Staredit Newtork
Community
StarCraft
Games
Site
Favourites
Diablo II - [Act 1], Yeah!

Pages: < 1 « 3 4 5 6 >
Creator: payne
Time: Oct 8 2007, 6:48 pm

Post #81     payne May 24 2008, 10:19 pm

[Avatar]
In fact... it's his dad! MWAHAHA! >:D
 offline contact
Huh, I knew all of that, lol!
But can you tell me more about the way to enhance my terrain?
Btw, zergling is temporary...
Top

Post #82     stickynote May 26 2008, 11:30 pm

[Avatar]
 offline contact
I just noticed that on the "updates" portion, you have the last date incorrect. As far as I know, there are only 12 months in a year. ;)
Top

Post #83     payne May 28 2008, 9:45 pm

[Avatar]
In fact... it's his dad! MWAHAHA! >:D
 offline contact
Lol, fixed :P
Top

Post #84     New-Guy Jun 7 2008, 6:24 pm

[Avatar]
Epic Fetch!
 offline contact
This is looking pretty good. I just hope you have the patience to finish it, and the endurance to take it to the end.
I know that I wouldn't.
Top

Post #85     stickynote Jun 8 2008, 1:18 am

[Avatar]
 offline contact
Payne is patient. He's been working on this map for a pretty damn long time already.
Top

Post #86     payne Jun 8 2008, 4:07 pm

[Avatar]
In fact... it's his dad! MWAHAHA! >:D
 offline contact
:-_-: ^^
Top

Post #87     payne Jul 10 2008, 2:34 pm

[Avatar]
In fact... it's his dad! MWAHAHA! >:D
 offline contact
Okay! Time to get back in business!
Stickynote, I'll NEED you on that, so please, contact me as soon as you think we could start working on the terrain.
Top

Post #88     payne Jul 19 2008, 2:44 pm

[Avatar]
In fact... it's his dad! MWAHAHA! >:D
 offline contact
@sticky: Some screenies in case that you couldn't open the link I sent you :O
And again... the link where you can download the totality of the screenies: https://www.yousendit.com/download/Q01IRE9rNkdENlJjR0E9PQ
Attachments:
jpg file
Screenshot003.jpg (296.08 kb)
33 hits.
jpg file
Screenshot004.jpg (303.54 kb)
13 hits.
jpg file
Screenshot005.jpg (322.70 kb)
8 hits.
jpg file
Screenshot006.jpg (317.62 kb)
9 hits.
Top

Post #89     private_parts Jul 22 2008, 9:42 am

[Avatar]
Hells Awakening - You want to play it.
 offline contact
Yeh looks good keep up the good work.

Things about changing unit percentages though Kellimus they don't really work that well. Say for example a damaged player with 1% health could use those clouds to get his health back...
(signature image)
Top

Post #90     stickynote Jul 23 2008, 9:02 pm

[Avatar]
 offline contact
Some of these (screenshots), I find, are difficult to reproduce in starcraft as terrain.
Top

Post #91     payne Aug 2 2008, 7:59 pm

[Avatar]
In fact... it's his dad! MWAHAHA! >:D
 offline contact
Possible to get some screenies of your work so far? :omfg:
Top

Post #92     payne Aug 11 2008, 12:53 pm

[Avatar]
In fact... it's his dad! MWAHAHA! >:D
 offline contact
Okay, I'm back.
Please post the map with all your progress in it :P
Top

Post #93     payne Oct 22 2008, 2:53 pm

[Avatar]
In fact... it's his dad! MWAHAHA! >:D
 offline contact
I fixed some visions problem (the ruin path) and I'll start working on the Monastery Gate very soon.
Stickynote, I'm still waiting for your Graveyard piece :O
Top

Post #94     Kaias Nov 11 2008, 4:55 pm

[Avatar]
Thats not going to happen
 offline contact
You should definitely pick this up again. (And start triggering)
Top

Post #95     payne Nov 16 2008, 6:44 pm

[Avatar]
In fact... it's his dad! MWAHAHA! >:D
 offline contact
Me did some work on the terrain (no triggering yet :P ).
I removed all sprites from the Graveyard. It was ugly, annoying and would have screwed some triggers because of the need of having DTs under them to make them act like walls.
Did some other stuff here and there too, but nothing too big so far.
Top

Post #96     [Pigy_G]:] Nov 16 2008, 8:27 pm

[Avatar]
 offline contact
If I can be of assistance in any way, terrain, triggers whatever. Let me know.
Bub!
(signature image)
Top

Post #97     payne Nov 17 2008, 12:37 am

[Avatar]
In fact... it's his dad! MWAHAHA! >:D
 offline contact
Well... have you ever played D2?
If so, if you could try an attempt for the Monastery Gate, go for it, I'm still searching for the best piece...
Btw, I again edited the first post! Many new things in it (fixed some orthographic errors and added some stuff in the "Systems" section, plus, I added a "Credits" section. To see a bigger list, go see the "Update" section").
Top

Post #98     [Pigy_G]:] Nov 17 2008, 2:29 am

[Avatar]
 offline contact
Give me a screenshot of the gate, And get on SC
Bub!
(signature image)
Top

Post #99     Fwop_ Nov 17 2008, 4:20 am

[Avatar]
A 43 minerals well spent.
 offline contact
I do hope you have done more than just the terrain; listing all your planned features means nothing without some sort of trigger work to back it up.
(signature image)
Top

Post #100     payne Nov 17 2008, 5:23 pm

[Avatar]
In fact... it's his dad! MWAHAHA! >:D
 offline contact
Sorry :P
My mind can't afford to start working on the triggers of this map without having all the terrain arrangement done ^^
Sorry again :-_-:
Top
0 members in this topic: None
+ 0 guest(s)


[07:41 pm]
DeVouReR -- http://www.staredit.net/?p=hacks click on "New Notices fix" or sth like that
[07:40 pm]
DeVouReR -- its a bug
[07:39 pm]
Ahli -- I got a new notice and cannot open it or see it in the PM area
[07:30 pm]
MillenniumArmy -- man you suck
[07:16 pm]
DeVouReR -- drunk?
[07:15 pm]
Paravin. -- TUDUDUDUDHUHU
You must log in to shout.

©2003-2008 Staredit Network.
Starcraft & Starcraft II are trademarks of Blizzard Entertainment.
Site Index   |   Terms of Service   |   Privacy Policy   |   Contributions