Kellimus, if you don't have anything productive to say, don't say it.
Hmm? As for that topic on maplantis was to see where maplantis stood on the topic of Unprotection. And don't start dissing mappers, that will only give you less respect by all of the other mappers around you. You don't see me go around saying, "You know that one mapper that is a complete RETARD."
Everything I say has a purpose, and is productive. Just cause it talks shit on someone, doesn't mean it isn't productive.
Anyways, I don't have to explain myself too you, good day.
You cannot learn anything you want from the tutorials posted by people, as no one tends to make test maps, and just reading about complex systems will not allow most people to actually recreate them. This is the main reason why I made my own website, so I could link mappers to tutorials that explain things in simpler terms, and provide maps that you can look at for the actual way to do the system.
While this is all great, it is too much work for someone to do, and is a huge waste of time that could easily be replaced by OS Mapping the maps that use the system you need to learn about. Many systems cannot be learned through just tutorials, like how there is only a handful of maps that have managed to use the 4x speed trick without crashing, those maps were locked, and the only reason why people know that all they did was the same basic trick with a scarab that has had a few flags unchecked is because we could open it with OS Map.
We should stop crying about what we have already lost and look at what we can gain, by blocking out OS Map, we are stopping nobody, and we are helping nobody, but if we allow members to post it, we are able to help people.
Man, do you have any brains at all?
If that's the case, why did I learn a shit load about Hexidecimal Editing right when protection first came out?
Did you know what people used to add wicked "colors", "units", "doodads", ect... before SCM Draft or StarForge?
Hexidecimal Editing. I watched DrunkenWrestler fuck around with that shit TONS of times. I had 20+ maps that he would just make to test shit out.
Hell. He even protected his own maps without SCM Toolkit, or whatever "new" protection utility is out.
He even cracked open protected maps.
Hell, Heimdal even made an unprotector waaaaaaaaaaay before LegacyWeapon did...
So please leave already Falkenor. Whatever happened to "this place sux, you all sux, i'm leaving"?
That's what I thought.
You also have no argument except that you support a Cracking Utility (That was written in a high-end programming language... Some "power" that is)
What knowledge do you gain by CRACKING open maps? What knowledge do you gain by CRACKING one of Tuxedo-Templar's maps, when you could just straight up ask him how he did it and he would tell you (More then likely)
That's the same with most
good map makers. They like to share knowledge.
Not steal it through CRACKING.
You have not provided one usefull, or even plausible reason as to why Staredit.net should host and support programs that CRACK maps open, except for your claims that "I can learn anything by cracking a map!"
Alright then, let's ask you a question.
If you wanted to learn C++/C#, would you go and Disassemble a game to learn the code?
More then likely not. Because you will see shit you probibly will
never be able to comprehend, such as Inheritance, Polymorphism, and all that good shit, because you CRACK your shit open to "learn".
Grow some brains and learn the
REAL, TRUE way, and not some panzy-ass newb technique that CRACKS open maps.
And if LW think's he's the shit for making an unprotector, I just have to lawl at him.
Lawl.
Quote from DT_Battlekruser
While this is all great, it is too much work for someone to do, and is a huge waste of time that could easily be replaced by OS Mapping the maps that use the system you need to learn about. Many systems cannot be learned through just tutorials, like how there is only a handful of maps that have managed to use the 4x speed trick without crashing, those maps were locked, and the only reason why people know that all they did was the same basic trick with a scarab that has had a few flags unchecked is because we could open it with OS Map.
Oh, man, if I just look at that uncommented mess of triggers I'm going to instantly gain a magic understanding of what they do!
Cracking open protected maps to look at them offers little or no advantage above using either open-source maps made by eminent mappers (which, believe it or not, can exist without OSMAP) or reading tutorials.I actually agree with you for once.... The end of the world is near! *Runs away*
Post has been edited 1 time(s), last time on Sep 28 2007, 3:58 pm by Kellimus.
None.