Staredit Network > Forums > SC1 Map Production > Topic: FF - Burden of Gilgamesh
FF - Burden of Gilgamesh
May 22 2009, 1:52 am
By: Kenshin23
Pages: 1 2 35 >
 

May 22 2009, 1:52 am Kenshin23 Post #1





FEATURES

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STORY

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JOBS

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BESTIARY

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ITEMS

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WEAPONS/ARMOR

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WALKTHROUGH

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OLDER FF MAPS BY YOURS TRULY

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FAITHFUL TESTERS

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Attachments:
FF Burden of Gilgamesh BETA.scx
Hits: 198 Size: 1849.45kb

Post has been edited 53 time(s), last time on Jan 16 2010, 4:55 am by Kenshin23.



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May 22 2009, 2:43 am l)ark_ssj9kevin Post #2

Just here for the activity... well not really

yay im a tester

Would you like to name the 11 classes and skills on here for reference?

Post has been edited 1 time(s), last time on May 22 2009, 2:51 am by l)ark_ssj9kevin.



guy lifting weight (animated smiley):

O-IC
OI-C

"Oh, I see it"


May 22 2009, 3:16 am Norm Post #3



Yes please, I'm interested.



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May 23 2009, 5:09 am Xero Post #4



Love your maps man.
Interested in testing.
X_Zaros_Elite@USEast



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May 26 2009, 1:42 am New-Guy Post #5



I would love to help you test whenever I'm out on East.
If you ever come to West, I'd be more than willing to help. Just let me know.



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May 26 2009, 4:28 pm Chubacca Post #6



this looks amazing. i would love to test

ws-chubacca@useast



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May 26 2009, 11:45 pm Echo Post #7



I remember testing this with you in the public. I kept saying www.staredit.net :P. I remember how strong the computers were.



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May 26 2009, 11:56 pm Vi3t-X Post #8



Looks good overall. Towns look ugly, and a few things can be blended better though.



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May 27 2009, 5:33 pm Kenshin23 Post #9



map is comming along very nicely.. I'm planning to do fix a few more bugs i found in the first portion of the game. When I'm finished I'm going to release a playing version limited at level 30 and limited to the first 7 quests and 2 missons.



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May 31 2009, 2:38 am Tempz Post #10



Looks promising, I'm a big fan of all your maps...
Yet I really hate having to look at my spells/items to use them lol.

The Towns look rather bland, but you'll probably fix it in patch.

Yet again some of the terrain doesn't mesh well but overall looks very well done, assuming you fix those small things :D.

Good luck on this is and future ambitions.



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May 31 2009, 6:45 am Xero Post #11



So far, map is looking awesome.
Dancer was pretty fun as a support. I'm gonna try out the other classes and see how they fare.
Can't wait till next update.

And you sure found lots of things to fix from the game we played. Oh yeah, does dancer have like a stun dance or something?



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Jun 3 2009, 6:53 am LoveLess Post #12

Let me show you how to hump without making love.

Well the Warden bugged the hell out of me to say the least, please revamp him somehow. I was constantly dying or glitch dying, because of the other.



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Jun 4 2009, 4:55 am Xero Post #13



I don't know if you already found this bug or not, but when you first start out as a civ and enter the shop, you can't leave. I had to rm because of that. Don't know why that player went to the shop instead of character selection.



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Jun 13 2009, 2:55 am Tempz Post #14



When can you have the map open beta?
Anyways yay update ftw,
I know that you keep the quality effort and well done style you have with your other maps.



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Jun 13 2009, 4:46 am scwizard Post #15



How does the "action button" work?



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Jun 29 2009, 6:37 pm Tempz Post #16



err, its pretty good so far, i like the improvments on spell system,
aswell as the fact its comming out soon...
only let down is not much updates



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Jul 3 2009, 5:30 pm Kenshin23 Post #17



Sorry about the lack of updates, everytime I open my map SCMdraft says "something bad happened" so I had given up. Good news, however, I did fix the problem and am back to work. I will make new updates soon as possible. I just need to catch up with my work.



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Jul 3 2009, 7:02 pm Black Knight Post #18



Quote from name:Kenshin21
Sorry about the lack of updates, everytime I open my map SCMdraft says "something bad happened" so I had given up. Good news, however, I did fix the problem and am back to work. I will make new updates soon as possible. I just need to catch up with my work.

Ah yes that's a glitch if you have two backupDB.scm(or something like that) files delete the newest one, that usually fixes for me, if that doesn't work try re downloading SCMDraft, and I would like to test your map



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Jul 4 2009, 7:57 pm Tempz Post #19



Its a error common with various versions of scmdraft...
Delete the backup file (when map is not opened) - Not sure but might cause another error
Some versions crash with the sight of certain terrain...or something else for e.g. if you placed space or empty blackiness it crashes the map...
(Keeping various versions is only a last resort and only should be used if a version crash your map and another doesn't) That's why i keep various versions of scmdraft, and various versions of backups.

Note : when you keep various versions of scmdraft, when your quick selecting you might want to put the newest version on it, but if you delete one of the hotkeys it deletes all of your version hotkeys...



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Jul 5 2009, 8:14 pm killer_sss Post #20



well it seems the chemist can literally screw you over. His spell that makes a permnent link to town blacksmith is just that. The game thinks we are in town 24/7 and the only way we get encounters is to use wraith to talk to things and then monsters may appear depending on where they are.



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[03:27 am]
m.0.n.3.y -- Maybe because it's an EUD map?
[03:27 am]
m.0.n.3.y -- Can't upload maps to the DB. Error says "The action you have performed caused an Error". Any word?
[07:46 am]
RIVE -- :wob:
[2024-4-22. : 6:48 pm]
Ultraviolet -- :wob:
[2024-4-21. : 1:32 pm]
Oh_Man -- I will
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Zoan -- Oh_Man
Oh_Man shouted: yeah i'm tryin to go through all the greatest hits and get the runs up on youtube so my senile ass can appreciate them more readily
You should do my Delirus map too; it's a little cocky to say but I still think it's actually just a good game lol
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Ultraviolet -- Goons were functioning like stalkers, I think a valk was made into a banshee, all sorts of cool shit
[2024-4-20. : 8:20 pm]
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[2024-4-20. : 8:18 pm]
Ultraviolet -- Oh_Man
Oh_Man shouted: lol SC2 in SC1: https://youtu.be/pChWu_eRQZI
oh ya I saw that when Armo posted it on Discord, pretty crazy
[2024-4-20. : 8:09 pm]
Vrael -- thats less than half of what I thought I'd need, better figure out how to open SCMDraft on windows 11
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