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ISSUE #1
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Jul 23 2009, 9:55 pm
By: ClansAreForGays
Pages: 1 2 35 >
 

Jul 23 2009, 9:55 pm ClansAreForGays Post #1



I'm just gonna throw out what I want to see an article on, and anyone can fill in the blanks with whatever they can. Preferably to senzine@yahoo.com
Remember you can make this as long and detailed as you like, as myself and other will do the work of condensing it and making it fit.

EUDs(history article) - A detailed history of the EUD exploit. Should include definition, discovery, anti-hack use, early maps, credits(like DeathKnight aka Heinnerman), actions/conditions, EAS*, relevant tools/programs, and its patching. Try to keep chronological(anti-hack at the end of article). This will be the feature story for issue #1.

Map of the Week section: remember it consists of 3-4 parts.
Quote
Maps of the Week - Basically what people like Drant and UnholyUrine have already been doing, except it's 3 maps at once - 1 Gem, 1 Classic, 1 Map of the Week. This part would really be the meat and potatoes of the zine. The Gem is an original map that is relatively new, but under the radar deserving more attention. Examples would be Tetris, The Antz. The Classic is self explanatory. A map that you need to play before you die, or have had to had played if you want to call yourself a die-hard UMS player. Examples would be Rush, Lazer Tag, Golems, etc. The Map of the Week really is just whatever seems to be 'hot' hosted the most recently. Example would be Desert Strike and Temple Siege. The difference would be that since they are already known, the writing would be concerned with strategies.
Another possible sub section could be Up and Coming, where a mapper who has been seriously working on a map and showing progress gets a mini-interview and spotlight.
If you write it on a Gem, you need to be descriptive. If you write it on a Classic, you need to give some history, and why you need to play this map before you die. If it's the Map of the Week, focus mostly on how to play the map, and expert strategies. Up and Coming should deal with what makes this new map unique, and not something we've seen over and over again.

SC2 - possibly our discussion of how LAN was left out?

Humor (now Untitled Scenario) - this

Trends/Rumor Mill - Can't think of an example, but if no one can come up with anything good, will just be omitted from issues until someone does.

Modding - No tutorials yet. I want an introduction, some flashy gameplay video. Community history. General info.

SEN - An update on Staredit.net contests/mafia/policy/coding


*I think it was Extended Alliance Status, but I'm not sure. May not have even been that acronym. It wrote to memory like eud actions, but did things like made units blind, or ensnared. It was left unpatched at first when EUDs were only patched, but then almost immediately patched later (Blizzard probably over looked it).




Jul 23 2009, 10:47 pm Jack Post #2

>be faceless void >mfw I have no face

For trends/rumours, stuff like 'Clan S.T.A.R.S may be coming back! For those of you who didn't know...' etc. And stuff like 'Shocko is mafia! It's been defenitely provdn that shocko may be mafia! Bandwagon gogogogo!'

Is that kind of what you meant?



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Jul 23 2009, 11:08 pm ClansAreForGays Post #3



More like if the recent incarnation of Panzer_Kavalier is the original one, what map is seeing a lot of play right now, smack talk grudge match results, or what's going on behind the scenes in possible TS tweaks by moose/urine.

not exactly something to aim for, considering it will be first on the chopping block.




Jul 24 2009, 12:11 am Excalibur Post #4

The sword and the faith

Quote from name:zany_001
For trends/rumours, stuff like 'Clan S.T.A.R.S may be coming back! For those of you who didn't know...' etc. And stuff like 'Shocko is mafia! It's been defenitely provdn that shocko may be mafia! Bandwagon gogogogo!'

Is that kind of what you meant?
S.T.A.R.S is not, was not, and never will be news. Ever.

Panzer on the other hand, was, is, and always will be news. I could handle that article Clans, as PK (Real) and I spoke and I have worked with RE:RC more than anyone has since it's release.




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

Jul 24 2009, 12:21 am Jack Post #5

>be faceless void >mfw I have no face

I might do a classic on coon city then.

EDIT
NVM i had that post just sitting there for a bit without posting, didn't see Ex's post.
Ex its a rumour section, it probably won't be quality, and I just used that as an example.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Jul 24 2009, 12:29 am Excalibur Post #6

The sword and the faith

Quote from name:zany_001
I might do a classic on coon city then.
I challenge that I know that map inside and out more than anyone besides PK. I definitely think RE:RC could be a MOTW, but I'd prefer it not be at the same time as the PK article.




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

Jul 24 2009, 12:35 am Jack Post #7

>be faceless void >mfw I have no face

Quote from name:zany_001
I might do a classic on coon city then.

EDIT
NVM


Also do you think you could flick me a copy of your RE:RC when it's done, before that issue is published? I don't doubt that you know the most about it but I dont know how good you are at article writing and it would be a shame if you made RC sound boring. Not trying to offend here, just want to have RC shown in the best light possible.

Post has been edited 1 time(s), last time on Jul 24 2009, 12:42 am by zany_001.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Jul 24 2009, 5:15 pm DevliN Post #8

OVERWATCH STATUS GO

Quote from name:zany_001
Also do you think you could flick me a copy of your RE:RC when it's done, before that issue is published? I don't doubt that you know the most about it but I dont know how good you are at article writing and it would be a shame if you made RC sound boring. Not trying to offend here, just want to have RC shown in the best light possible.
That's not your job. If he writes this article, the editor(s) can and will take care of that.



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

Jul 24 2009, 5:18 pm ClansAreForGays Post #9



I want this to be added to our melee section or something.




Jul 24 2009, 5:19 pm Moose Post #10

We live in a society.

Ugh, please don't let the rumors section turn this zine into a gaudy tabloid.




Jul 25 2009, 12:32 pm JaFF Post #11



I think 'Humor' and 'Rumor/Trends' should be merged and called 'Other'. And as Moose said, don't allow and cheap BS into it.



None.

Jul 25 2009, 6:38 pm ClansAreForGays Post #12



I'll still call it Untitled Scenario




Jul 27 2009, 8:40 pm UnholyUrine Post #13



I shall write a Classic and/or a Gem ... right after I finish my work :D

Classic
Particles Arena
by: StarmanJr.

One of the games that pioneered the revolution of UMS mapping has to be this map. Particles Arena is a map that stunned and baffled starcraft map makers and made them cry gently in their bed. Not only is Particles Arena a mapping feat, it is also very fun and widely accepted by public B.netters, which is why this map is a classic map that helped shape the mapping community to what it is now. Without this game, many people would have been long bored and tired of SC mapping, because this map showed them, and looked them dead in the face, and told them that they can do better.

A reason why this map was so successful was because it was simple. You start off with a shuttle, and a few unloadable units which do one of two things. 1) It shoots interceptors (particles) at the player indicated by the unit or 2) It sprays the interceptors doing 4x the damage. There were also powerups such as an Overlord that blocks interceptors. This was really fun, and probably one of the first maps to use hit detection + vHP system.

However, when you look at it now, it really was a simple to trigger map. But because of its popularity, it made people realize what can be achieved by SC mapping. I mean, imagine if instead of particles arena, I called it Semen arena, and the interceptors were renamed sperm, and the shuttle was the ovary (i know, i know... you're a hermaphrodite, okay??) and the whole objective is to spray jizz over your opponents face... err.. Ovaries...

Okay, that's not what I meant, but using interceptors as projectiles was a new thing back then.
Also, the spray effect of the interceptors when ordered to Junk Yard Dog was also pioneered by this map.
Now, many maps use this effect with interceptors, scourges, and scarabs to produce a "spray" of painful explosions/shrapnel/pellets/semen.. you name it!

Looking at it now, it is still a very well done game, and a very simple game. In addition to showing people that shits been real in SC mapping, StarmanJr. (and MillenniumArmy.. and many others such as Four Squares, Worms, etc.) have pioneered what is now known as the UMS Category: Arena

A map.. Worthy of a Classic: http://www.staredit.net/files/125/
~Unholy

EDIT: d-uuuhh Coreckted for sum Gramar mistaks

Post has been edited 9 time(s), last time on Jul 27 2009, 10:00 pm by UnholyUrine.



None.

Jul 27 2009, 10:18 pm ClansAreForGays Post #14



I've played particle arena, but I am not too familiar with its history, or that it was the first map to do that trick with interceptors. I personally saw it as more of a gem, but I'll take your word on it being popular. I just need to know when it was made.

Post has been edited 1 time(s), last time on Jul 27 2009, 10:32 pm by ClansAreForGays.




Jul 27 2009, 11:07 pm UnholyUrine Post #15



I wish I knew too...

It's the first map I saw using that effect.. :\... Not necessarily the first map period... but most likely the first map were people started seeing that effect.

EDIT: Also.. calling it the pioneer of Arena Games is pushing it a Little.. I'd say Bait by MA is probably THE pioneer :D

I wouldn't consider it a Gem as it was very popular back then XD.



None.

Jul 28 2009, 8:47 pm NudeRaider Post #16

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

check the "last modified" date to find out when it was created. At least if you got an unmodded version.




Jul 28 2009, 10:29 pm JaFF Post #17



Quote from UnholyUrine
Also, the spray effect of the interceptors when ordered to Junk Yard Dog was also pioneered by this map.
JYD works on Interceptors?!

And I think you should remove the sperm references in the article. :P



None.

Jul 29 2009, 12:41 am ClansAreForGays Post #18



Quote from JaFF
Quote from UnholyUrine
Also, the spray effect of the interceptors when ordered to Junk Yard Dog was also pioneered by this map.
JYD works on Interceptors?!

And I think you should remove the sperm references in the article. :P
Plan to.




Jul 29 2009, 12:54 am Demented Shaman Post #19



I think if you need articles you can just take a wiki article. You can highlight one that people might not find on their own and one that's about a concept people might not know about.



None.

Jul 29 2009, 12:57 am ClansAreForGays Post #20



Quote from name:Pariah
I think if you need articles you can just take a wiki article. You can highlight one that people might not find on their own and one that's about a concept people might not know about.
Definitely plan on doing that.




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[10:09 pm]
Ultraviolet -- let's fucking go on a madmen rage bruh
[10:01 pm]
Vrael -- Alright fucks its time for cake and violence
[2024-5-07. : 7:47 pm]
Ultraviolet -- Yeah, I suppose there's something to that
[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
[2024-5-05. : 9:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[2024-5-05. : 9:35 pm]
Vrael -- that is insane
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