will be little variation. Mutant is a near joke hero if you know what you are doing here is why:
-Mutant is a bad capper, ironic because he needs sims to thrive, in contrast Hydra is a good capper and shares a somewhat similar role to ling.
-No lane harass capabilities what so ever.
-Extremely fragile.
-Outside of lurkers which is 80 mana a pop, his farming mechanism is awful, made even worse because he has no lane harass.
However once he makes it to rines, then lurkers will make him pumped beyond belief.
-If you can dodge, his l2 is useless outside a stun. Seriously, just dodge.
-If you know what you are doing, his L3 is equally useless. Do not over extend yourself, i.e: In the middle of the map at nightime, and you will be fine.
-Honestly, just my opinion, The only person he really hard counters is DT and Maybe Mana Rine. LM is debatable.
Even in my pub days, I avoided using mutant because I always got the sense he was pick-up-and-play hero, not much in the thought department. As I got better and developed my skills, my intuition was correct. He is a near joke hero in high-tier play, however outside of high-tier he will continue to thrive.
Talk. Flame. Discuss.
*NOTE: The SpecOps takes actual skill to use now, problem is the pubstar build still prevail.
Post has been edited 2 time(s), last time on Jun 12 2010, 9:31 pm by DoLLe.
None.