ISSUE #1, hell, it's about damn time
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Topic Locked
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I'm just gonna throw out what I want to see an article on, and anyone can fill in the blanks with whatever they can. Preferably to senzine@yahoo.com
Remember you can make this as long and detailed as you like, as myself and other will do the work of condensing it and making it fit. EUDs(history article) - A detailed history of the EUD exploit. Should include definition, discovery, anti-hack use, early maps, credits(like DeathKnight aka Heinnerman), actions/conditions, EAS*, relevant tools/programs, and its patching. Try to keep chronological(anti-hack at the end of article). This will be the feature story for issue #1. Map of the Week section: remember it consists of 3-4 parts. If you write it on a Gem, you need to be descriptive. If you write it on a Classic, you need to give some history, and why you need to play this map before you die. If it's the Map of the Week, focus mostly on how to play the map, and expert strategies. Up and Coming should deal with what makes this new map unique, and not something we've seen over and over again. SC2 - possibly our discussion of how LAN was left out? Humor (now Untitled Scenario) - this Trends/Rumor Mill - Can't think of an example, but if no one can come up with anything good, will just be omitted from issues until someone does. Modding - No tutorials yet. I want an introduction, some flashy gameplay video. Community history. General info. SEN - An update on Staredit.net contests/mafia/policy/coding *I think it was Extended Alliance Status, but I'm not sure. May not have even been that acronym. It wrote to memory like eud actions, but did things like made units blind, or ensnared. It was left unpatched at first when EUDs were only patched, but then almost immediately patched later (Blizzard probably over looked it). |
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More like if the recent incarnation of Panzer_Kavalier is the original one, what map is seeing a lot of play right now, smack talk grudge match results, or what's going on behind the scenes in possible TS tweaks by moose/urine.
not exactly something to aim for, considering it will be first on the chopping block. |
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On your six boss!
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S.T.A.R.S is not, was not, and never will be news. Ever.
Panzer on the other hand, was, is, and always will be news. I could handle that article Clans, as PK (Real) and I spoke and I have worked with RE:RC more than anyone has since it's release. ![]() ![]() ![]() ![]() ![]() ![]() Is it in you now?
To watch the things you gave your life to broken And stoop and build them up with worn out tools |
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On your six boss!
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I challenge that I know that map inside and out more than anyone besides PK. I definitely think RE:RC could be a MOTW, but I'd prefer it not be at the same time as the PK article.
![]() ![]() ![]() ![]() ![]() ![]() Is it in you now?
To watch the things you gave your life to broken And stoop and build them up with worn out tools |
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Understanding breeds empathy.
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Also do you think you could flick me a copy of your RE:RC when it's done, before that issue is published? I don't doubt that you know the most about it but I dont know how good you are at article writing and it would be a shame if you made RC sound boring. Not trying to offend here, just want to have RC shown in the best light possible. This post was edited 1 time, last edit by zany_001: Jul 24 2009, 12:42 am. ![]() ![]() ![]() ![]() ![]() ![]() Red classic. VRAEL = 뱃맨!!! |
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SOMETHING STATUS GO
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That's not your job. If he writes this article, the editor(s) can and will take care of that.
![]() ![]() ![]() ![]() ![]() ![]() CURRENTLY WORKING ON Shadowlands | Demonic: Urban Apocalypse Invasion: Ares | Recon | OMG TEH ZOMBIES!!! |
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I want this to be added to our melee section or something.
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Laborare est orare.
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Ugh, please don't let the rumors section turn this zine into a gaudy tabloid.
![]() ![]() ![]() ![]() ![]() ![]() "Any man who is under 30, and is not a liberal, has no heart; and any man who is over 30, and is not a conservative, has no brains."
-- Winston Churchill Two part series! 1 2 Another two part series! 1 2 http://youtu.be/fYg9Z5VspSY Here's who you support with taxes. |
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I choose you!.. um.. if that's alright with you...
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I shall write a Classic and/or a Gem ... right after I finish my work
Classic Particles Arena by: StarmanJr. One of the games that pioneered the revolution of UMS mapping has to be this map. Particles Arena is a map that stunned and baffled starcraft map makers and made them cry gently in their bed. Not only is Particles Arena a mapping feat, it is also very fun and widely accepted by public B.netters, which is why this map is a classic map that helped shape the mapping community to what it is now. Without this game, many people would have been long bored and tired of SC mapping, because this map showed them, and looked them dead in the face, and told them that they can do better. A reason why this map was so successful was because it was simple. You start off with a shuttle, and a few unloadable units which do one of two things. 1) It shoots interceptors (particles) at the player indicated by the unit or 2) It sprays the interceptors doing 4x the damage. There were also powerups such as an Overlord that blocks interceptors. This was really fun, and probably one of the first maps to use hit detection + vHP system. However, when you look at it now, it really was a simple to trigger map. But because of its popularity, it made people realize what can be achieved by SC mapping. I mean, imagine if instead of particles arena, I called it Semen arena, and the interceptors were renamed sperm, and the shuttle was the ovary (i know, i know... you're a hermaphrodite, okay??) and the whole objective is to spray jizz over your opponents Okay, that's not what I meant, but using interceptors as projectiles was a new thing back then. Also, the spray effect of the interceptors when ordered to Junk Yard Dog was also pioneered by this map. Now, many maps use this effect with interceptors, scourges, and scarabs to produce a "spray" of painful explosions/shrapnel/pellets/ Looking at it now, it is still a very well done game, and a very simple game. In addition to showing people that shits been real in SC mapping, StarmanJr. (and MillenniumArmy.. and many others such as Four Squares, Worms, etc.) have pioneered what is now known as the UMS Category: Arena A map.. Worthy of a Classic: http://www.staredit.net/files/125/ ~Unholy EDIT: d-uuuhh Coreckted for sum Gramar mistaks This post was edited 9 times, last edit by UnholyUrine: Jul 27 2009, 10:00 pm. |
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I've played particle arena, but I am not too familiar with its history, or that it was the first map to do that trick with interceptors. I personally saw it as more of a gem, but I'll take your word on it being popular. I just need to know when it was made.
This post was edited 1 time, last edit by ClansAreForGays: Jul 27 2009, 10:32 pm. |
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I choose you!.. um.. if that's alright with you...
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I wish I knew too...
It's the first map I saw using that effect.. :\... Not necessarily the first map period... but most likely the first map were people started seeing that effect. EDIT: Also.. calling it the pioneer of Arena Games is pushing it a Little.. I'd say Bait by MA is probably THE pioneer I wouldn't consider it a Gem as it was very popular back then XD. |