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Everything I say has a purpose, and is productive. Just cause it talks shit on someone, doesn't mean it isn't productive. Anyways, I don't have to explain myself too you, good day. Man, do you have any brains at all? If that's the case, why did I learn a shit load about Hexidecimal Editing right when protection first came out? Did you know what people used to add wicked "colors", "units", "doodads", ect... before SCM Draft or StarForge? Hexidecimal Editing. I watched DrunkenWrestler fuck around with that shit TONS of times. I had 20+ maps that he would just make to test shit out. Hell. He even protected his own maps without SCM Toolkit, or whatever "new" protection utility is out. He even cracked open protected maps. Hell, Heimdal even made an unprotector waaaaaaaaaaay before LegacyWeapon did... So please leave already Falkenor. Whatever happened to "this place sux, you all sux, i'm leaving"? That's what I thought. You also have no argument except that you support a Cracking Utility (That was written in a high-end programming language... Some "power" that is) What knowledge do you gain by CRACKING open maps? What knowledge do you gain by CRACKING one of Tuxedo-Templar's maps, when you could just straight up ask him how he did it and he would tell you (More then likely) That's the same with most good map makers. They like to share knowledge. Not steal it through CRACKING. You have not provided one usefull, or even plausible reason as to why Staredit.net should host and support programs that CRACK maps open, except for your claims that "I can learn anything by cracking a map!" Alright then, let's ask you a question. If you wanted to learn C++/C#, would you go and Disassemble a game to learn the code? More then likely not. Because you will see shit you probibly will never be able to comprehend, such as Inheritance, Polymorphism, and all that good shit, because you CRACK your shit open to "learn". Grow some brains and learn the REAL, TRUE way, and not some panzy-ass newb technique that CRACKS open maps. And if LW think's he's the shit for making an unprotector, I just have to lawl at him. Lawl. I actually agree with you for once.... The end of the world is near! *Runs away* This post was edited 1 time, last edit by Kellimus: Sep 28 2007, 3:58 pm.
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By the time your skill surpasses readily available tutorials and references, you should be able to figure out any system just by playing the map(once).
![]() ![]() ![]() ![]() ![]() ![]() I do not respect your beliefs, and I implore you not to respect mine. To ask respect of beliefs held without evidence, is to burn the books of progress and hope.
- The Village IconoClast |
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Peaceful Warrior
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I fail to see how "talking shit" about someone has a purpose, I don't think there is any good that can come of it. So basically you're saying that you don't have any explanations or reasons supporting you. Because without proof, your statement stands for nothing. Oh, and btw, could you please stop proclaiming about how OSMap sucks so much and Hexciedit or whatever it is called is so great. Last I checked this is a conversation about Unprotection vs. Protection. Not OSMap vs. other unprotection programs. I have yet to see you live up to that statement. ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Some people here need to stop being closed minded.
I wouldn't go so far as saying you're gonna learn to much from unprotection that you couldn't learn from tutorials and tutorial-maps(maps made to show how something is done). The one thing that protection hinders is really great maps that have a few flaws, or could be improved upon. The one thing that unprotection hinders is possible removement of credit, and possible spreading of once-good shitty/rigged maps. Unprotection is a great thing when used right. Stop fighting about "protection vs unprotection", and start looking for a common solution. Especially those who support protection. Unprotection is already out there, and protection can always be undone. Unprotection wont just go away because well, it's the internet. So people who support protection should be looking for some way to limit unprotection but still satsify the wants of unprotection supporters. Unprotection supporters don't want a bunch of rigged maps spreading either. Find a system or program that satisfies it all, or deal with the fact that unprotection is around and aint going away. ![]() ![]() ![]() ![]() ![]() ![]() |
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President Elect
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No, read my previous posts. I basically say you're all noobs and should stop discussing this. Yea, that's what the real mappers do. They talk and discuss and actually make maps. ![]() ![]() ![]() ![]() ![]() ![]() |
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wow just got back from reading the shit @ warboards on protection. Jesus, their level of insanity is maddening!
![]() ![]() ![]() ![]() ![]() ![]() Gerard DuGalle: "You vastly underestimate me, my dear."
Infested Kerrigan: "I don't think so, Admiral. You see, at this point... I'm pretty much the Queen Bitch of the Universe. And not all of your little soldiers or space ships will stand in my way again." |
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President Elect
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Zomg no SEN!?! I willz diez! *rolls eyes* Then there's no point in even having a pro-protection policy in the first place. Not hosting OSMAP does just as little. Hosting it would hardly contribute to the problem and not hosting it would do very little to stop it. ![]() ![]() ![]() ![]() ![]() ![]() |
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Zomg no SEN!?! I willz diez! *rolls eyes* Then there's no point in even having a pro-protection policy in the first place. Not hosting OSMAP does just as little. Hosting it would hardly contribute to the problem and not hosting it would do very little to stop it. No, but it's a damn fine start. ![]() ![]() ![]() ![]() ![]() ![]() |
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President Elect
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Zomg no SEN!?! I willz diez! *rolls eyes* Then there's no point in even having a pro-protection policy in the first place. Not hosting OSMAP does just as little. Hosting it would hardly contribute to the problem and not hosting it would do very little to stop it. No, but it's a damn fine start. A better start would be to have these people actually make maps so protection could actually be used. Protection or unprotection still doesn't do shit, everyone still either doesn't make maps or sucks at making them. So this argument continues to be completely useless. ![]() ![]() ![]() ![]() ![]() ![]() |
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Zomg no SEN!?! I willz diez! *rolls eyes* Then there's no point in even having a pro-protection policy in the first place. Not hosting OSMAP does just as little. Hosting it would hardly contribute to the problem and not hosting it would do very little to stop it. No, but it's a damn fine start. A better start would be to have these people actually make maps so protection could actually be used. Protection or unprotection still doesn't do shit, everyone still either doesn't make maps or sucks at making them. So this argument continues to be completely useless. Why do you keep it going, then? ![]() ![]() ![]() ![]() ![]() ![]() |
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President Elect
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Zomg no SEN!?! I willz diez! *rolls eyes* Then there's no point in even having a pro-protection policy in the first place. Not hosting OSMAP does just as little. Hosting it would hardly contribute to the problem and not hosting it would do very little to stop it. No, but it's a damn fine start. A better start would be to have these people actually make maps so protection could actually be used. Protection or unprotection still doesn't do shit, everyone still either doesn't make maps or sucks at making them. So this argument continues to be completely useless. Why do you keep it going, then? I haven't been bringing up new points. I'm just responding to posts other people have posted. If I stop posting I guarantee this topic will continue. ![]() ![]() ![]() ![]() ![]() ![]() |