[MM]od Night, Revived!
Post #144
Excalibur
Feb 15 2009, 10:23 pm
|
Staredit.net Global Moderator
|
Mod Night has been pretty dead as far as I know guys.
I can't say my router situation is helping but I'm hoping to remedy that situation soon, though I can't say for sure how that's going to work out, since even when I connected directly to our DSL modem, I still had lat. Anyone got some ideas to liven up the joint? ![]() ![]() ![]() ![]() ![]() ![]() -{ Diplomacy: Empires | Blog | Melee QC & Resources }- "You must be careful because we are dealing with people here, not machines or code. If you make a mistake or want to do something differently when you're coding, you change it, run it again and the computer does not know the difference. The same ease of reversibility does not apply to the user, or human affairs in general. While we all empathize with a desire for second chances sometimes, the fact that something can be undone does not make it a good idea - there will be consequences." -Moose |
Post #145
l)ark_ssj9kevin
Feb 15 2009, 10:30 pm
Post #149
ForTheSwarm
Feb 19 2009, 12:22 am
Post #152
l)ark_ssj9kevin
Feb 28 2009, 8:11 pm
Post #153
Excalibur
Feb 28 2009, 8:13 pm
|
Staredit.net Global Moderator
|
I'd like to play Etu Nimtsal actually.
![]() ![]() ![]() ![]() ![]() ![]() -{ Diplomacy: Empires | Blog | Melee QC & Resources }- "You must be careful because we are dealing with people here, not machines or code. If you make a mistake or want to do something differently when you're coding, you change it, run it again and the computer does not know the difference. The same ease of reversibility does not apply to the user, or human affairs in general. While we all empathize with a desire for second chances sometimes, the fact that something can be undone does not make it a good idea - there will be consequences." -Moose |
Post #156
Excalibur
Feb 28 2009, 8:30 pm
|
Staredit.net Global Moderator
|
I'd like to play Etu Nimtsal actually. ![]() ![]() ![]() ![]() ![]() ![]() -{ Diplomacy: Empires | Blog | Melee QC & Resources }- "You must be careful because we are dealing with people here, not machines or code. If you make a mistake or want to do something differently when you're coding, you change it, run it again and the computer does not know the difference. The same ease of reversibility does not apply to the user, or human affairs in general. While we all empathize with a desire for second chances sometimes, the fact that something can be undone does not make it a good idea - there will be consequences." -Moose |
Post #159
Symmetry
Mar 6 2009, 10:15 pm
|
STF 2 Hotfix for tomorrow.
http://stf.campaigncreations.org/Downloads/Mod/STF0059b.zip If you downloaded it before, make sure you have this version so you don't desync. 1.15.1, Hamachi (see Hamachi thread for details). Let's make this a good one! |
Post #160
Excalibur
Mar 7 2009, 1:51 am
|
Staredit.net Global Moderator
|
FUUUUUUUUUUUUUUUUUUUUUU
I've been working on a mod all this week. ;-; But I might be going out tomorrow so its probably for the best. SmallArms next week though. ![]() ![]() ![]() ![]() ![]() ![]() -{ Diplomacy: Empires | Blog | Melee QC & Resources }- "You must be careful because we are dealing with people here, not machines or code. If you make a mistake or want to do something differently when you're coding, you change it, run it again and the computer does not know the difference. The same ease of reversibility does not apply to the user, or human affairs in general. While we all empathize with a desire for second chances sometimes, the fact that something can be undone does not make it a good idea - there will be consequences." -Moose |
0 members in this topic (italic members are currently writing a reply): None
+ 0 guest(s)
+ 0 guest(s)
[09:59 pm]
[09:58 pm]
[09:56 pm]
[09:56 pm]
[09:56 pm]
[09:54 pm]
[09:54 pm]








![[close]](/images/up.gif)